can someone tell me if i can copy mounts with this so i can resell the item?
and great vidieo as always, nicely edited and great choise of music
This what I been saying that there is not dupe or desync in this vid, they make it seem that way but its not true... really all its letting you do is reuse few things, nothing kool like mounts or pets, really most things dont work i noticed because i went and tried it right away. so ye a rollback, but nothing cool to use it for besides using a cd more than once. but still gotta use ur items to do that so no dupe at all and def dont work with all stackable neither. this why i said much filler and also old exploits mostly in this vid. fanboys will be fanboys, but this my op~
Surely if you're able to use your gems, roll back and your gems are still in your bags and in your gear you can do the same with mounts. Learn them, roll back, and theoretically they should be both in your spell book and in your bag?
Pretty cool watch but it'll all be fixed within a day![]()
"Rollback" is a complicated mechanic that takes a lot of time to understand. Their are certain "interactions" within the game if done are saved Server side and some that are saved Client Side. So learning mounts,sending mail,listing auctions,selling to vendors ect. will be saved server side. When doing these actions certain things are stored server side such as your location,all your currencies (Gold,honor,conquest,valor,ect). However certain things are not saved to the server but are saved client side(Socketing gems,Using Enchants,Potions,Profession Cooldowns). This is concept that might take a bit of time to understand haha.
This negativity is not needed but let me explain a couple things to you. One this is a "dupe" you are restoring an item that you had currently used meaning you can do it infinitely. Mounts & Pets are not as valuable as professions,items,gems,enchants,gold in my opinion. The ONLY exploit that has been fixed from the video is "Crash server". Every other exploit is working just fine maybe you should try it again and check your steps. These are old exploits recreated and better explained with some new mechanics.
Last edited by Snyth; 08-27-2012 at 12:19 PM.
Don't think it's that they are saved client side, it's the time between when the server requests the information and when it's automatically saved. Server doesn't request every action you do instantly, it doesn't save your location nor certain configurations of your character every millisecond. That's why a rollback is even possible. The trick is getting the distance of time between when your client does an action and when the server requests to verify if that action had taken place. As well as figuring out what items or enchants and so forth, don't immediately transfer this information or fall back to it's last saved good configuration type thing. Supposing every server request "could" be broken or slowed down, given the right type of "lag" is provided to the server, the exploits provide understanding or a "base" for you to mold into something more useful. Not that you could dupe anything off the top of your head with a super extra secret macro but don't assume only useless things can be duplicated.
Nice exploits.
Im not going to try any but very entertaining to watch.
Loved the Stealth Hunter part.
who being negative lol. stating facts, you give a list of professions like it applies to this when the only thing it does is bypass a couple cd's, still gotta use mats tho so eh. you not creating more gems doing this neither, jus not using a gem, so cool save 50g but thats better than a tcg mount for 80k huh i thinks not. this isnt debate for how it works, jus what you can actually do with it, which is very little. jus facts ppl, i no longer post, ppl will see how good this really isnt soon enough in my op.
if you would like to break down exactly what does and doesn't as well as how it does or doesn't work, I am sure the rest of us would appreciate it. How and when does a server save your location? Why would a roll back of certain things, not also roll back everything? What is the difference between client side or server side lag and is it crucial to distinguish the difference when attempting an exploit, or would it be more crucial to distinguish which actions are initiated client side and which call server. What is the guild bank macro and why does it lag, what does it lag, why the 2 seater? You start presenting answers or "proof of concept" videos of anything and then we can debate.