ExileHUD - External overlay for Path of Exile (work in progress) menu

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  1. #1036
    hyybrid's Avatar Member
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    The entire ExileHud is miss aligned for me, the health bars float to the right of the charachters/mobs and the minimap is off monitor. Is this a known problem?

    ExileHUD - External overlay for Path of Exile (work in progress)
  2. #1037
    Popshot's Avatar Member
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    Originally Posted by mxzeal View Post
    Anyone got a good way to farming currency with this?
    Also quite curious to this

  3. #1038
    Jaerin's Avatar Former Staff
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    You can use it to create zones looking for good strongboxes and corrupted areas.

    Just play the game and you'll make much more than just trying to find some exploit. Trust me steady progress will serve you much better than get rich quick

  4. #1039
    toykilla's Avatar Member
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    nevermind. i am stupid.
    Last edited by toykilla; 09-27-2014 at 09:20 AM.

  5. #1040
    xDamnationx's Avatar Member
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    Originally Posted by mouzGaming View Post
    Maybe this can be added. Is there a way to detect if the Albino Rhoa is present in the mud flats? Just like the Masters?
    Yup. It said there was an Albino Rhoa twice in a row in mud flats when I was running through. Got 2 feathers.

  6. #1041
    kevel1's Avatar Member
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    Hey how come with coyl version the items that are alerted don't show on mini map? Even when checked off? :<

  7. #1042
    xDamnationx's Avatar Member
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    I set config to find chanceable items and haven't had issues until today, when I switched to Coyl's version, it doesn't detect the item if they are superior, so I had to manually add in all of the items I had AND the same items with superior before the name.

  8. #1043
    ReadyToKill's Avatar Banned
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    xDamnationx did the abino rhoa trigger the alert by default? or did you have to add it in some how?

  9. #1044
    xDamnationx's Avatar Member
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    Originally Posted by ReadyToKill View Post
    xDamnationx did the abino rhoa trigger the alert by default? or did you have to add it in some how?
    Default with ExileHUD, IDK if Coyl removed something(I know he removed scraps/whetstones, so maybe he removed this, haven't tested). I generally zone to each zone from cruel to merc to find strongboxes, instead of resetting the same zone over and over. I found one in Merciless, then went to Cruel a few minutes later and found another, twice in a row, pretty crazy.

  10. #1045
    Techneeq's Avatar Member
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    I only originally intended to use this for the loot alert because I play with music on and can easily miss items that drop off screen. Although, the maphack is really helpful for master/corrupt area farming so it got me wondering. Is there certain parts of this hack that are more traceable than others or is it all essentially the exact same overlay?

    Like, will they be able to tell easier if I am using the maphack than if I was just using the loot alert?

  11. #1046
    Tacitus's Avatar Private
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    Originally Posted by Techneeq View Post
    I only originally intended to use this for the loot alert because I play with music on and can easily miss items that drop off screen. Although, the maphack is really helpful for master/corrupt area farming so it got me wondering. Is there certain parts of this hack that are more traceable than others or is it all essentially the exact same overlay?

    Like, will they be able to tell easier if I am using the maphack than if I was just using the loot alert?
    Yeah, I wanna hear some other opinions, as well.

    My own theory is that, since this is just an overlay that latches onto the game client itself in a non-intrusive way, GGG shouldn't be able to notice it at all - the client fetches the data from the server, and all the server can see is that it's sending the data to the legitimate client. The only difference is that only parts of the data are available to the player, and what this HUD does is simply showing the rest of those data to us (unless there's some sort of injection methods that this program uses that I'm not aware of). The only way you could tell that someone is "probably" using this is by observing the behavior ie. spamming the archive instance for masters, but there are some probabilities for false positives too (ie. players that use the timing method for farming masters).

    That's my take on it anyway, and I don't know if it's accurate or not.

  12. #1047
    vmv's Avatar ★ Elder ★
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    I get this error with the last version :
    ExileHUD - External overlay for Path of Exile (work in progress)-error-png

    Can you fix the other warnings also ?....from MouseHook,Build Events (obsolete),....
    They are like this : "is never assigned to, and will always have its default value null".
    I make them Public from Private ...dunno if is correct but is working for me.

  13. #1048
    Coyl's Avatar Active Member
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    Originally Posted by Avalanh View Post
    I running it as admin and the same problem... whats happen ?
    You missed the resources used by poehud.

    Originally Posted by xDamnationx View Post
    I set config to find chanceable items and haven't had issues until today, when I switched to Coyl's version, it doesn't detect the item if they are superior, so I had to manually add in all of the items I had AND the same items with superior before the name.
    I believe this is fixed

    Originally Posted by Techneeq View Post
    I only originally intended to use this for the loot alert because I play with music on and can easily miss items that drop off screen. Although, the maphack is really helpful for master/corrupt area farming so it got me wondering. Is there certain parts of this hack that are more traceable than others or is it all essentially the exact same overlay?

    Like, will they be able to tell easier if I am using the maphack than if I was just using the loot alert?
    Traceable? Yes, very easily. The client can scan the memory looking for some specific 3rd party programs, like this one.

    Originally Posted by vmv View Post
    I get this error with the last version :
    ExileHUD - External overlay for Path of Exile (work in progress)-error-png

    Can you fix the other warnings also ?....from MouseHook,Build Events (obsolete),....
    They are like this : "is never assigned to, and will always have its default value null".
    I make them Public from Private ...dunno if is correct but is working for me.
    That's an unexpected oncurrency issue - just fixed.

  14. #1049
    silnybicu16's Avatar Member
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    my question is how many people have already got banned for it and what are the chances? Aug. someone can speak on the subject?

  15. #1050
    Oldmany's Avatar Member
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    Originally Posted by silnybicu16 View Post
    my question is how many people have already got banned for it and what are the chances? Aug. someone can speak on the subject?
    I don't know a single guy that has been banned yet for this, It's a indie company with very limited resources and this isn't really game breaking to that point where they need to put their limited amout of people working at the office to finding people with exilehud


    Edit: I'd love if anyone can find how to add so it shows if a 6 socket drop for example, It's very messy right now with so many items on the ground and you might think you got a 6 socket when there was only a chromatic link

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