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Member
Hi GH, is there any way to get some information from GH to AHK tool(Not the AHK function in GH)?
Or is it possible to define a "action" in GH to send a "msg" to AHK tool, then user can create some actions in AHK tool based on the "msg" from GH?
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Member
Hi i have a strange problem i can't see my health bar. Enemy health bars are working. I used a fresh install
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Originally Posted by
KVon
I was just following the cart and killing monsters. No area changes. If the crash is related to health bars these are the settings I was using:
https://puu.sh/IQtzj/7490d4fef3.png
@KVon can you test the following healthbar plugin dll?
HealthBars.zip
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Hello.
It seems that the trigger does not work when the game is in "minimized" state.
Is there any setting that works even if the game window is not selected?
Thank you very Much.
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Originally Posted by
seankimy
Hello.
It seems that the trigger does not work when the game is in "minimized" state.
Is there any setting that works even if the game window is not selected?
Thank you very Much.
No there is no such settings. the triggers are only suppose to work when game is focused.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
All right. Thanks for your reply.
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Member
Originally Posted by
GameHelper
Started delving and after about 10 minutes it crashed with no error log while I was running down a path. I used the same settings as in the image you quoted.
Yesterday I played for awhile but with "Show rarity borders" turned off in healthbars and I didn't crash at all but given how sporadic the crash is it's hard to tell.
Last edited by KVon; 03-27-2022 at 12:57 PM.
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to KVon for this useful post)
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it doesn't matter - I'm bugged
Last edited by GameAssist; 03-28-2022 at 06:58 AM.
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Member
hey there. can someone share about rage - berserk combo if possible. and i cant search any message in posts i dont know how forum works.
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Originally Posted by
KVon
Started delving and after about 10 minutes it crashed with no error log while I was running down a path. I used the same settings as in the image you quoted.
Yesterday I played for awhile but with "Show rarity borders" turned off in healthbars and I didn't crash at all but given how sporadic the crash is it's hard to tell.
here are the things I know about this bug.
1: It happens in the underlying imgui library.

2: it can't be stopped with try/catch since it's in the c/c++ native code rather than managed code.
3: It might be due to memory leak or something like that. ( I am planning on creating a memory graph overlay ~ similar to POE memory graph ) so that we know for sure at what memory range does it happen.
4: I have failed to figure out the root cause. it's very intermittent (or as you have said sporadic).
5: Workaround = a simple auto-hot-key script that restart GH after crash.
EDIT: @KVon can you try this debug version? it has imgui.dll debug version, along with imgui.pdb file. This will not fix the issue but atleast it will block the termination of application.
GameHelper-windows-latest-v0.323.0_debug.zip
here's what you need to do after you get the error again with this version.
1: press ignore a few times to see if the error is gone or not
2: check GH memory when the error occurs
3: screenshot the error popup with and share here.
Last edited by GameHelper; 03-28-2022 at 11:35 AM.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Hi,The GAMEHEPLER can use to VM win7?
i try to used, but nothing cant work.
And can Plugins [ExpeditionIcons] and [follwer] IN gamehelpr?
thx
Last edited by horoyoi520; 04-03-2022 at 01:43 PM.
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Member
Originally Posted by
horoyoi520
Hi,The GAMEHEPLER can use to VM win7?
i try to used, but nothing cant work.
And can Plugins [ExpeditionIcons] and [follwer] IN gamehelpr?
thx
Gamehelper works with VMware Workstation and Windows 10
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Member
Hello GameHelper, such a problem, there are two skills (skill1 and skill2), you need skill2 to work only when skill1 is not used, I tried to set it up via buffs _contain but it didn’t work because if both skills are ready, then the information that skill1 is already used does not have time to be processed and skill2 is pressed.
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Originally Posted by
roffeewest
Hello GameHelper, such a problem, there are two skills (skill1 and skill2), you need skill2 to work only when skill1 is not used, I tried to set it up via buffs _contain but it didn’t work because if both skills are ready, then the information that skill1 is already used does not have time to be processed and skill2 is pressed.
Try using animation
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Unfortunately, this is an instant skill.