[WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click) menu

User Tag List

View Poll Results: Rate of patches

Voters
90. This poll is closed
  • Keep em coming, incrimental updates as they are made

    70 77.78%
  • Only patch bugs, seperate new features to another branch

    20 22.22%
Page 31 of 70 FirstFirst ... 272829303132333435 ... LastLast
Results 451 to 465 of 1046
  1. #451
    Ozzie11's Avatar Member
    Reputation
    1
    Join Date
    Jan 2015
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by thebbandit View Post
    ? its working fine, either ask for help configuring, or if you think its an actual bug, then make a bug report.



    I will be adding a wiki page about taking the icon samples when i get some spare time.
    It was working flawlessly before the last update. Now, without any setting changes, the item pickup button does not do anything (not related to colors, it does not open boxes either), the character does not even move to pick anything up. Are there any settings that may influence this? My colors are all configured, I am using the suggested loot filter.

    [WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click)
  2. #452
    teageltron's Avatar Member
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    So I might just be doing something wrong but I have tried for a few hours of researching so I figured i would come here for help.

    I play in 2560 x 1080 and after i get done configuring and setting up inventory management I start getting problems. When I press the hotkey for inventory it starts clicking clicking right/center of the screen but no in the inventory.

    Any help would be appreciated. Thanks.

  3. #453
    redpepsi's Avatar Member
    Reputation
    2
    Join Date
    Oct 2019
    Posts
    26
    Thanks G/R
    15/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by teageltron View Post
    So I might just be doing something wrong but I have tried for a few hours of researching so I figured i would come here for help.

    I play in 2560 x 1080 and after i get done configuring and setting up inventory management I start getting problems. When I press the hotkey for inventory it starts clicking clicking right/center of the screen but no in the inventory.

    Any help would be appreciated. Thanks.
    Did you check the Gamestates are they all good? And the inventory grid locations? You're using cinamatic aspect ratio?

  4. #454
    JUNKdeLUXE's Avatar Member
    Reputation
    1
    Join Date
    Dec 2019
    Posts
    12
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    first of all.. thanks for this amazing tool and for saving my fingers. I only use the flask automation and my fingers and hands are feeling much better now.

    In regards to flasks and the automation of these. Do you incorporate 'random' timers? I've been led to believe that it's easier for GGG to figure out I'm using 3rd party tools if they see my flasks being used with ms perfect timings.


    Thanks again.

  5. #455
    redpepsi's Avatar Member
    Reputation
    2
    Join Date
    Oct 2019
    Posts
    26
    Thanks G/R
    15/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by JUNKdeLUXE View Post
    first of all.. thanks for this amazing tool and for saving my fingers. I only use the flask automation and my fingers and hands are feeling much better now.

    In regards to flasks and the automation of these. Do you incorporate 'random' timers? I've been led to believe that it's easier for GGG to figure out I'm using 3rd party tools if they see my flasks being used with ms perfect timings.


    Thanks again.
    I bet if they really wanna start wave banning players for flask macro, you'll get caught anyway. Doubt this would help you.

  6. #456
    thebbandit's Avatar Contributor
    Reputation
    243
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/204
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by JUNKdeLUXE View Post
    In regards to flasks and the automation of these. Do you incorporate 'random' timers?
    there are some randomizations occuring to change the delay between each press of the key, between 15 and 60 milliseconds. But as was mentioned, this is not some kind of end all that will just "Fool" them from being able to recognize that the user is providing some kind of strange input to the game. Many of the functions within the script are operating at unhuman speeds. The inventory scan for example, its moving the mouse at rediculous speeds exactly from one item right to the next. Sure the area the mouse is being moved is randomize in a square, but is that really fooling them? :P But this is the caveat, they mentioned in an interview on the reason that they would not be able to introduce a death log to show what damage led up to your death. LOGGING YOUR CLIENT ACTIONS WOULD CAUSE TOO MUCH SERVER LOAD. boom they said it and didnt even know it was a pretty hefty statement. Esentially they are saying that they are not logging this input, and at most there is just the action limit. They are fiercely opposed to anyone using memory access to the game, and it seems they still have some ability to recognize this occuring, but its been quite a long time since I have heard of anyone being caught in a ban if they are using limited user method. Just to be safe I am using limited user myself and would recommend you to as well.

  7. #457
    ZeroneXYZ's Avatar Member
    Reputation
    1
    Join Date
    Aug 2017
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hello everyone, I tested OBH on my Cinematic monitor ( 43: 18 ) and found that the line 4545 in the Library.ahk needs to be changed to 1440, otherwise it will not work correctly, but sometimes there are false positives.
    Code:
    if (ok:=FindText(GameX + Round((GameW / 2)-(OHBStrW/2)), GameY + Round(GameH / (1440 / 237)), GameX + Round((GameW / 2)+(OHBStrW/2)), Round(GameH / (1440 / 493)) , 0, 0, HealthBarStr,0))

  8. #458
    thebbandit's Avatar Contributor
    Reputation
    243
    Join Date
    Feb 2010
    Posts
    427
    Thanks G/R
    23/204
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ZeroneXYZ View Post
    Hello everyone, I tested OBH on my Cinematic monitor ( 43: 18 ) and found that the line 4545 in the Library.ahk needs to be changed to 1440, otherwise it will not work correctly, but sometimes there are false positives.
    Code:
    if (ok:=FindText(GameX + Round((GameW / 2)-(OHBStrW/2)), GameY + Round(GameH / (1440 / 237)), GameX + Round((GameW / 2)+(OHBStrW/2)), Round(GameH / (1440 / 493)) , 0, 0, HealthBarStr,0))
    these values are the range of the OHB on the Y axis. from 237 to 493. You may want to find the actual values, and compare them to your scaled ones. You can do the calculation by pasting these into the windows Calculator:

    ( 1440 ÷ ( 1080 ÷ 237 ) ) = 316

    ( 1440 ÷ ( 1080 ÷ 493 ) ) = 657.33333333333333333333333333333

    which is rounded to 657

    If you notice that these Y positions are enclosing the total range that the OHB is able to move when you zoom in and out, then this is more an issue of matching against the OHB string itself. You have a different resolution and this is developed for 1080 height. It may be matching a portion of your healthbar but not the entire thing.

  9. #459
    ZeroneXYZ's Avatar Member
    Reputation
    1
    Join Date
    Aug 2017
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you for such detailed information. For comparison, I'm moving the game to windowed mode in standard 1920x1080 resolution to compare the pixel distance by comparing screenshots of my resolution and the standard one, so I know the exact coordinates. Perhaps I have problems from for henchmen, their very many, and can width swathe of health different 104px(1080) and 138px(1440) or perhaps I that the not know.

  10. #460
    Tonkan's Avatar Member
    Reputation
    12
    Join Date
    Feb 2007
    Posts
    77
    Thanks G/R
    12/11
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I think the script might have broke for me when I restarted it because hotkeys were messing with me Alt+F10 would only bring up the GUI 2/10 times so had to double click the icon in system tray to get it to open, but after restarting it the script doesn't work at all and double clicking in tray only opens the AHK screen with executed lines. What's going on?

    Edit:
    Tried a new install and it seems to be the settings.ini file that breaks everything, copied the new settings file to the old install and everything worked fine :S
    2nd Edit:
    After alot of trial and error I managed to figure out what was the problem, it's when I select the client.txt that everything fucks up
    Tried with steam version since everything fucked up when I changed my client.txt so I guess it only works on steam version? :/ would suck as exileapi only works on standalone
    Last edited by Tonkan; 01-07-2020 at 08:40 AM.

  11. #461
    JUNKdeLUXE's Avatar Member
    Reputation
    1
    Join Date
    Dec 2019
    Posts
    12
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I've found that if I use the script with 2 Quick silver flasks (both marked QS, use on W etc) they both fire simultaneously.. am I doing something wrong?

    ... and I use 2 QS for leveling only (where I also use the script for ease of play).

  12. #462
    szdeathsz's Avatar Member
    Reputation
    1
    Join Date
    Mar 2015
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    omg thxx <333

  13. #463
    redpepsi's Avatar Member
    Reputation
    2
    Join Date
    Oct 2019
    Posts
    26
    Thanks G/R
    15/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by JUNKdeLUXE View Post
    I've found that if I use the script with 2 Quick silver flasks (both marked QS, use on W etc) they both fire simultaneously.. am I doing something wrong?

    ... and I use 2 QS for leveling only (where I also use the script for ease of play).
    Works fine for me with 2 QS.
    Capturar.JPG

  14. #464
    teffay's Avatar Member
    Reputation
    4
    Join Date
    Jan 2020
    Posts
    16
    Thanks G/R
    1/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey guys great script when I can get it working. I installed, configd, and got the autoflask/chicken working fine. Then I closed everything out and I setup the seperate user account so POE would be isolated for safety.

    Since doing that I have had constant issues, first the script takes forever to load (if it loads at all), I run the script and it appears as if nothing is happening. Suddenly minutes later it pulls POE into focus and I can see it loading ninja in the corner. I save configuration to close the GUI and it says it detects character and resamples, but the tooltip is off centered to the right and lower. At this moment the script appears hung, I cannot change what features are on or pull up the GUI anymore.

    I've tried re-install, I have the latest AHK. I'm using standard reso and that's set properly, and I've pointed to the text file correctly.

    The script (although delayed) appears to fire, and appears to work, but something happens during saving config (btw I am logged in, on a character, in town when I save) that hangs the script and screws everything up.

    EDIT: Ok, I wiped my client text that was 88megs and it not only solved the load delay (duh, parsing obviously was taking forever) but everything is working as intended now. I'm not very technically inclined, but perhaps you could only parse the last X% lines of the log rather than starting from the beginning? Also, perhaps some sort of status indicator saying its parsing the log would help. I noticed others experiencing similar issues and because nothing APPEARS to be happening it feels like the script is hung, or broken or something. If there was some sort of status tooltip noting its current stage that would help clear things up. If I had of seen it parsing so long it would have occurred to me to wipe client sooner.
    Last edited by teffay; 01-07-2020 at 11:57 AM.

  15. #465
    JUNKdeLUXE's Avatar Member
    Reputation
    1
    Join Date
    Dec 2019
    Posts
    12
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by redpepsi View Post
    Works fine for me with 2 QS.
    Capturar.JPG

    you only have 1 flask marked as a QS though?

Page 31 of 70 FirstFirst ... 272829303132333435 ... LastLast

Similar Threads

  1. [Release] [PoE-Wingman] - Auto-Flask, Auto-Quit & more (AHK, pixel)
    By Aldoesk in forum PoE Bots and Programs
    Replies: 345
    Last Post: 12-07-2024, 05:01 AM
  2. Auto-flask/Quit for Path of Diablo?
    By stfufag in forum Diablo 2
    Replies: 3
    Last Post: 05-13-2019, 09:09 PM
  3. Dx11 Auto-Flask No pixels!
    By Xcesiuss in forum PoE Bots and Programs
    Replies: 161
    Last Post: 03-07-2017, 05:03 PM
  4. Looking for a working DX11 auto flask
    By tenaciouzd in forum PoE Bots and Programs
    Replies: 35
    Last Post: 01-10-2017, 01:39 PM
  5. Auto Attack for hunter Spell id
    By Simber in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 10-04-2014, 10:11 AM
All times are GMT -5. The time now is 10:49 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search