Item Alerter - offsets needed. menu

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  1. #241
    Spooch's Avatar Notice Me Senpai CoreCoins Purchaser
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    I can't get this to work.

    I've downloaded and installed th required software and replaced the offsets with the updated ones, but whenever i click on ItemAlertPoE.py is see the CMD for a second and then it closes itself.

    I've also set Steam to "True"

    [EDIT]: Nvm, got it to work after some some tinkering

    [EDIT]: New question. Is it supposed to be stuck on "Starting ItemAlert 20131123 for Path of Exile <Steam> 1.0.1c by Sarge, original by sku"?
    Last edited by Spooch; 12-06-2013 at 02:55 AM.
    For I am a sinner in the hands of an angry God. Bloody Mary, full of vodka, blessed are you among cocktails. Pray for me now and at the hour of my death, which I hope is soon. Amen.

    Item Alerter - offsets needed.
  2. #242
    CAHbl4's Avatar Member
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    Try my little improved file.
    Added superior item alert with quality >10 (configurable)
    Added timestamps in console window
    ItemAlertPoE.py

  3. #243
    serlev's Avatar Member
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    SHOW OWN ITEMS ONLY...
    Any progress about alerting only your own drops when we are in a party ?..

  4. #244
    ReadyToKill's Avatar Banned
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    Originally Posted by CAHbl4 View Post
    Try my little improved file.
    Added superior item alert with quality >10 (configurable)
    Added timestamps in console window
    ItemAlertPoE.py

    Hey, i already have my own custom script, however i would like to try and implement the superior item quality alert, could you paste the info i would need to paste into my ItemAlertPOE.py file. Thx! Also does this alert give of a sound as well?

  5. #245
    DaxxTrias's Avatar Active Member
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    Originally Posted by ReadyToKill View Post
    Hey, i already have my own custom script, however i would like to try and implement the superior item quality alert, could you paste the info i would need to paste into my ItemAlertPOE.py file. Thx! Also does this alert give of a sound as well?
    Can't you just run a diff?

  6. #246
    DaxxTrias's Avatar Active Member
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    1.0.3 offsets

    if not STEAM:

    BP0 = 0x00264E89 + 0x00400000
    BP1 = 0x00264E81 + 0x00400000
    BP2 = 0x00264ECB + 0x00400000

    else:

    BP0 = 0x00267629 + 0x00400000
    BP1 = 0x00267621 + 0x00400000
    BP2 = 0x0026766B + 0x00400000

  7. #247
    dartar's Avatar Member
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    Can someone add the missings Maps? Most high tier maps are no sounds and dunno how to add them. but i checked already:
    74Residence Map
    75Bazaar Map
    76Academy Map
    76Precinct Map
    77Shipyard Map
    77Shrine Map
    78Courtyard Map
    78Palace Map
    would appreciate if someone could help me. Maybe someone addet them already

  8. #248
    ReadyToKill's Avatar Banned
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    If you set the debug mode to true in the itemalertPoE.py file. Than go out into the open field and drop the unknown maps it should give you an id number, so for example unknown = 0x6889f874. This one happened to be the Villa Map. Than go here to get the proper map tiers Map - Path of Exile Wiki


    Open itemlist.py this is where the new info would go.

    Example the Villa Map is a lvl 70 Map, so it is in tier 5, and it is the 6th map on that tier, so below is is why u see MapTier5_6, it will be different with other maps.
    (Not 100% sure, however the tiers info in the itemlist.py file seems incorrect as new maps have been added into the game, changing the tier values)

    So to add in the Villa Map these are the parts you would need to change

    UnKnown Code twice, change map name and tiers info.

    _items[0x6889f874] = (0x6889f874, "Villa Map", "Metadata/Items/Maps/MapTier5_6")


    for unknown code it is pasted twice.

    When you get those values and add them in, please post the info here. Thanks.
    Last edited by ReadyToKill; 12-11-2013 at 10:20 AM.

  9. #249
    dartar's Avatar Member
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    tyvm

    here are some codes from maps i have addet:


    HTML Code:
    _items[0xc4db9307] = (0xc4db9307, "Bazaar Map", "Metadata/Items/Maps/MapTier10_3")
    _items[0xb509fb6e] = (0xb509fb6e, "Precinct Map", "Metadata/Items/Maps/MapTier11_2")
    _items[0xc55b5c02] = (0xc55b5c02, "Academy Map", "Metadata/Items/Maps/MapTier11_3")
    _items[0x5dc51d50] = (0x5dc51d50, "Shipyard Map", "Metadata/Items/Maps/MapTier12_1")
    _items[0x9c9a040] = (0x9c9a040, "Shrine Map", "Metadata/Items/Maps/MapTier12_2")
    _items[0x4fba3a54] = (0x4fba3a54, "Colonnade Map", "Metadata/Items/Maps/MapTier6_5")
    _items[0x290bd2a2] = (0x290bd2a2, "Labyrinth Map", "Metadata/Items/Maps/MapTier7_6")

    appreciate if someone could give me the codes for:

    74Residence
    78Courtyard Map
    78Palace Map

    than all maps are with sounds i think but dont have this maps. cannot add them

  10. #250
    ReadyToKill's Avatar Banned
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    Is the info for Shrine Map correct? It seems to be missing a digit.

  11. #251
    dartar's Avatar Member
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    its correct. was wondering myself. dunno why theres a digit missing but its correct :P

  12. #252
    itslegendary's Avatar Member
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    do we have up-to-date version that would work with 103?

  13. #253
    dartar's Avatar Member
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    _items[0xcdb4fd0c] = (0xcdb4fd0c, "Residence Map", "Metadata/Items/Maps/MapTier9_6")
    _items[0x2f78a37b] = (0x2f78a37b, "Palace Map", "Metadata/Items/Maps/MapTier13_2")

    only Courtyard missing now

  14. #254
    serlev's Avatar Member
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    new offsets:

    2653c9
    2653c1
    26540b

  15. #255
    DaxxTrias's Avatar Active Member
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    1.0.3b offsets

    //Edit

    Steam base was wrong.

    if not STEAM:

    BP0 = 0x002653C9 + 0x00400000
    BP1 = 0x002653C1 + 0x00400000
    BP2 = 0x0026540B + 0x00400000

    else:

    BP0 = 0x00267BD9 + 0x00400000
    BP1 = 0x00267BD1 + 0x00400000
    BP2 = 0x00267C1B + 0x00400000
    Last edited by DaxxTrias; 12-11-2013 at 11:35 PM.

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