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  1. #2686
    luigi0854's Avatar Member
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    hi, i will like to report that the item mod function is working but it sometime show the wrong mod for the item. example

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  2. #2687
    Yasikkk's Avatar Member
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    Подробная информация об использовании оперативной
    (JIT) отладки вместо данного диалогового
    окна содержится в конце этого сообщения.

    ************** Текст исключения **************
    System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
    в PoeHUD.Hud.Loot.PoeFilterVisitor.VisitMain(MainContext context)
    в PoeFilterParser.Model.PoeFilterParser.MainContext.Accept[TResult](IParseTreeVisitor`1 visitor)
    в Antlr4.Runtime.Tree.AbstractParseTreeVisitor`1.Visit(IParseTree tree)
    в PoeHUD.Hud.Loot.ItemAlertPlugin.OnEntityAdded(EntityWrapper entity)
    в System.Action`1.Invoke(T obj)
    в PoeHUD.Models.EntityListWrapper.RefreshState()
    в PoeHUD.Controllers.GameController.RefreshState()
    в PoeHUD.Hud.ExternalOverlay.OnRender()
    в PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
    в PoeHUD.Hud.UI.Graphics.RenderLoop()
    в PoeHUD.Hud.ExternalOverlay.<OnLoad>b__14_0()
    в System.Threading.Tasks.Task.InnerInvoke()
    в System.Threading.Tasks.Task.Execute()
    --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
    в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    в System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    в PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
    в System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Ob ject state)


    ************** Загруженные сборки **************
    mscorlib
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1073.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Версия сборки: 6.3.9600.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    System
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    Tools
    Версия сборки: 0.0.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    SharpDX.Desktop
    Версия сборки: 3.0.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    System.Windows.Forms
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1068.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    FSharp.Core
    Версия сборки: 4.4.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    System.Core
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.resources
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.resources.dll
    ----------------------------------------
    System.Xml
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1064.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Newtonsoft.Json
    Версия сборки: 7.0.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    SharpDX.Mathematics
    Версия сборки: 3.0.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    System.Runtime
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    System.Numerics
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    System.Runtime.Serialization
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Xml.Linq
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------
    System.Data
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX
    Версия сборки: 3.0.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    SharpDX.Direct3D9
    Версия сборки: 3.0.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    System.Threading
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
    ----------------------------------------
    System.Collections
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
    ----------------------------------------
    System.Runtime.InteropServices
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
    ----------------------------------------
    PoeFilterParser
    Версия сборки: 1.0.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    Antlr4.Runtime
    Версия сборки: 4.5.0.0
    Версия Win32: 6.3.9600.0
    CodeBase: file:///D:/POE%20%D0%BF%D1%80%D0%BE%D0%B3%D0%B8/PoEHUD-master%20(1)/PoEHUD-master/IJJG7dI00IQ.exe
    ----------------------------------------
    mscorlib.resources
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/mscorlib.resources.dll
    ----------------------------------------
    System.Windows.Forms.resources
    Версия сборки: 4.0.0.0
    Версия Win32: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------

    ************** Оперативная отладка (JIT) **************
    Для подключения оперативной (JIT) отладки файл .config данного
    приложения или компьютера (machine.config) должен иметь
    значение jitDebugging, установленное в секции system.windows.forms.
    Приложение также должно быть скомпилировано с включенной
    отладкой.

    Например:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    При включенной отладке JIT любое необрабатываемое исключение
    пересылается отладчику JIT, зарегистрированному на данном компьютере,
    вместо того чтобы обрабатываться данным диалоговым окном.


    Pls need help what this error? 2-3 min run hud and crash

  3. #2688
    kissmy4ss's Avatar Member
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    Strangely, preload alert did not appear to work for me. Map icons, monster alert and item alert seemed to be working.

  4. #2689
    unnamed_username's Avatar Member
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    is it possible to detect chest guardians?

  5. #2690
    joetheplayer's Avatar Member
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    Garena need some love too,,i came here everyday to check update for garena for a week.please help us =/

  6. #2691
    RememberSpirit's Avatar Member
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    21.03.2016 18:11 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    21.03.2016 18:11 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    24.03.2016 9:21 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    24.03.2016 9:21 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    Pls need help what this error?

  7. #2692
    vmv's Avatar ★ Elder ★
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    Originally Posted by RememberSpirit View Post
    21.03.2016 18:11 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    21.03.2016 18:11 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    24.03.2016 9:21 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    24.03.2016 9:21 Program exited with message:
    System.MissingMethodException: Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
    at PoeHUD.Poe.FileInMemory.<RecordAddresses>d__9..ctor(Int32 <>1__state)
    at PoeHUD.Poe.FilesInMemory.TagsDat.loadItems()
    at PoeHUD.Poe.FilesInMemory.TagsDat..ctor(Memory m, Int32 address)
    at PoeHUD.Controllers.FsController..ctor(Memory mem)
    at PoeHUD.Controllers.GameController..ctor(Memory memory)
    at PoeHUD.Program.Main(String[] args)
    ------------------------------
    Pls need help what this error?
    Update your files: https://support.microsoft.com/en-us/kb/3102436, https://support.microsoft.com/en-us/kb/2977003

  8. #2693
    kookiekrak's Avatar Member
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    btw i think the detection code for corrupted areas is bugged?

    It's detecting it but

    if (Settings.CorruptedTitle) { hasCorruptedArea = Settings.HasCorruptedArea; }
    else
    {
    alerts.Add(new PreloadConfigLine { Text = "Corrupted Area", FastColor = () => Settings.HasCorruptedArea });
    }

    this logic never adds a line for preload because the if block is hit. unless my config's broken

  9. #2694
    vmv's Avatar ★ Elder ★
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    Originally Posted by kookiekrak View Post
    btw i think the detection code for corrupted areas is bugged?

    It's detecting it but

    if (Settings.CorruptedTitle) { hasCorruptedArea = Settings.HasCorruptedArea; }
    else
    {
    alerts.Add(new PreloadConfigLine { Text = "Corrupted Area", FastColor = () => Settings.HasCorruptedArea });
    }

    this logic never adds a line for preload because the if block is hit. unless my config's broken
    This could be the fix for random showing corrupted areas.
    Now when i look at it, it feels like something is missing here ...

    Do you have any good idea ?

  10. #2695
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by kookiekrak View Post
    btw i think the detection code for corrupted areas is bugged?

    It's detecting it but

    if (Settings.CorruptedTitle) { hasCorruptedArea = Settings.HasCorruptedArea; }
    else
    {
    alerts.Add(new PreloadConfigLine { Text = "Corrupted Area", FastColor = () => Settings.HasCorruptedArea });
    }

    this logic never adds a line for preload because the if block is hit. unless my config's broken
    What's wrong with it? It adds a preload if you have Corrupted Title disabled (which it should), and if you don't have Corrupted Title disabled it sets the hasCorruptedArea variable to the CorruptedArea setting (color, etc.).

    Then in the Render function in XpRatePlugin (where it draws the area name) it does this:
    Code:
    Color hasCorruptedArea = PreloadAlertPlugin.hasCorruptedArea;
    And then a little lower draws the area name with the corrupted area color:
    Code:
    Graphics.DrawText(areaName, Settings.TextSize, new Vector2(bounds.X + 84, position.Y), hasCorruptedArea);
    That should all do exactly what it's supposed to do. You only get a preload alert if you disable the corrupted title.
    Last edited by TehCheat; 03-24-2016 at 10:05 AM.

  11. #2696
    FunRoom's Avatar Member
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    Does anyone checked the preload metadata for perandus bosses, especially Tantalo? Thanks.

  12. #2697
    TehCheat's Avatar ★ Elder ★
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    I added a dev branch, to experiment with stuff I'm not sure I want in the master branch. I also pushed an AreaChange offset pattern to the dev branch. If someone wants to try it out and let me know if preloads work on vanilla/steam/garena, that'd be great (make sure you let me know which you've tried when giving feedback). I'd probably prefer it if people did this with a clean install (download zip, extract it to a new folder, run it from there). Feel free to build the changes yourself, of course. It's very possible it doesn't find the pattern or I did something wrong, creating patterns is still something I'm new to.

  13. Thanks Tory (1 members gave Thanks to TehCheat for this useful post)
  14. #2698
    joetheplayer's Avatar Member
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    Originally Posted by TehCheat View Post
    I added a dev branch, to experiment with stuff I'm not sure I want in the master branch. I also pushed an AreaChange offset pattern to the dev branch. If someone wants to try it out and let me know if preloads work on vanilla/steam/garena, that'd be great (make sure you let me know which you've tried when giving feedback). I'd probably prefer it if people did this with a clean install (download zip, extract it to a new folder, run it from there). Feel free to build the changes yourself, of course. It's very possible it doesn't find the pattern or I did something wrong, creating patterns is still something I'm new to.
    tq sir!!!!!!! T.T

  15. #2699
    remortal's Avatar Member
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    I´m getting random crashes all the time since update. Sometimes working 30min+ sometimes crashes after 5min. any idea?

    E:w10 64bit

  16. #2700
    joetheplayer's Avatar Member
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    Sir TEH ,,n just now using the latest hud https://github.com/TehCheat/PoEHUD still not showing preload in garena POE,,but another alert n filter work fine 3/25/16

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