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Member
So for me, i tried with the standalone version and the steam one and it just makes a black screen, is that caused by the hotfix?
edit : nvm i had windows aero disactivated, my bad.
Edit 2 : Preload doesn't work with corrupted area, confirmed in docks runs.
Last edited by guydark; 12-18-2015 at 04:52 PM.
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★ Elder ★
Originally Posted by
hellzer123
p.s. It would be nice if someone responsible for topics such as this could throw these useful links on the main page so us "casuals" could find what they're looking for without too much effort.
Jaerin usually maintains the first post. With HUD essentially changing hands yet again, perhaps it's time to start a new thread? It definitely has shifted to be vmv's project at this point.
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SickBro (1 members gave Thanks to TehCheat for this useful post)
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★ Elder ★
Originally Posted by
TehCheat
Jaerin usually maintains the first post. With HUD essentially changing hands yet again, perhaps it's time to start a new thread? It definitely has shifted to be vmv's project at this point.
Nah, not me...i'm not good at C# nor finding offsets...i'm not a programmer.
I do only small things and mostly design part.
You should take the project and maintain it as long as you can. You know what you are doing.
And i can help you with merging/releases/clean up...explanations..etc.
I mostly work at home, repairing computers/laptops...this is my real job.
Happy to help...
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SickBro (1 members gave Thanks to vmv for this useful post)
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Active Member
works but crashes as soon as i kill a mob.. dont know whats wrong
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@datz as it was stated many times in the last few pages the item alert makes you crash. disable it while in town.
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★ Elder ★
Originally Posted by
Sharps
@datz as it was stated many times in the last few pages the item alert makes you crash. disable it while in town.
Yup, I'll try and look at it tonight to figure out why it's crashing. It'll be late if I do get to it.
EDIT:
I've taken a look and I think I have fixed the crashing. It was all about how the baseitemtypes were being populated, since it was different than in my old version, it took a bit to figure it out. I don't see the list, though, so until I get that part figured out (it's probably relying on a UIElement that has moved, that's what happened with the XPH display when none of the F1 meters were on until I fixed the smallminimap offset). Need sleep though, so I'll track it down in the morning.
Last edited by TehCheat; 12-19-2015 at 02:58 AM.
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TehCheat, first off all thanks for your amazing work!
and secondly, the preload alerts doesn't show corrupted areas in the current version, if you're not already aware of it, cause i didn't see it mentioned.
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★ Elder ★
Originally Posted by
guydark
TehCheat, first off all thanks for your amazing work!
and secondly, the preload alerts doesn't show corrupted areas in the current version, if you're not already aware of it, cause i didn't see it mentioned.
When the title name of the area turns into corrupted area color...there it is...Corrupted Area.
You can use old method if you want...Preload Alert/Corrupted Area..
This was said for about 100+ times..only by me 
Have fun,
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Member
https://i.imgur.com/vkebSlr.png
getting this errow when enterin any area thats not a town. I used to have this same error before item alert was fixed, thought maybe its that. Also poehud worked for me since yesterday.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.TypeLoadException: Could not load type 'System.Numerics.Matrix4x4' from assembly 'System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at PoeHUD.Poe.RemoteMemoryObjects.Camera.WorldToScreen(Vector3 vec3, EntityWrapper entityWrapper)
at PoeHUD.Hud.Health.HealthBarPlugin.Render()
at PoeHUD.Hud.ExternalOverlay.<>c.<OnRender>b__15_0(IPlugin x)
at System.Collections.Generic.List`1.ForEach(Action`1 action)
at PoeHUD.Hud.ExternalOverlay.OnRender()
at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
at PoeHUD.Hud.UI.Graphics.RenderLoop()
at PoeHUD.Hud.ExternalOverlay.<OnLoad>b__14_0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__0(Object state)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18063 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
PoeHUD
Assembly Version: 6.3.9600.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
Tools
Assembly Version: 0.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
SharpDX.Desktop
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
FSharp.Core
Assembly Version: 4.4.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Newtonsoft.Json
Assembly Version: 7.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
SharpDX.Mathematics
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
System.Runtime
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
SharpDX
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
SharpDX.Direct3D9
Assembly Version: 3.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
System.Threading
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Threading/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Threading.dll
----------------------------------------
System.Collections
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Collections/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Collections.dll
----------------------------------------
System.Runtime.InteropServices
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.InteropServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.InteropServices.dll
----------------------------------------
PoeFilterParser
Assembly Version: 1.0.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
Antlr4.Runtime
Assembly Version: 4.5.0.0
Win32 Version: 6.3.9600.0
CodeBase: file:///J:/POE/vmv-PoeHud-master/ZqJaiUA.exe
----------------------------------------
Microsoft.CSharp
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
Assembly Version: 0.0.0.0
Win32 Version: 4.0.30319.18063 built by: FX45RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Dynamic
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
System.Globalization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Globalization/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Globalization.dll
----------------------------------------
System.Reflection
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Reflection/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Reflection.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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★ Elder ★
Originally Posted by
histachii
https://i.imgur.com/vkebSlr.png
getting this errow when enterin any area thats not a town. I used to have this same error before item alert was fixed, thought maybe its that. Also poehud worked for me since yesterday.
Reinstall Net framework 4.6 : https://www.microsoft.com/en-us/down....aspx?id=48130.
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histachii (1 members gave Thanks to vmv for this useful post)
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Awesome work you guys are doing! I'm confused tho, as you've written "DETECTED" on the github, does that mean it is "more" detected than before 2.1?? Or is it as it always have been with a risk of some sort using this program??
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Member
is there a way to make xp/h not reset? I want it to include all my shop runs and stuff
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Member
item drop alert on right side and if possible enemy hp bars.. all that i need 
Aaaand it seems that Hp bars are working perfectly
now just item drop on side ..
Last edited by IcemanSR; 12-19-2015 at 01:02 PM.
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SickBro (1 members gave Thanks to IcemanSR for this useful post)
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★ Elder ★
Updated a few offsets. One of which was causing the crash during itemalerts. Haven't figured out why the alerts aren't displaying yet, but this should at least fix the crash. You'll hear the alert sound, you just won't have the list.
Source
Direct EXE
I was getting an odd "can't delete poehud.exe" when I ran it. It still creates the file with the obfuscated name, so just delete it manually, I guess (assuming it's not just some goofy bug that's only affecting me).
Last edited by TehCheat; 12-19-2015 at 02:34 PM.
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