GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #1621
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by wlastas View Post
    How can installing .Net 6 affect the operation of an application compiled under .Net 5.0
    1: This is Microsoft Windows, anything is possible
    2: I think you can compile an application in .net 5 and run it with .net 6 runtime.

    BTW I am planning to move the compilation to .net 6 in the next season, so hopefully all of the .net 5 issues will be gone.
    If I did not reply to you, it mean the question you are asking is stupid.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #1622
    RebrandSoft's Avatar Member
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    Originally Posted by GameHelper View Post
    Yeah SLI fucks things up. Can you try with single monitor+single GPU and play for few mins and then add your monitor back. @Jennings9, you have SLI right? maybe you can help him.
    SLIDISSABLED.png

    This is with SLI Disabled and running on a single RTX3090 and I'm running on a single monitor on 4k. fresh install windows 10 3 days ago

  3. #1623
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by RebrandSoft View Post
    SLIDISSABLED.png

    This is with SLI Disabled and running on a single RTX3090 and I'm running on a single monitor on 4k. fresh install windows 10 3 days ago
    try updating all drivers and windows. Also, try installing .net 6. and after that restart the computer.
    That's all I can say. if it works, good, if it doesn't, that's it, can't do much. sorry.
    If I did not reply to you, it mean the question you are asking is stupid.

  4. Thanks destramento (1 members gave Thanks to GameHelper for this useful post)
  5. #1624
    TotallyCake's Avatar Member
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    Maybe it has something to do with the 2.0 version of cards (hash rate lowered or something?) that can cause issues?
    I also have the issue with having a overpowered rig but still using too much resources Rebrand.

  6. #1625
    usebatu's Avatar Member
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    did someone found path for "operative's strongbox"

  7. #1626
    destramento's Avatar Member
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    @GameHelper is preload alert work with strongboxes? I mean, can you see whats strongboxes on map when you just enter the map?

  8. #1627
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by destramento View Post
    @GameHelper is preload alert work with strongboxes? I mean, can you see whats strongboxes on map when you just enter the map?
    I haven’t tested it in this league (with all the changes to atlas passive tree) but according to last 2, 3 years of data POE game doesn’t preload the strongbox related files.
    If I did not reply to you, it mean the question you are asking is stupid.

  9. Thanks destramento (1 members gave Thanks to GameHelper for this useful post)
  10. #1628
    armory236's Avatar Active Member
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    Originally Posted by GameHelper View Post
    I haven’t tested it in this league (with all the changes to atlas passive tree) but according to last 2, 3 years of data POE game doesn’t preload the strongbox related files.
    I agree with zafaar on this one
    I haven't seen strongbox preloads for a couple of years both in PoEHUD and ExileAPI under MiscInformation section of the screen (top-right), so it went for GameHelper as well
    and really it is an interesting stuff to fix/add, because operative strongboxes are value for the players

  11. #1629
    setim's Avatar Member
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    The POE Is updated yesterday? I cannot use gamehelper now. Is it same for others?

  12. #1630
    setim's Avatar Member
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    Originally Posted by setim View Post
    The POE Is updated yesterday? I cannot use gamehelper now. Is it same for others?
    Looks like it is gamehelper have some problem. When I execute it, it report this error.
    2022/2/21 9:00 Program exited with message:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at GameHelper.Settings.SettingsWindow.HideOnStartCheck() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 235
    at GameHelper.Settings.SettingsWindow.InitializeCoroutines() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 36
    at GameHelper.GameOverlay..ctor(String windowTitle) in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 29
    at GameHelper.Program.Main() in D:\a\GameOverlay\GameOverlay\GameHelper\Program.cs:line 29
    at GameHelper.Program.<Main>()

  13. #1631
    setim's Avatar Member
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    Originally Posted by setim View Post
    Looks like it is gamehelper have some problem. When I execute it, it report this error.
    2022/2/21 9:00 Program exited with message:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at GameHelper.Settings.SettingsWindow.HideOnStartCheck() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 235
    at GameHelper.Settings.SettingsWindow.InitializeCoroutines() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 36
    at GameHelper.GameOverlay..ctor(String windowTitle) in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 29
    at GameHelper.Program.Main() in D:\a\GameOverlay\GameOverlay\GameHelper\Program.cs:line 29
    at GameHelper.Program.<Main>()
    I found the problem. Not sure why, all the setting.txt file in each plugin folder are damaged. So I delete this files and copy a new one, then everything is correct.

  14. #1632
    Bashor7030's Avatar Member
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    How can i activate/deactivate Autohotkey Trigger Profiles?

    Nvm im just blind it seems
    Last edited by Bashor7030; 02-21-2022 at 04:23 AM.

  15. #1633
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    -> really it is an interesting stuff to fix/add, because operative strongboxes are value for the players

    Anyone can do this. All the tools anyone would ever need for finding this is already available in GameHelper+Windows.

    So basically when you find this strongbox ( or any other strongbox you like ), you basically go to DV -> CurrentAreaLoaded files and search for that item over there. Whatever you find, save it in notepad. Now do this again the next time you find that same object/entity. After few tries you will notice that there is that one file which always preload when the object/entity of your interest loads. That’s your preload file.
    If I did not reply to you, it mean the question you are asking is stupid.

  16. #1634
    xerance's Avatar Active Member CoreCoins Purchaser
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    Thank you for a wonderful tool.

    So I have apparently been running without the limited user setup as I had to move ghelper out of my regular folder due to it containing poe without realizing. I'm not banned, with about average 10h+ per day.

  17. #1635
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by xerance View Post
    Thank you for a wonderful tool.

    So I have apparently been running without the limited user setup as I had to move ghelper out of my regular folder due to it containing poe without realizing. I'm not banned, with about average 10h+ per day.
    Always use limited user method, GGG can start their detection program anytime they want to without any advance warning.
    If I did not reply to you, it mean the question you are asking is stupid.

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