Compiled PoEHelper for 3.10 with Plugins menu

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  1. #256
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by stheone897 View Post
    You still going to update this for those of us that donated?
    Yes, I'll probably release a zip within the next hour. And I'm planning on making it public fairly soon, I just have a few things I want to do before releasing it.

    Compiled PoEHelper for 3.10 with Plugins
  2. Thanks MicN (1 members gave Thanks to TehCheat for this useful post)
  3. #257
    Shintari's Avatar Member
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    Originally Posted by TehCheat View Post
    Yes, I'll probably release a zip within the next hour. And I'm planning on making it public fairly soon, I just have a few things I want to do before releasing it.
    public release = same as paid than? or does the paid one still get updated?

  4. #258
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Shintari View Post
    public release = same as paid than? or does the paid one still get updated?
    Public Release = same as paid at that point, yes. No more password needed, old link will no longer function. You'll download either from the github page or I'll add a direct link to the top post (here and in the buy/sell/trade forum). Public release will continue to get updates as needed.



    Just updated the zip file
    Fixed the xpbar bug. Updated a couple of the repos. Added support for IsMoving while using cyclone (handy for BasicFlaskRoutine using quicksilver while cycloning, etc.).

  5. Thanks snowhawk, CornFlake101 (2 members gave Thanks to TehCheat for this useful post)
  6. #259
    RatMonkey's Avatar Contributor
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    Originally Posted by Rocker866 View Post
    mine works but as i said earlier it does work for a couple of chaos recipe and then it stops vendoring items for some reason but it picks it up from your stash. Deleting the stashdata.json file as TehCheat mentioned didnt worked for me sadly
    This actually has to do with RareSetManager not detecting a chaos recipe. This could be either 1h, 2h (check options, set either 1h or 2h preferred and test the results) or some of your items, such as Rune Daggers, or other renamed items not being detected for CR. It's been going on for a while since GGG changed their base names.

  7. Thanks BossManAdrostos (1 members gave Thanks to RatMonkey for this useful post)
  8. #260
    Rocker866's Avatar Member
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    Originally Posted by RatMonkey View Post
    This actually has to do with RareSetManager not detecting a chaos recipe. This could be either 1h, 2h (check options, set either 1h or 2h preferred and test the results) or some of your items, such as Rune Daggers, or other renamed items not being detected for CR. It's been going on for a while since GGG changed their base names.
    oh ok ty the weird thing is it picks all items from the stash but doesnt vendor sometimes, it shouldnt be picking the items from the stash aswell if its a problem with the 1h or 2h option or am i wrong?

  9. #261
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by RatMonkey View Post
    This actually has to do with RareSetManager not detecting a chaos recipe. This could be either 1h, 2h (check options, set either 1h or 2h preferred and test the results) or some of your items, such as Rune Daggers, or other renamed items not being detected for CR. It's been going on for a while since GGG changed their base names.
    An updated FullRareSetManager (Rune Dagger/Warstaff) can be found here. I had it in one of the zips, but I forgot to copy it into the latest.

  10. Thanks BossManAdrostos (1 members gave Thanks to TehCheat for this useful post)
  11. #262
    PreFlasH's Avatar Member
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    SkillTreePlanter is not working for me, how can I fix it?



    Another question: is it possible to somehow update PoEHuD that after each update it would not be necessary to re-set the settings for each individual plugin?
    Last edited by PreFlasH; 03-26-2020 at 02:42 PM.

  12. #263
    CraZYxReApErx3's Avatar Member
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    Originally Posted by TehCheat View Post
    Yes, I'll probably release a zip within the next hour. And I'm planning on making it public fairly soon, I just have a few things I want to do before releasing it.
    So is there any ETA that you could give us ?
    And are the Plugins inclued with the release?

  13. #264
    owned23leech's Avatar Member
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    Thanks for the quick update!
    Last edited by owned23leech; 03-26-2020 at 09:25 PM.

  14. #265
    xerance's Avatar Active Member CoreCoins Purchaser
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    did map icons break for anyone else?

  15. #266
    pwndbymeh's Avatar Active Member
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    @TehCheat - is it possible to ask for a plugin that works like auto quit but its for the Animated Guardians Life instead?

  16. #267
    TehCheat's Avatar ★ Elder ★
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    3.10 Public Release

    I haven't tested it. Let me know if it's broken.

    I rebuilt everything from scratch. I re-organized my ExileApi fork to handle plugins as submodules, which is way cleaner than it handled plugins previously. I'll be updating that shortly.

    If there are bugs, as always, let me know here, or (preferably) open an issue on the github (unless one is already open).
    Last edited by TehCheat; 03-27-2020 at 02:27 PM.

  17. Thanks lcanilao, snowhawk, SickBro, KinetsuBR (4 members gave Thanks to TehCheat for this useful post)
  18. #268
    Sabiancym's Avatar Member
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    I just quickly tested it and most things seem to be working. One thing I did notice was BuffUtils throwing out errors and not working at all. Here are the errors:

    I got this when enabling the Plugin.

    And if I ignored that and left it on I get this repeating error.

    I only have blood rage turned on. This plugin works fine on the other ExileHud community release.


    Thanks for the release.

  19. #269
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Sabiancym View Post
    I just quickly tested it and most things seem to be working. One thing I did notice was BuffUtils throwing out errors and not working at all. Here are the errors:

    I got this when enabling the Plugin.

    And if I ignored that and left it on I get this repeating error.

    I only have blood rage turned on. This plugin works fine on the other ExileHud community release.


    Thanks for the release.
    I removed the WindowsInput.dll from the output of BuffUtil (since it exists in the poehelper folder), and that's probably why. I'll do some testing and fix it. Thanks.

    EDIT: I was close. The version in the root of the poehelper folder didn't match what was referenced, so it wasn't happy. I've replaced the WindowsInput.dll in the root of the poehelper folder and it seems happy now. Let me know.
    Last edited by TehCheat; 03-27-2020 at 04:36 PM.

  20. Thanks KinetsuBR (1 members gave Thanks to TehCheat for this useful post)
  21. #270
    Sabiancym's Avatar Member
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    Originally Posted by TehCheat View Post
    I removed the WindowsInput.dll from the output of BuffUtil (since it exists in the poehelper folder), and that's probably why. I'll do some testing and fix it. Thanks.

    EDIT: I was close. The version in the root of the poehelper folder didn't match what was referenced, so it wasn't happy. I've replaced the WindowsInput.dll in the root of the poehelper folder and it seems happy now. Let me know.
    Yep that fixed it. Working great.

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