Compiled PoEHelper for 3.10 with Plugins menu

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  1. #196
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by deomexuathe View Post
    to be honest it cost me almost $19 to donate $10 lol
    so in case of "donate next time" I want a different payment option too
    I've tried to get him to setup crypto addresses =P Out of couriosity, would crypto work in your case?

    Compiled PoEHelper for 3.10 with Plugins
  2. #197
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Sychotix View Post
    I've tried to get him to setup crypto addresses =P Out of couriosity, would crypto work in your case?
    I have 3 different crypto addresses listed. I took your advice while my paypal was down.
    Last edited by TehCheat; 03-23-2020 at 11:06 AM.

  3. Thanks Sychotix (1 members gave Thanks to TehCheat for this useful post)
  4. #198
    flufylele's Avatar Member
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    Mine detonator does nothing for me, do you guys know the problem of the plugin?

  5. #199
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by flufylele View Post
    Mine detonator does nothing for me, do you guys know the problem of the plugin?
    It doesn't detonate unless there are mobs nearby. I'll add an option to always detonate or something.

  6. #200
    deomexuathe's Avatar Member
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    Originally Posted by Sychotix View Post
    I've tried to get him to setup crypto addresses =P Out of couriosity, would crypto work in your case?
    maybe, will try next time if still require donation for early access

    by the way does anyone know plugin that keep storm brand stacking or help me make one? I cant find the storm brand in the buff list

  7. #201
    atokay's Avatar Member
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    Hey I just donated, I saw $5 on github while skimming through so thats what I sent. Then after rereading it I realized you said more than $5. Does that mean I wont be getting the password?

  8. #202
    dholly's Avatar Member
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    Originally Posted by deomexuathe View Post
    by the way does anyone know plugin that keep storm brand stacking or help me make one? I cant find the storm brand in the buff list
    I made a small plugin for brand recalling/stacking back in the synthesis league by using buildyourown routine plugin, so brands definitely at least was in buffs, wasnt able to compile that plugin so dunno if it sitll works though

  9. #203
    druich's Avatar Member
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    Has anyone managed to fix it so flaskroutine doesn't spam enduring mana flasks instead of letting them timeout?

  10. #204
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by deomexuathe View Post
    by the way does anyone know plugin that keep storm brand stacking or help me make one? I cant find the storm brand in the buff list
    It can probably be added to BuffList (PoeHUD Plugin: BuffUtil) rather easily. You can ask Asylion in that thread. I can also do it rather easily, if he refuses.

  11. #205
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by druich View Post
    Has anyone managed to fix it so flaskroutine doesn't spam enduring mana flasks instead of letting them timeout?
    I keep forgetting about that bug. Let me add it to my todo list.

  12. #206
    TehCheat's Avatar ★ Elder ★
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    Updated MineDetonator with an option to always detonate, ignoring if monsters are nearby. Ideal for smoke mine (although pretty slow, might shrink the minimum delay).

    Updated Pickit and FullRareSetManager to handle Rune Dagger and Warstaff Item classes.

  13. #207
    cunningStunts's Avatar Member
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    If possible, could updating the Stashie config be included? I know it needs to 'see' your stash before building the config file, so maybe it's easier said than done. Here's the current log I use, although it's much less detailed than most I've seen people post over on the Stashie thread.

    Code:
    //Tabs
    Currency:		ClassName!^QuestItem,ClassName=StackableCurrency,path!^CurrencyLegion,path!^CurrencyDelve,path!^Essence,path!^CurrencyBreach,BaseName!=Remnant of Corruption,BaseName!^Oil,BaseName!^Catalyst	:Default Tabs
    Divination Cards:	ClassName!^QuestItem,ClassName=DivinationCard																			:Default Tabs
    Essences:		ClassName!^QuestItem,path!^CurrencyLegion,path!^CurrencyDelve,path!^CurrencyBreach,BaseName!^Oil,BaseName!^Catalyst,ClassName=StackableCurrency|BaseName=Remnant of Corruption|BaseName^Essence	:Default Tabs
    
    //League Specific
    Metamorph: 		ClassName!^QuestItem,path^Metamorphosis 						:League
    Resonators: 		ClassName!^QuestItem,path^Delve								:League
    Fossil: 		ClassName!^QuestItem,ClassName=StackableCurrency,BaseName^Fossil			:League
    Oil:			ClassName!^QuestItem,ClassName=StackableCurrency,BaseName^Oil				:League
    Catalyst:		ClassName!^QuestItem,ClassName=StackableCurrency,BaseName^Catalyst			:League
    Prophecy:		ClassName!^QuestItem,BaseName^Prophecy							:League
    
    //Maps
    Maps:			ClassName!^QuestItem,ClassName=Map						:Maps
    
    //Fragments
    Offerings: 		ClassName!^QuestItem,ClassName=LabyrinthMapItem 				:Fragments
    Fragments: 		ClassName!^QuestItem,ClassName=MapFragment 					:Fragments
    SplintersBreach: 	ClassName!^QuestItem,path^CurrencyBreach					:Fragments													
    SplintersLegion: 	ClassName!^QuestItem,path^CurrencyLegion 					:Fragments
    SplintersDelirium: 	ClassName!^QuestItem,path^CurrencyDelirium 					:Fragments															
    
    //Misc
    Exalted Cards:		ClassName!^QuestItem,ClassName=DivinationCard,BaseName=Abandoned Wealth|BaseName=The Hoarder|BaseName=The Saint's Treasure			:Misc
    Jewels:			ClassName!^QuestItem,ClassName=Jewel						:Misc
    Abyss Jewels:		ClassName!^QuestItem,ClassName=AbyssJewel					:Misc
    Quality Gems:		ClassName!^QuestItem,ClassName^Skill Gem,ItemQuality>8				:Misc
    Quality Flasks:		ClassName!^QuestItem,ClassName^Flask,ItemQuality>10				:Misc

  14. #208
    cunningStunts's Avatar Member
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    Originally Posted by TehCheat View Post
    Updated MineDetonator with an option to always detonate, ignoring if monsters are nearby. Ideal for smoke mine (although pretty slow, might shrink the minimum delay).

    Updated Pickit and FullRareSetManager to handle Rune Dagger and Warstaff Item classes.
    Just redownloaded VIA the emailed link from last week, and the files are all rolled back to being updated on 3/16 (some 3/17) instead of showing 3/22 like earlier today, or 3/23 like the zipped/unzipped fresh downloaded folders show.

  15. #209
    snowhawk's Avatar Contributor
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    Originally Posted by cunningStunts View Post
    If possible, could updating the Stashie config be included? I know it needs to 'see' your stash before building the config file, so maybe it's easier said than done. Here's the current log I use, although it's much less detailed than most I've seen people post over on the Stashie thread.
    It can be done. Just update lines 121-132 of Stashie.cs with your preferred configuration. Personally, I say leave it alone as the default configuration is to show how the filters work. I'd like to see some of the earlier plans come to life though, like a league based profile system. By making every filter as part of the default, you kinda encourage hoarding. This league, I barely stash more than currency, maps, and splinters.
    Last edited by snowhawk; 03-23-2020 at 07:03 PM.

  16. #210
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by cunningStunts View Post
    Just redownloaded VIA the emailed link from last week, and the files are all rolled back to being updated on 3/16 (some 3/17) instead of showing 3/22 like earlier today, or 3/23 like the zipped/unzipped fresh downloaded folders show.
    That's because all of the files with the newer date are THE SAME EXACT FILES, they just got built more recently. It doesn't matter when they got built if they're identical files.
    The only ones you should care about are the plugin dlls I've mentioned specifically updating (PreloadAlert, FullRareSetManager, Pickit, etc.), GameOffsets.dll, and ExileCore.dll. Everything else hasn't changed since last league.

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