[PQR] Rogue/Enhance/Fury/Boomkin profiles menu

Shout-Out

User Tag List

Page 16 of 26 FirstFirst ... 121314151617181920 ... LastLast
Results 226 to 240 of 376
  1. #226
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vitalic View Post
    There's a lot of problems still I'm afraid:

    - The opener is wrong, it should be Mut > SnD > Shadow Blades > Mut > Rupture > Vendetta > Standard Rotation
    - It lets Rupture fall off (huge dps loss)
    - It doesn't pool energy before Envenom to get more Mutis during the buff
    - It casts dispatch at 5cp without Envenom buff
    - For me it seems to cast Vanish as soon as I open which is pointless when you are already capped/close to capping on energy

    It needs to use the kind of logic I posted before where it "knows" that Rupture is close to falling off so it will hold off on the 5 point Envenom and use it for a full duration Rupture, your profile casts the Envenom when there is 2-3 seconds left on Rupture which means it either falls off or puts up a low duration Rupture.

    At least it's not clipping Envenom any more which should give a huge dps increase in a raid encounter
    Excellent post!

    [PQR] Rogue/Enhance/Fury/Boomkin profiles
  2. #227
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vitalic View Post
    There's a lot of problems still I'm afraid:

    - The opener is wrong, it should be Mut > SnD > Shadow Blades > Mut > Rupture > Vendetta > Standard Rotation
    - It lets Rupture fall off (huge dps loss)
    - It doesn't pool energy before Envenom to get more Mutis during the buff
    - It casts dispatch at 5cp without Envenom buff
    - For me it seems to cast Vanish as soon as I open which is pointless when you are already capped/close to capping on energy

    It needs to use the kind of logic I posted before where it "knows" that Rupture is close to falling off so it will hold off on the 5 point Envenom and use it for a full duration Rupture, your profile casts the Envenom when there is 2-3 seconds left on Rupture which means it either falls off or puts up a low duration Rupture.

    At least it's not clipping Envenom any more which should give a huge dps increase in a raid encounter
    -For the opener its a bit hard to code that in due to the fact that PQR doesnt track when you first went into combat, it just constantly re reads through all the code to execute, so if you can find me a source of code that shows, "Hey, I just started combat and lets prioritize this rotation over the standard profile" or you can just do the opener yourself.
    -Are you tab targeting a lot because I havent really seen rupture fall off much at all for me, I'll try implementing something now for that
    -I'm trying to work on this pooling, so give me time.
    -The dispatch at 5cp falls under the simcraft that I had that produced the most dps. So if you can find me one that provides more then please pm it to me.
    -Same with what I said about the opener, I'm trying to prevent it from doing the casts off the bat, but like said PQR doesnt track when you just started battle. I'm trying to work stuff out with the combat log for other events that might fall into this.

    Please read the lower simcraft that I based this off of mainly, which yields more dps then the basic simcraft rotation.

  3. #228
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Code:
    # Cooldowns
    actions+=/virmens_bite_potion,if=buff.bloodlust.react|target.time_to_die<40
    actions+=/auto_attack
    actions+=/use_item,name=ninetailed_gloves
    actions+=/berserking
    actions+=/vendetta
    actions+=/shadow_blades
    actions+=/marked_for_death,if=enabled&combo_points=0&buff.slice_and_dice.up
    
    # Ambush
    actions+=/ambush,if=!talent.shadow_focus.enabled
    actions+=/vanish,if=time>10&talent.shadow_focus.enabled&(combo_points<3|(talent.anticipation.enabled&anticipation_charges<3)|(buff.shadow_blades.down&(combo_points<4|(talent.anticipation.enabled&anticipation_charges<4))))
    
    # SnD
    actions+=/slice_and_dice,if=buff.slice_and_dice.down
    
    # Rupture
    actions+=/dispatch,if=!dot.rupture.ticking&combo_points<5&(buff.blindside.up|energy+energy.regen-30>=25)
    actions+=/dispatch,if=dot.rupture.remains<3&combo_points<5&buff.blindside.up
    actions+=/mutilate,if=!dot.rupture.ticking&combo_points<5&energy+energy.regen-55>=25
    actions+=/rupture,if=!ticking|(combo_points=5&ticks_remain<=1)
    
    # Envenom
    actions+=/pool_resource,for_next=1
    actions+=/envenom,if=combo_points=5&buff.envenom.remains<1
    actions+=/dispatch,if=talent.anticipation.enabled&buff.blindside.up&buff.shadow_blades.up&anticipation_charges<3&energy+1.5*energy.regen<90
    actions+=/dispatch,if=talent.anticipation.enabled&buff.blindside.up&buff.shadow_blades.down&anticipation_charges<4&energy+1.5*energy.regen<90
    actions+=/dispatch,if=talent.anticipation.enabled&buff.blindside.down&buff.shadow_blades.up&anticipation_charges<3
    actions+=/dispatch,if=talent.anticipation.enabled&buff.blindside.down&buff.shadow_blades.down&anticipation_charges<4
    actions+=/pool_resource,for_next=1
    actions+=/mutilate,if=combo_points=5&talent.anticipation.enabled&buff.shadow_blades.down&target.health.pct>35&anticipation_charges<2
    actions+=/pool_resource,for_next=1
    actions+=/envenom,if=combo_points=5
    
    # CP Gen
    actions+=/dispatch
    actions+=/mutilate
    actions+=/preparation,if=!buff.vanish.up&cooldown.vanish.remains>60

  4. #229
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by RogueDps View Post
    hey nerder could you throw me code to just evis n not rupture in the "finisher" on the combat rotation i just got 4pc t15 n just wanna try out rupture vs rupture-less no need to change the profile on ur end i know how to use the ability editor but ur code in theres complex for my lack of knowledge lol thnks

    o and possibly a code for expose armor n where would be a good spot to put it in rotation? in 10m im the armor debuffer n frostdk friend yells when i don't do it could do it manually but
    with four piece, do you not cast rupture or something? uhhh for it to not rupture just take the ability called "finisher" and put...
    Code:
    --if ( AoE and FanOK == 1 ) then
    --    return false
    --elseif ( ( AoE and FanOK ~= 1 ) or not AoE ) then
    --if ( not UnitDebuffID("target", RUPTURE, "player")
    -- or DebuffTime(RUPTURE, "target", "player") < 2 ) then
    --    Cast(RUPTURE, "target")
    --end
    --end
    if ( AoE and CrT == 1 ) then
        return false
    elseif GetComboPoints("player", "target") == 5
     and UnitDebuffID("target", RUPTURE, "player") ~= nil then
        Cast(EVISCERATE)
    end
    I just updated the mutilate profile for the whole rupture thing, should manage better...

    Hmmm, are you glyphed for expose armor? I'll probably make somethin in a bit
    Last edited by Nerder; 04-12-2013 at 07:49 AM.

  5. #230
    RogueDps's Avatar Banned
    Reputation
    1
    Join Date
    Apr 2013
    Posts
    10
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    thnks n im not sure just wanted to test havnt played combat in ages lol but def prefer ruptureless solo for combat n yeah course im expose glyphed

  6. #231
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey guys, I recently updated Rubims monk profile, I've seen a few people asking. I'm taking no credit in writing this at all, its all what rubim had, just I tailored it moreso for the recent changes in rotation a bit. My monk is 518 ilvl, with Rune of Re-origination so that is coded in here and pulled a sustained 104k dps with it ( no food/flask and only self buffs )

    Here's the text file to download from PQR. I only renamed it so people can keep his old one and the one I use for raiding atm
    Code:
    http://nerder-pqr-profiles.googlecode.com/svn/PQRotation/monk.txt

  7. #232
    Ninjaderp's Avatar Banned
    Reputation
    199
    Join Date
    Dec 2010
    Posts
    1,847
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I have yet to tried any of your profiles, but Im eager to play a Rogue and have heard good things about your rogue-profile! ^^

  8. #233
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Ninjaderp View Post
    I have yet to tried any of your profiles, but Im eager to play a Rogue and have heard good things about your rogue-profile! ^^
    I've only really put a bunch of time and thought into Mutilate, I got combat going with the simcraft they currently have posted but I feel I push way more with mut

  9. #234
    Ninjaderp's Avatar Banned
    Reputation
    199
    Join Date
    Dec 2010
    Posts
    1,847
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Allright, currently my rogue is 65, can I use the profile or do I have to remove certain abilities?

  10. #235
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Ninjaderp View Post
    Allright, currently my rogue is 65, can I use the profile or do I have to remove certain abilities?
    Uhhh, I assume you know how to use an SVN =P the rogue pack can be used for leveling from what I've been told. The mut/comb seperate profiles are made for raiding lvl 90

  11. #236
    vitalic's Avatar Contributor CoreCoins Purchaser
    Reputation
    182
    Join Date
    Jun 2010
    Posts
    3,527
    Thanks G/R
    8/3
    Trade Feedback
    10 (100%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nerder View Post
    -For the opener its a bit hard to code that in due to the fact that PQR doesnt track when you first went into combat, it just constantly re reads through all the code to execute, so if you can find me a source of code that shows, "Hey, I just started combat and lets prioritize this rotation over the standard profile" or you can just do the opener yourself.
    -Are you tab targeting a lot because I havent really seen rupture fall off much at all for me, I'll try implementing something now for that
    -I'm trying to work on this pooling, so give me time.
    -The dispatch at 5cp falls under the simcraft that I had that produced the most dps. So if you can find me one that provides more then please pm it to me.
    -Same with what I said about the opener, I'm trying to prevent it from doing the casts off the bat, but like said PQR doesnt track when you just started battle. I'm trying to work stuff out with the combat log for other events that might fall into this.

    Please read the lower simcraft that I based this off of mainly, which yields more dps then the basic simcraft rotation.
    I'm not sure about that profile, it looks like it's casting Mutilate at 5cps if you have less than 2 anticipation charges, that is something I've not seen recommended anywhere and isn't something done by the top Rogues in their kill videos. There isn't any point using a Dispatch proc at 5cp unless you have Envenom buff, because you want to use your Dispatch procs to generate as many additional poison procs as possible, so it makes sense to Envenom first and then use the proc. I could be wrong but that makes most sense to me, and when I asked in the mmo champ thread people supported that view.

  12. #237
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by vitalic View Post
    I'm not sure about that profile, it looks like it's casting Mutilate at 5cps if you have less than 2 anticipation charges, that is something I've not seen recommended anywhere and isn't something done by the top Rogues in their kill videos. There isn't any point using a Dispatch proc at 5cp unless you have Envenom buff, because you want to use your Dispatch procs to generate as many additional poison procs as possible, so it makes sense to Envenom first and then use the proc. I could be wrong but that makes most sense to me, and when I asked in the mmo champ thread people supported that view.
    Well for the hundred tests and changes I have tried making this is yielding me the highest output yet. This was also supplied by one of the rogues that currently raid in Blood Legion, as when they're time off from raiding he's my guilds raid leader

    Until I can find something to have a higher output then this will remain whats out there.
    Last edited by Nerder; 04-12-2013 at 07:34 PM.

  13. #238
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    SVN isn't working for me. Using the checkout repository listed below and on your Google Code page. Have tried multiple versions of this and none are correct.

    http://nerder-pqr-profiles.googlecod...vn/PQRotation/ nerder-pqr-profiles-read-only
    Last edited by Apocalypse59; 04-12-2013 at 10:07 PM.

  14. #239
    Nerder's Avatar Contributor
    Reputation
    117
    Join Date
    Aug 2012
    Posts
    263
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Code:
    http://nerder-pqr-profiles.googlecode.com/svn/PQRotation/rogues.txt
    is for the rogues
    Code:
    http://nerder-pqr-profiles.googlecode.com/svn/PQRotation/monk.txt
    is for the reworked monk... the rogue one has been posted up for a long time

  15. #240
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nerder View Post
    Code:
    http://nerder-pqr-profiles.googlecode.com/svn/PQRotation/rogues.txt
    is for the rogues
    Code:
    http://nerder-pqr-profiles.googlecode.com/svn/PQRotation/monk.txt
    is for the reworked monk... the rogue one has been posted up for a long time
    Thank you!

Page 16 of 26 FirstFirst ... 121314151617181920 ... LastLast

Similar Threads

  1. [PQR] Beefkek's Fury Warrior profile for 3.3.5
    By Beefkek in forum WoW Bot Maps And Profiles
    Replies: 5
    Last Post: 10-28-2017, 10:03 AM
  2. [PQR] Request - 5.4 Boomkin Profile
    By healzzz in forum WoW Bot Maps And Profiles
    Replies: 36
    Last Post: 10-15-2013, 01:09 AM
  3. PQR requesting Enhance sham & Ret pala profile
    By CaptnHaddock in forum WoW Bots Questions & Requests
    Replies: 1
    Last Post: 05-30-2013, 01:45 PM
  4. [PQR] Any rogue(5.2) PvP profiles?
    By TreeEskimo in forum WoW Bot Maps And Profiles
    Replies: 5
    Last Post: 04-20-2013, 01:05 AM
  5. [PQR] Fury Warrior profile request
    By EvilBor in forum WoW Bots Questions & Requests
    Replies: 1
    Last Post: 03-11-2013, 04:17 PM
All times are GMT -5. The time now is 09:48 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search