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12/29/2022 2:59 PM Program exited with message:
System.NullReferenceException: Object reference not set to an instance of an object.
at HealthBars.HealthBars.DrawUI() in D:\a\GameOverlay\GameOverlay\HealthBars\HealthBars.cs:line 160
at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 91
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
at ClickableTransparentOverlay.Overlay.<Start>b__26_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
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It seems it crashed when expedition monsters were spawning.
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Wonderful news zaafar, quick question tho..
Will it be possible to compile plugins for gamehelper when you release pre-compiled binaries?
I've made some changes to the healthbar plugin (thicker but shorter bars etc) those values could not be modified in the original, you could only change "scale" not separate X / Y sizes.
Again, thanks so much for this wonderful tool !
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Member
Originally Posted by
ocslappy
Wonderful news zaafar, quick question tho..
Will it be possible to compile plugins for gamehelper when you release pre-compiled binaries?
I've made some changes to the healthbar plugin (thicker but shorter bars etc) those values could not be modified in the original, you could only change "scale" not separate X / Y sizes.
Again, thanks so much for this wonderful tool !
I edited helatbars plugin last league in that way. So you can try to use my version. I dont think that all functions like "culling range" works - just colorized bars with custom sizes. Its not supposed to go public, so code is dirty and i dont clear any native options in settings.
DropMeFiles – free one-click file sharing service
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Originally Posted by
ocslappy
Wonderful news zaafar, quick question tho..
Will it be possible to compile plugins for gamehelper when you release pre-compiled binaries?
I've made some changes to the healthbar plugin (thicker but shorter bars etc) those values could not be modified in the original, you could only change "scale" not separate X / Y sizes.
Again, thanks so much for this wonderful tool !
I got some good news for you, I have re-written the health bar plugin (from scratch) to support new configurations.
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
mrchunn
how to download ?
you need a time machine for that ( just kidding ). You might have missed this post (https://www.ownedcore.com/forums/mmo...ml#post4400021 (GameHelper: A light version of PoeHUD/Exile-Api)).
If I did not reply to you, it mean the question you are asking is stupid.
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Member
your tool is all i need
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Member
Thank you for the great news @GameHelper, glad to see that you'll continue to provide us with such great tool!
Now on topic, does anyone know how to trigger Withering Step in bosses only? What type of monsters are they? Unique?
I would search the thread, but OwnedCore has a terrible search.
Edit: Also, what's the condition to check if there's any unique within 25 radius?
Edit2: Nvm, doesn't seem to be optimal (using nearby) against bosses that have spawning animations
Last edited by BombokaLusitana; 01-01-2023 at 08:48 AM.
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Member
is there a way to check or modify the preload to display what kind of ritual is in map? just wondering since we are able to identify the essence and even abyss/depths
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Originally Posted by
damadraheu
is there a way to check or modify the preload to display what kind of ritual is in map? Just wondering since we are able to identify the essence and even abyss/depths
f.a.q 1……..
If I did not reply to you, it mean the question you are asking is stupid.
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Member
I know you've made the source private but I can't find the link to the binary download. Where could I find it? Sorry for the stupid question
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Member
Originally Posted by
Enigmishh
I know you've made the source private but I can't find the link to the binary download. Where could I find it? Sorry for the stupid question
Release GameHelper-standard-v0.1.0 . dontwanttodie/GameOverlay . GitHub
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Post Thanks / Like - 1 Thanks
Enigmishh (1 members gave Thanks to BombokaLusitana for this useful post)
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Member
Would love to try this program
I was hoping I could try out this Gamehelper. I log in and look for a link to the download etc ...no luck.
Thanks also amazing work!
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Originally Posted by
nopeisthename
I was hoping I could try out this Gamehelper. I log in and look for a link to the download etc ...no luck.
Thanks also amazing work!
I just checked that Poe 3.21 will be out in March. So expect a download link by end of February.
If I did not reply to you, it mean the question you are asking is stupid.