Item Alerter - offsets needed. menu

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  1. #196
    DaxxTrias's Avatar Active Member
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    Offsets for 1.0.1c, tested and confirmed working on steam for me

    #BP0 = 0x0025C949 + 0x00400000
    BP0 = 0x0025D7C9 + 0x00400000 # Steam
    #BP1 = 0x0025C941 + 0x00400000
    BP1 = 0x0025D7C1 + 0x00400000 # Steam
    #BP2 = 0x0025C98B + 0x00400000
    BP2 = 0x0025D80B + 0x00400000 # Steam

    Item Alerter - offsets needed.
  2. #197
    ReadyToKill's Avatar Banned
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    Originally Posted by Swisstrade View Post
    was able to replicate the error. somehow the packet doesnt want to be printed anymore. ...

    comment out:

    print >>self.logFile, self.dbg.hex_dump(map(lambda x: chr(x), packetData))

    for the time being.

    I'll look into it.

    I still was not able to get it too boot up when i set debug mode to true, even after i entered this line #print >>self.logFile, self.dbg.hex_dump(map(lambda x: chr(x), packetData)), it showed up 7 times in the script.

  3. #198
    Swisstrade's Avatar Master Sergeant
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    Originally Posted by ReadyToKill View Post
    I still was not able to get it too boot up when i set debug mode to true, even after i entered this line #print >>self.logFile, self.dbg.hex_dump(map(lambda x: chr(x), packetData)), it showed up 7 times in the script.
    comment it out in line 211. That works perfectly here.

    i might upload a new version this weekend, including the request for special sockets for races (GGG / RRR), and will include this fix as well as the new offsets.

  4. #199
    powell42988's Avatar Member
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    Changes

    Hey swiss this is first week using this not sure what i edit to get it to work with thos new codes can you plz let me know what i change in the files.

  5. #200
    badboyac's Avatar Member
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    Originally Posted by powell42988 View Post
    Hey swiss this is first week using this not sure what i edit to get it to work with thos new codes can you plz let me know what i change in the files.


    open the itemalert file.. there are the offsets pretty much in the beginning swap it with the new one


    class ItemAlert(object):

    BP0 = 0x0025C949 + 0x00400000
    #BP0 = 0x0025D7C9 + 0x00400000 # Steam
    BP1 = 0x0025C941 + 0x00400000
    #BP1 = 0x0025D7C1 + 0x00400000 # Steam
    BP2 = 0x0025C98B + 0x00400000
    #BP2 = 0x0025D80B + 0x00400000 # Steam

  6. #201
    ReadyToKill's Avatar Banned
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    Thanks swiss the debug seems to be working now. Here is the unknown code i got for the Villa Map. 0x6889f874 not really sure how to add it into the db.

  7. #202
    badboyac's Avatar Member
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    just add it in the itemlist.py

  8. #203
    ReadyToKill's Avatar Banned
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    Just to be clear do i add it in like this? I copy and pasted an extra new map line into the itemlist.py file and than just rename the "Mine Map" to Villa Map and use this code instead 0x6889f874?

    _items[0x4D89A10B] = (0x4D89A10B, "Mine Map", "Metadata/Items/Maps/MapTier7_3") Copy/Pasted Map Line Code

    edited to this

    _items[0x6889f874] = (0x6889f874, "Villa Map", "Metadata/Items/Maps/MapTier7_3")

    Would this be correct?

  9. #204
    Swisstrade's Avatar Master Sergeant
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    Originally Posted by ReadyToKill View Post
    Just to be clear do i add it in like this? I copy and pasted an extra new map line into the itemlist.py file and than just rename the "Mine Map" to Villa Map and use this code instead 0x6889f874?

    _items[0x4D89A10B] = (0x4D89A10B, "Mine Map", "Metadata/Items/Maps/MapTier7_3") Copy/Pasted Map Line Code

    edited to this

    _items[0x6889f874] = (0x6889f874, "Villa Map", "Metadata/Items/Maps/MapTier7_3")

    Would this be correct?
    looks good to me. Make it

    _items[0x6889f874] = (0x6889f874, "Villa Map", "Metadata/Items/Maps/MapTier5_6")

    Then you have the right info should i ever build in an alert for a specific map level.

  10. #205
    Swisstrade's Avatar Master Sergeant
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    new version on github. check P1 for changes.

  11. #206
    badboyac's Avatar Member
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    swiss did u look into the map "quality" thingy.. i mean when u enter an area so it tells u if the map is good or not and/or maybe a chest in there


    btw im working on smth that could change the "craftin" part of PoE massively..


    what i can say so far... if u use alts, chaos, alch or smth.. its not random what you'll get xD
    Last edited by badboyac; 11-23-2013 at 08:49 AM.

  12. #207
    gheddy78's Avatar Member
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    Hi, first of all tnx very much for this amazing tool, it helps a lot with the game.
    I am a total noob about python and all this things, but i manage to make it work... but i have a problem: when i play in a group, for example doing maps with other ppl, item alerter makes a sound even for items i cannot pick up, so, is there a way to make it work for only my loot? I have this string in itemalertpoe.py
    # wip
    #SHOW_OWN_ITEMS_ONLY = True
    but it does not seem to work as he alerts me for all the lot on the groung, not only mine. Is there a way to fix it?
    Tnx very much and sorry for my bad english

  13. #208
    ReadyToKill's Avatar Banned
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    Originally Posted by ReadyToKill View Post
    Just to be clear do i add it in like this? I copy and pasted an extra new map line into the itemlist.py file and than just rename the "Mine Map" to Villa Map and use this code instead 0x6889f874?

    _items[0x4D89A10B] = (0x4D89A10B, "Mine Map", "Metadata/Items/Maps/MapTier7_3") Copy/Pasted Map Line Code

    edited to this

    _items[0x6889f874] = (0x6889f874, "Villa Map", "Metadata/Items/Maps/MapTier7_3")

    Would this be correct?

    Hey Swiss, for the future how would i know what MapTier numbers to use? i noticed that is different from what i pasted earlier.
    _items[0x6889f874] = (0x6889f874, "Villa Map", "Metadata/Items/Maps/MapTier5_6")

  14. #209
    bombtracks's Avatar Member
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    What is a race item and how can I disable the alert for it?

  15. #210
    ReadyToKill's Avatar Banned
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    I believe it is for the race event type game modes, you can disable it in the ItemAlertPoE.py file.

    ALERT_RACE = True (Change to True to False)

    # Race specific links
    SOUND_race = True (Change True to False)
    race_sockets = ('R-R-R', 'G-G-G')

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