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Originally Posted by
Silencedt
Hey, is it possible to trigger bloodrage while cycloning? i tried to use equal to cyclone for 100 ms + not contains bloodrage with x charges, but no matter what i do it spams bloodrage like CRAZY
use data visualization to figure out what's happening , why is it doing what it's doing.
Originally Posted by
arkapara
Im just too dumb. How do i set up the simpleflask manager, that he drinks either flask 4 or flask 5 if my mana is <50%?
And i cant select for example to press "4" there. Just Enter, Backsapce, etc. like 8 keys... but not the simple flask keys...?
read first post
Originally Posted by
mrstinky
same here not sure whats wrong but it never activates
Attachment 79178
[img]79178[/img]
read first post.
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Member
Originally Posted by
zaafar
use data visualization to figure out what's happening , why is it doing what it's doing.
read first post
read first post.
Hey, i really did. But if i open the dropdown menu of "key", i cant select the right keys to press the my flask buttons. there are only Backspace, Tab, Clear, Enter.... I though i can enter there like "4" (my mana flask)..
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Originally Posted by
arkapara
Hey, i really did. But if i open the dropdown menu of "key", i cant select the right keys to press the my flask buttons. there are only Backspace, Tab, Clear, Enter.... I though i can enter there like "4" (my mana flask)..
OC thread -> first post -> HOW-TO -> simple flask manager -> first image.
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Member
Originally Posted by
egarfield19
hello zaafar! thank you and good job!
can we set up a Plague Bearer to auto trigger when it reaches max charges in flaskmanager?
Use condition STATUS_EFFECT and set Player CONTAINS corrosive_shroud_at_max_damage with 1 charges
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Member
could anyone help me with that pls?
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Member
what's some good one button bulids that's fun to play and can utilise SimpleFlaskManager?
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Member
Originally Posted by
KVon
Use condition STATUS_EFFECT and set Player CONTAINS corrosive_shroud_at_max_damage with 1 charges
hello sir, is it possible to use it for march of the legion too so it uses 4 auras if not active ? and how ? thank you very much
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Member
Hi.
Figured out my issue. Sandboxie defaults to prepending window title when running in a sandbox. This can be toggled off. Reading some of your replies here, it appears you rely on finding game through window title.
All good now. GameHelper finds PoE.
Appearance Settings | Sandboxie Documentation
Originally Posted by
satbuster
Hi.
First of all, and foremost, thanks for your incredible contribution to the community.
Unfortunately, something behaves differently in GameHelper than ExileApi. I run PoE inside a sandbox ("sanboxie classic") with access to the GameHelper (or ExileApi) blocked. ExileApi is still able to work (and I've been using it since day 1) but GameHelper is unable to find the game process which is interesting ("GameNotLoaded"). I've run PoE outside sandbox and GameHelper was able to find PoE as expected.
I wouldn't expect you to waste your time troubleshooting this but I find it interesting and hints at a different behavior - one where PoE is expected to be able to connect/interact with GameHelper rather than vice versa. Since GameHelper is closed source, we can't troubleshoot. I will try ExileApi in a few days. Maybe something changed in PoE release.
Downloads | Sandboxie-Plus
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to satbuster for this useful post)
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Member
Originally Posted by
c4gRi
hello sir, is it possible to use it for march of the legion too so it uses 4 auras if not active ? and how ? thank you very much
Follow FAQ #2 How can I find the Status Effect ID/Name to use in status effect condition? on the first page to find the buff name of the aura.
Once you have the buff name add a new condition for STATUS_EFFECT with Player NOT_CONTAINS *buff name* with 1 charges.
I don't have march of the legion so I can't test it.
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Member
Donated for all your work at the start of this league. Thanks!
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I figure out the issue due to which the GameHelper was hanging with white screen. I will fix it in the next release within 1 hour ( sorry that was my bad ~ bad programming practice ).
I have also figured out that there is a bug due to which config gets corrupted and it stops GameHelper from running. This is a big issue, will take some time to fix ( again bad programming ). Probably 1 or 2 days. As a workaround delete the Radar plugin config file.
Sorry about these 2 bugs.
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Active Member
Originally Posted by
zaafar
Some people were getting that, it was due to bad flask config ( turn on debug mode and check if flask manager is spamming flask or not ).
also, for some other ppl, changing to "Window 7 compatibility mode" fixed it. GL!
it's not happening on my computer even if my flask manager spam flasks!
no, no. i missed 6 hours of the game due to this shit already. if this is the case i might reduce offsets/plugins.
my first preference is to get this ready withing 1 or 2 hours. not 6 hours.
bro, no worries, this is the best shit i've used so far and im not new in "cheating in poe"
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Originally Posted by
satbuster
Hi.
Figured out my issue. Sandboxie defaults to prepending window title when running in a sandbox. This can be toggled off. Reading some of your replies here, it appears you rely on finding game through window title.
All good now. GameHelper finds PoE.
Appearance Settings | Sandboxie Documentation
i rely on both game title and game process name. this is because i found out that POE update process has exact same name but different title.
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Member
now automatically ends HUD when you move the map - in Labyrinth, contract
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Released a new version, download from first post.
This fixes white screen issues and hangs.
Originally Posted by
dhdhaos1
now automatically ends HUD when you move the map - in Labyrinth, contract
any error.log file?