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  1. #241
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    Its done let me know if you find anything I have not tested but I followed the ultimate pve guide
    Well. Lets says I would rate it 1/10. =-D Although.. How the hell did you make it so Ice Lane instantly pops up after Flurry?

    Chimpeon Key Sender / Auto Clicker
  2. #242
    Vinshom's Avatar Contributor
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    Originally Posted by JohnMind101 View Post
    Well. Lets says I would rate it 1/10. =-D Although.. How the hell did you make it so Ice Lane instantly pops up after Flurry?
    If you look at the two small icons in the middle of the screen, Flurry icon shows up if you cast Flurry successfully, and it disperses as soon it sees the other small Ice Lance Icon.
    I am going to test it now, Work is not done yet

  3. #243
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    If you look at the two small icons in the middle of the screen, Flurry icon shows up if you cast Flurry successfully, and it disperses as soon it sees the other small Ice Lance Icon.
    I am going to test it now, Work is not done yet
    Do you think you could tweak this one?




    This one is perfect, except the delay between Flurry and Ice Lance. I managed to somewhat figure it out, but when I make the changes, it complete breaks the rotation. lol
    Last edited by JohnMind101; 10-19-2016 at 04:29 PM.

  4. #244
    Vinshom's Avatar Contributor
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    I see you did a great job, I have only added the two icons I told you earlier and added one condition to Ice lance, if Flurry Icon appears... let me know if this works I dont play mage
    Code:
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^SOperator^S< ^SLevel^N1 ^t^Sn^N1 ^t^t^N3^T ^SType^SAnimations ^SAnimation^SICONFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S< ^SLevel^N1 ^t^Sn^N1 ^t^t^Sn^N3 ^t^SCustomTex^S1449 ^SStates^T ^N2^T ^SAlpha^N0.25 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S> ^t^Sn^N1 ^t^t^N2^T ^SType^Sconditionicon ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SLevel^N2 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONALPHAFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S< ^SLevel^N2 ^t^Sn^N1 ^t^t^N3^T ^SType^SAnimations ^SAnimation^SICONFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S< ^SLevel^N2 ^t^Sn^N1 ^t^t^Sn^N3 ^t^SCustomTex^S1449 ^SStates^T ^N2^T ^SAlpha^N0.25 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S> ^SLevel^N1 ^t^Sn^N1 ^t^t^N3^T ^SType^Sconditionicon ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SLevel^N3 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONALPHAFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S< ^SLevel^N3 ^t^Sn^N1 ^t^t^N3^T ^SType^SAnimations ^SAnimation^SICONFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S< ^SLevel^N3 ^t^Sn^N1 ^t^t^Sn^N3 ^t^SCustomTex^S1449 ^SStates^T ^N2^T ^SAlpha^N0.25 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S> ^SLevel^N2 ^t^Sn^N1 ^t^t^N4^T ^SType^Sconditionicon ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SLevel^N4 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONALPHAFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S< ^SLevel^N4 ^t^Sn^N1 ^t^t^N3^T ^SType^SAnimations ^SAnimation^SICONFLASH ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S< ^SLevel^N4 ^t^Sn^N1 ^t^t^Sn^N3 ^t^SCustomTex^S1449 ^SStates^T ^N2^T ^SAlpha^N0.25 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SARCANE_CHARGES ^SOperator^S> ^SLevel^N3 ^t^Sn^N1 ^t^t^t^SLayoutDirection^N4 ^SName^SArcane~`Charge ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N10 ^t^t^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N8^T ^SStrata^SHIGH ^SPoint^T ^Sy^F-7880996051509900 ^f-50^SrelativeTo ^STMW:group:1Nch6mdJJMi=^Sx ^F-5629219241683755^f-49 ^t^SScale^F5629598855331854 ^f-52^SGUID ^STMW:group:1NchBvGLUzm9^SEnabledSpecs ^T^N63^b ^N64^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^STimerBar_StartColor^S7f0097ff ^SCustomTex^SNONE ^STimerBar_MiddleColor^S7f0097ff ^STimerBar_CompleteColor^S7f0097ff ^SOnlyMine^B ^STimerBar_EnableColors^B ^SEnabled^B ^SName^S12042 ^t^t^SName^SArcane~`Power~`Buff~`Tracker ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6839723070849039 ^f-45^t ^t^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SView^Sbar ^t^N9^T ^SPoint^T ^Sy^N-694.2002867576 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^Sx^F-5629538154442332 ^f-49^t ^SScale^F8556971254874114 ^f-53^SGUID ^STMW:group:1NciIDvgNkhD^SEnabledSpecs ^T^N64^b ^N63^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Svalue ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^SNONE ^SEnabled^B ^t^t^SName^SMana~`Bar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F8740402865635335 ^f-45^t ^t^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SView^Sbar ^t^N10^T ^SPoint^T ^Sy^F-6399149570627117 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F-7599832219462839^f-47 ^t^SScale^F7205776154165230 ^f-52^SGUID ^STMW:group:1NciJiErRimU^SEnabledSpecs ^T^N63^b ^N64^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S12042 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SName^S127857 ^t^Sn^N1 ^t^SName^S224968 ^t^t^SName^SArtifact~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N11^T ^SPoint^T ^Sy^F-6410146565953079 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F7599825112847184^f-47 ^t^SScale^F7205776154165230 ^f-52^SGUID ^STMW:group:1NciK9kMnNZm^SEnabledSpecs ^T^N64^b ^N63^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S12042 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SName^S12042 ^t^t^SName^SArcane~`Power~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N12^T ^SPoint^T ^Sy^N-474.9 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^t^SScale^F6545222532071413 ^f-52^SGUID ^STMW:group:1NciLCr7RgWI^SEnabledSpecs ^T^N63^b ^N64^b ^t^SColumns^N5 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SCustomTex^S1463 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22447 ^t^Sn^N1 ^t^t^N2^T ^SType^Sconditionicon ^SCustomTex^S205035 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22464 ^t^Sn^N1 ^t^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22467 ^t^Sn^N1 ^t^SName^S205032 ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SName^S12051 ^t^t^SName^SArcane~`CDs ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N13^T ^SPoint^T ^Sy^N-30 ^SrelativeTo^STMW:group:1NciLCr7RgWI ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^N-30 ^t^SScale^F6545222532071413 ^f-52^SRows ^N2^SGUID ^STMW:group:1NciPbwLfK7D^SEnabledSpecs ^T^N63^b ^N64^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22458 ^t^Sn^N1 ^t^SName^S205022 ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22461 ^t^Sn^N1 ^t^SName^S205025 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^S15~`Talents~`Arcane ^t^N14^T ^SPoint^T ^Sy^F-7105488981700448 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F-5171620714132536^f-67 ^t^SScale^F6545222532071413 ^f-52^SGUID ^STMW:group:1Ni6g4MFko1n^SEnabledSpecs ^T^N64^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SCASTING ^SLevel^N1 ^SName^S133 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S48107 ^t^Sn^N2 ^t^t^N2^T ^SAnimColor^S7f0097ff ^SPassingCndt^B ^SType^SAnimations ^SAnimation^SICONFLASH ^SEvent^SOnStack ^SOperator^S> ^t^Sn^N2 ^t^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SName^S108853 ^t^t^SName^SFire~`Blast~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N15^T ^SPoint^T ^Sy^F-8595542807039251 ^f-45^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F-6004931372075228^f-68 ^t^SRows^N6 ^SGUID^STMW:group:1NcjSqrB5uXJ ^SEnabledSpecs^T ^N64^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SGUID^STMW:icon:1Nck0Yruatsl ^SCustomTex^S133 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^SLevel^N1 ^t^Sn^N1 ^t^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NcjSqrG8hCR ^SCustomTex^S11366 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~|= ^SName^S48108 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nck0Yruatsl ^t^Sn^N2 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NcjSqrJ1_Ue ^SCustomTex^S153561 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SChecked^B ^SOperator^S~|= ^SName^S21633 ^t^N2^T ^SType^SSPELLCD ^SName^S153561 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrG8hCR ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nck0Yruatsl ^t^Sn^N4 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NcjSqrLuu37 ^SCustomTex^S205029 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SChecked^B ^SOperator^S~|= ^SName^S22465 ^t^N2^T ^SType^SSPELLCD ^SName^S205029 ^t^N3^T ^SType^SSPELLCHARGES ^SName^S108853 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrG8hCR ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrJ1_Ue ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nck0Yruatsl ^t^Sn^N6 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1Nck0R7jlMWJ ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1Nck0R7jlMWJ ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^S48107 ^t^Sn^N2 ^t^t^Sn^N1 ^t^SCustomTex^S108853 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SOperator^S> ^SName^S108853 ^t^N2^T ^SType^SSPELLCD ^SName^S108853 ^t^N3^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S48107 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SName^S133 ^SIcon^STMW:icon:1NcjSqrLuu37 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrJ1_Ue ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrG8hCR ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nck0Yruatsl ^t^Sn^N7 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NcjSrgg7wYz ^SEvents^T ^N1^T ^SFade^b ^SType^SAnimations ^SAlpha^N1 ^SImage^S2948 ^SPeriod^N0 ^SAnimation^SICONOVERLAYIMG ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1Nck49v4xjRB ^t^Sn^N1 ^t^t^N2^T ^SFade^b ^SType^SAnimations ^SAlpha^N1 ^SImage^S2948 ^SPeriod^N0 ^SAnimation^SICONOVERLAYIMG ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPEED ^SOperator^S> ^t^Sn^N1 ^t^t^Sn^N2 ^t^SCustomTex^S133 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SName^S48107 ^SPrtsBefore^N2 ^t^N2^T ^SType^SSPELLCHARGES ^SPrtsAfter^N2 ^SName^S108853 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nck0R7jlMWJ ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrLuu37 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrJ1_Ue ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjSqrG8hCR ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nck0Yruatsl ^t^Sn^N7 ^t^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SLayoutDirection^N4 ^SName^SMain~`Rotation ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N16^T ^SPoint^T ^Sy^F-8352271649944073 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F6059908578325508^f-64 ^t^SScale^F6545222532071413 ^f-52^SGUID ^STMW:group:1NckmzDGZ3N4^SEnabledSpecs ^T^N64^b ^N62^b ^t^SColumns^N5 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SCustomTex^S1463 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22447 ^t^Sn^N1 ^t^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22451 ^t^Sn^N1 ^t^SName^S44457 ^t^N4^T ^SType^Sconditionicon ^SCustomTex^S155148 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21631 ^t^Sn^N1 ^t^t^N5^T ^SType^Sconditionicon ^SCustomTex^S205033 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22468 ^t^Sn^N1 ^t^t^t^SName^SFire~`CDs ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N17^T ^SPoint^T ^Sy^N-473.3 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^N30 ^t^SScale^F6545222532071413 ^f-52^SRows ^N2^SGUID ^STMW:group:1NckoJYIXF3b^SEnabledSpecs ^T^N64^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22220 ^t^Sn^N1 ^t^SName^SCinderstorm ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21633 ^t^Sn^N1 ^t^SName^S153561 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^S100~`Talents~`Fire ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N18^T ^SPoint^T ^Sy^N-472.7 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^F8424865102705946 ^f-47^t ^SScale^F6545222532071413 ^f-52^SRows ^N2^SGUID ^STMW:group:1NckssYZ=d_S^SEnabledSpecs ^T^N64^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22465 ^t^Sn^N1 ^t^SName^S205029 ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22450 ^t^Sn^N1 ^t^SName^S157981 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^t^SName^S60~`Talents~`Fire ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N19^T ^SPoint^T ^Sy^F-7091838606204811 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^N-53.124628519255^t ^SScale^F7205776154165230 ^f-52^SGUID ^STMW:group:1Nckvnnrd5iY^SEnabledSpecs ^T^N64^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S12042 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SName^S128820 ^t^Sn^N1 ^t^SName^S194466 ^t^t^SName^SArtifact~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N20^T ^SPoint^T ^Sy^F-7069847299907472 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F7564640740758352^f-47 ^t^SScale^F7205776154165230 ^f-52^SGUID ^STMW:group:1NckvrJJc44W^SEnabledSpecs ^T^N64^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S12042 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SName^S190319 ^t^t^SName^SCombustion~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N21^T ^SPoint^T ^Sy^N-38.5 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^Spoint^STOP ^SrelativePoint^STOP ^Sx^F-7506015862565148 ^f-65^t ^SRows^N11 ^SGUID^STMW:group:1NclKMMdVdsD ^SEnabledSpecs^T ^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SCustomTex^S205021 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclD54F23Ir ^SCustomTex^S112948 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^Sn^N4 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclD54H=d9M ^SCustomTex^S84714 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^N4^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N4 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPGB3REf ^SCustomTex^S205030 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^N3^T ^SType^SSPELLCD ^SName^S205030 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^Sn^N6 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SPrtsAfter^N1 ^SLevel^N2 ^SName^S44544 ^SPrtsBefore^N2 ^t^N2^T ^SType^SDEBUFFDUR ^SPrtsAfter^N2 ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPGB3REf ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^Sn^N6 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclPtr8hGKW ^SCustomTex^S44614 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPUGQ9v6 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPGB3REf ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^N7^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N7 ^t^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclsoOjgOYd ^SCustomTex^S187154 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S135029 ^t^N2^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtr8hGKW ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPUGQ9v6 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPGB3REf ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^N9^T ^SType^SCASTING ^SUnit^Spet ^SLevel^N2 ^SName^S135029 ^t^N10^T ^SType^SCASTING ^SLevel^N1 ^SName^S116 ^t^N11^T ^SType^SEXISTS ^SUnit^Spet ^t^Sn^N11 ^t^t^N8^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclPtw9kvk0 ^SCustomTex^S157997 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtr8hGKW ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPUGQ9v6 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPGB3REf ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclsoOjgOYd ^t^Sn^N9 ^t^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclPt3zhHVO ^SCustomTex^S30455 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^S44544 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtw9kvk0 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtr8hGKW ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPUGQ9v6 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPGB3REf ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclsoOjgOYd ^t^N10^T ^SType^SCASTING ^SUnit^Spet ^SLevel^N2 ^SName^S135029 ^t^N11^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N11 ^t^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclPtG=iq3= ^SCustomTex^S199786 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPt3zhHVO ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtw9kvk0 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtr8hGKW ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPUGQ9v6 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPGB3REf ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N10^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^N11^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^N12^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclsoOjgOYd ^t^N13^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nclpt1OShJU ^t^Sn^N13 ^t^t^N11^T ^SType^Sconditionicon ^SCustomTex^S116 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtG=iq3= ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPt3zhHVO ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtw9kvk0 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclPtr8hGKW ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPUGQ9v6 ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclKPGB3REf ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54H=d9M ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54F23Ir ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclD54C5dQd ^t^N10^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nclpt1OShJU ^t^N11^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NclsoOjgOYd ^t^Sn^N11 ^t^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SLayoutDirection^N4 ^SName^SMain~`Rotation ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N22^T ^SPoint^T ^Sy^F-7072041609986048 ^f-46^Spoint ^STOPLEFT^SrelativePoint ^STOPLEFT^Sx ^F7036869585928191^f-47 ^t^SRows^N4 ^SGUID^STMW:group:1Nclpt1CyzVj ^SEnabledSpecs^T ^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N4^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N1.5 ^SGUID^STMW:icon:1Nclpt1OShJU ^SCustomTex^SNONE ^SSourceUnit^Splayer ^SEnabled^B ^SName^S44614 ^t^t^SName^SFrost~`Hidden~`Trackers ^t^N23^T ^SPoint^T ^Sy^N-474.8 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^t^SScale^F6545222532071413 ^f-52^SGUID ^STMW:group:1NcnKHO1JK0x^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N5 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SCustomTex^S1463 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22447 ^t^Sn^N1 ^t^t^N2^T ^SType^Sconditionicon ^SCustomTex^SThermal~`Void ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21632 ^t^Sn^N1 ^t^t^N3^T ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22446 ^t^Sn^N1 ^t^SName^S108839 ^t^N5^T ^SType^Sconditionicon ^SCustomTex^S56377 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22469 ^t^Sn^N1 ^t^t^t^SName^SFrost~`CDs ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N24^T ^SPoint^T ^Sy^F-8606470879073790 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^N-30^t ^SScale^F6545222532071413 ^f-52^SRows ^N2^SGUID ^STMW:group:1NcnLgQ3D7f8^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21634 ^t^Sn^N1 ^t^SName^S153595 ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22309 ^t^Sn^N1 ^t^SName^S199786 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^S100~`Talents~`Frost ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N25^T ^SPoint^T ^Sy^F-8642410166478529 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F8734730839162047^f-47 ^t^SScale^F6545222532071413 ^f-52^SRows ^N2^SGUID ^STMW:group:1NcnNtEk9aRK^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^Sn^N1 ^t^SName^SFrozen~`Touch ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22452 ^t^Sn^N1 ^t^SName^S157997 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^t^SName^S60~`Talents~`Frost ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N26^T ^SPoint^T ^Sy^F-7069848602831952 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F-7652612110232523^f-47 ^t^SScale^F7205776154165230 ^f-52^SGUID ^STMW:group:1NcnUBaIl4W3^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^Spet ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N10^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SName^S128862 ^t^Sn^N1 ^t^SName^S214634 ^t^t^SName^SArtifact~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N27^T ^SPoint^T ^Sy^F-7069848065961043 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F7476693657769020^f-47 ^t^SScale^F7205776154165230 ^f-52^SGUID ^STMW:group:1NcnUp7H0DzO^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SName^S12472 ^t^t^SName^SIcy~`Veins~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N28^T ^SPoint^T ^Sy^F-5154518594823817 ^f-44^SrelativeTo ^STMW:group:1NcjRPdMVGbm^Sx ^F-5840638694891595^f-47 ^t^SGUID^STMW:group:1Ni6kzDks3lG ^SEnabledSpecs^T ^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SShowTimerText^B ^SDurationMaxEnabled^B ^SGUID^STMW:icon:1NclD54C5dQd ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SICONFADE ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnHide ^t^N3^T ^SType^SAnimations ^SAnimation^SICONFADE ^SEvent^SOnHide ^t^Sn^N3 ^t^SCustomTex^S205021 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N1 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^Sn^N1 ^t^SDurationMax^N5 ^SName^S205021 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^t^SLayoutDirection^N4 ^SName^SRay~`of~`Frost~`CD~`tracker ^t^N29^T ^SStrata^SHIGH ^SPoint^T ^Sy^N-288.2 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^t^SGUID^STMW:group:1NgukaIst5rS ^SEnabledSpecs^T ^N64^b ^N63^b ^N264^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SClockGCD^B ^SEvents^T ^N1^T ^SAnimColor^S26000000 ^SFade^b ^SType^SAnimations ^SPeriod^N0 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^SNONE ^SEnabled^B ^SConditions^T ^N1^T ^SType^SGCD ^t^Sn^N1 ^t^SName^S403 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^t^SLayoutDirection^N4 ^SName^SGCD ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N2 ^t^t^N30^T ^SStrata^SHIGH ^SPoint^T ^Sy^N-319.2 ^SrelativeTo^STMW:group:1NcjRPdMVGbm ^t^SGUID^STMW:group:1NhLuhncASws ^SEnabledSpecs^T ^N62^b ^N264^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SClockGCD^B ^SEvents^T ^N1^T ^SAnimColor^S26000000 ^SFade^b ^SType^SAnimations ^SPeriod^N0 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^SNONE ^SEnabled^B ^SConditions^T ^N1^T ^SType^SGCD ^t^Sn^N1 ^t^SName^S403 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^t^SLayoutDirection^N4 ^SName^SGCD ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N2 ^t^t^t^SNumGroups^N30 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^STest ^^
    Last edited by Vinshom; 10-19-2016 at 03:32 PM.

  5. #245
    Vince Orlando's Avatar Member
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    Anyone mind going through and telling me what I could add/subtract or tweak with my ret pally config?

    NAIxATEBNjUBAldyYXRoIG9mIEFzaGVzATEBMQExMDAwAWNsQmxhY2sBMAEwLjAwMDAwMDAwATAB
    MC4wMDAwMDAwMAEwATEBMQExATAEMAQwBDk1NgQ2NDQENDY3MTA2MQMxBDAEMAQxMDUxBDY3NgQ1
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    NzkBMTEy

  6. #246
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
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    Originally Posted by Vince Orlando View Post
    Anyone mind going through and telling me what I could add/subtract or tweak with my ret pally config?
    Seems like a good setup Vince. I can't find anything you could tweak.

  7. Thanks Vince Orlando (1 members gave Thanks to ChimpeonFan for this useful post)
  8. #247
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
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    Originally Posted by Mikon26 View Post
    That's great Vince! I will be setting up my ret configuration in the next day or so. What addon do you end up using to support Chimp? Hekili? WeakAuras?

    @Marko - Hekili uses transition slides when the next rotation is coming up. Will this interfere with the pixel color or no?
    If the icons slide into position, you will need to wait until the icon is stopped before grabbing the pixel colour from it.

  9. #248
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    I see you did a great job, I have only added the two icons I told you earlier and added one condition to Ice lance, if Flurry Icon appears... let me know if this works I dont play mage
    For the most part it works. There are two boxes of Ice Lance showing up and I also noticed that it's double Ice Lancing after using Flurry. Not sure if that's because of the double Ice Lance box, or if Ice Lance isn't changing to another icon fast enough. LMAO. Or maybe I have Chimpeon set too fast.

    Edit: I'm 80% sure it's because there are double boxes.
    Last edited by JohnMind101; 10-19-2016 at 07:52 AM.

  10. #249
    Vinshom's Avatar Contributor
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    Originally Posted by JohnMind101 View Post
    For the most part it works. There are two boxes of Ice Lance showing up and I also noticed that it's double Ice Lancing after using Flurry. Not sure if that's because of the double Ice Lance box, or if Ice Lance isn't changing to another icon fast enough. LMAO. Or maybe I have Chimpeon set too fast.

    Edit: I'm 80% sure it's because there are double boxes.
    I have made a test profile, took some of your conditions and made it work, I dont see it spamming or showing it twice in my end, just go check it, add this to your profile tell me if the performance is lower in terms of dps..
    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^F4505241259902948 ^f-53^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F-6931396520542643^f-44 ^t^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SName^SRune~`of~`Power ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SCustomTex^S205021 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SCustomTex^S84714 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SCustomTex^S205030 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SCustomTex^S44614 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SCustomTex^S135029 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SCustomTex^S157997 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SCustomTex^S199786 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N1.5 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SCustomTex^S116 ^SEnabled^B ^SFakeHidden^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F6831673221185979 ^f-45^Sx ^F-5365648924882683^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1kz4wbdDEP ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SName^SFlurry ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^SName^SIce~`Lance ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7658599156177091 ^f-48^Sx ^F-6676730181585385^f-51 ^t^SScale^F6455237061640192 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
    Please post your codes as codes by going to advance and select codes we dont want to fill the page with long codes
    Last edited by Vinshom; 10-19-2016 at 03:33 PM.

  11. #250
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    I have made a test profile, took some of your conditions and made it work, I dont see it spamming or showing it twice in my end, just go check it, add this to your profile tell me if the performance is lower in terms of dps..
    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^F4505241259902948 ^f-53^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F-6931396520542643^f-44 ^t^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SName^SRune~`of~`Power ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SCustomTex^S205021 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SCustomTex^S84714 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SCustomTex^S205030 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SCustomTex^S44614 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SCustomTex^S135029 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SCustomTex^S157997 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SCustomTex^S199786 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N1.5 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SCustomTex^S116 ^SEnabled^B ^SFakeHidden^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F6831673221185979 ^f-45^Sx ^F-5365648924882683^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1kz4wbdDEP ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SName^SFlurry ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^SName^SIce~`Lance ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7658599156177091 ^f-48^Sx ^F-6676730181585385^f-51 ^t^SScale^F6455237061640192 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
    Please post your codes as codes by going to advance and select codes we dont want to fill the page with long codes
    This one is much better. I do see another issue though.

    So the Flurry (Brain Freeze) into an Ice Lance works well.

    However.

    Lets say you have a Ice Lance (Fingers of Frost) and Flurry (Brain Freeze) pop at the same time. You want to use Ice Lance (Fingers of Frost) first and then use Flurry (Brain Freeze) into another Ice Lance. So for example.

    Ice Lance (Fingers of Frost)
    Flurry (Brain Freeze)
    Ice Lance

    So that's the general combination you want to do if you happen to have Brain Freeze and Fingers of Frost at the same time. The rotation does this. However, there is a small hiccup. For some reason it's adding in a Frostbolt. So here is an example of what it's doing

    Ice Lance (Fingers of Frost)
    Flurry (Brain Freeze)
    Frostbolt
    Ice Lance

    We don't want that Frostbolt between Flurry and Ice Lance. So I'm trying to figure it out. lol

    Edit: I just want to say if we can fix this issue.. You may have just created THE most flawless rotation for Frost Mages to use with Chimpeon.
    Last edited by JohnMind101; 10-19-2016 at 04:17 PM.

  12. #251
    Vinshom's Avatar Contributor
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    Originally Posted by JohnMind101 View Post
    This one is much better. I do see another issue though.

    So the Flurry (Brain Freeze) into an Ice Lance works well.

    However.

    Lets say you have a Ice Lance (Fingers of Frost) and Flurry (Brain Freeze) pop at the same time. You want to use Ice Lance (Fingers of Frost) first and then use Flurry (Brain Freeze) into another Ice Lance. So for example.

    Ice Lance (Fingers of Frost)
    Flurry (Brain Freeze)
    Ice Lance

    So that's the general combination you want to do if you happen to have Brain Freeze and Fingers of Frost at the same time. The rotation does this. However, there is a small hiccup. For some reason it's adding in a Frostbolt. So here is an example of what it's doing

    Ice Lance (Fingers of Frost)
    Flurry (Brain Freeze)
    Frostbolt
    Ice Lance

    We don't want that Frostbolt between Flurry and Ice Lance. So I'm trying to figure it out. lol

    Edit: I just want to say if we can fix this issue.. You may have just created THE most flawless rotation for Frost Mages to use with Chimpeon.
    I think I have fixed it but not sure about the first issue since I could not get fingers with brain poping the same time but I put some logic to it let me know whats up
    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^N0.50018225782355 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^F-6931396520542648 ^f-44^t ^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SGUID^STMW:icon:1O1kz4wKk4na ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SManaCheck^B ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^SCustomTex^S205021 ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^SCustomTex^S112948 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S84714 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^SCustomTex^S205030 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S44614 ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^Sn^N2 ^t^SCustomTex^S30455 ^SEnabled^B ^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SUnit^Sp ^SOperator^S< ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^SCustomTex^S135029 ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^SCustomTex^S157997 ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^SCustomTex^S199786 ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^Sn^N2 ^t^SCustomTex^S30455 ^SEnabled^B ^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^SCustomTex^S116 ^SFakeHidden^B ^SEnabled^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F-4632406495992598 ^f-46^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Sx ^F-5116427921885386^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O1kz4wbdDEP ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o3jtfVzkU ^N8^STMW:icon:1O1o40oGP2n1 ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7314939495471294 ^f-48^Sx ^F-5007574725231227^f-49 ^t^SScale^F6455237061640197 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^

  13. Thanks Maccer (1 members gave Thanks to Vinshom for this useful post)
  14. #252
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    I think I have fixed it but not sure about the first issue since I could not get fingers with brain poping the same time but I put some logic to it let me know whats up
    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^N0.50018225782355 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^F-6931396520542648 ^f-44^t ^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SGUID^STMW:icon:1O1kz4wKk4na ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SManaCheck^B ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^SCustomTex^S205021 ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^SCustomTex^S112948 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S84714 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^SCustomTex^S205030 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S44614 ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S> ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^Sn^N2 ^t^SCustomTex^S30455 ^SEnabled^B ^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SUnit^Sp ^SOperator^S< ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^SCustomTex^S135029 ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^SCustomTex^S157997 ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^SCustomTex^S199786 ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^Sn^N2 ^t^SCustomTex^S30455 ^SEnabled^B ^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^SCustomTex^S116 ^SFakeHidden^B ^SEnabled^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F-4632406495992598 ^f-46^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Sx ^F-5116427921885386^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O1kz4wbdDEP ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o3jtfVzkU ^N8^STMW:icon:1O1o40oGP2n1 ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7314939495471294 ^f-48^Sx ^F-5007574725231227^f-49 ^t^SScale^F6455237061640197 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
    Nope. Still same thing.
    Last edited by JohnMind101; 10-19-2016 at 04:46 PM.

  15. #253
    Vinshom's Avatar Contributor
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    Originally Posted by JohnMind101 View Post
    Nope. Still same thing.
    How about now? I have made a new icon that pops if both fingers and brain pop the same, and made a condition if this icon pops ice lande immediately and dont flurry
    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^N0.50018225782355 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^F-6931396520542648 ^f-44^t ^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SManaCheck^B ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^SCustomTex^S205021 ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^SCustomTex^S112948 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S84714 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^SCustomTex^S205030 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1=fpigQdcK ^t^Sn^N3 ^t^SCustomTex^S44614 ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^N4^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1=fpigQdcK ^t^Sn^N4 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^SCustomTex^S135029 ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^SCustomTex^S157997 ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^SCustomTex^S199786 ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^Sn^N2 ^t^SCustomTex^S30455 ^SEnabled^B ^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^SCustomTex^S116 ^SFakeHidden^B ^SEnabled^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F-4632406495992598 ^f-46^Sx ^F-5116427921885386^f-43 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O1kz4wbdDEP ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1=fpigQdcK ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^SBrain~`Freeze ^t^Sn^N2 ^t^SCustomTex^S185623 ^SEnabled^B ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o3jtfVzkU ^N8^STMW:icon:1O1o40oGP2n1 ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7314939495471294 ^f-48^Sx ^F-5007574725231227^f-49 ^t^SScale^F6455237061640197 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^N5^T ^SGUID^STMW:group:1O1=i6GeoiNK ^SPoint^T ^Sy^F7881292368576512 ^f-47^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F-6755651244489709^f-51 ^t^SScale^F7881300421640192 ^f-51^SColumns ^N1^t ^t^SNumGroups^N5 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^

  16. #254
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    How about now? I have made a new icon that pops if both fingers and brain pop the same, and made a condition if this icon pops ice lande immediately and dont flurry
    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^N0.50018225782355 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^F-6931396520542648 ^f-44^t ^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SManaCheck^B ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^SCustomTex^S205021 ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^SCustomTex^S112948 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S84714 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^SCustomTex^S205030 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1=fpigQdcK ^t^Sn^N3 ^t^SCustomTex^S44614 ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^N4^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1=fpigQdcK ^t^Sn^N4 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^SCustomTex^S135029 ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^SCustomTex^S157997 ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^SCustomTex^S199786 ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^Sn^N2 ^t^SCustomTex^S30455 ^SEnabled^B ^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^SCustomTex^S116 ^SFakeHidden^B ^SEnabled^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F-4632406495992598 ^f-46^Sx ^F-5116427921885386^f-43 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O1kz4wbdDEP ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1=fpigQdcK ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^SBrain~`Freeze ^t^Sn^N2 ^t^SCustomTex^S185623 ^SEnabled^B ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o3jtfVzkU ^N8^STMW:icon:1O1o40oGP2n1 ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7314939495471294 ^f-48^Sx ^F-5007574725231227^f-49 ^t^SScale^F6455237061640197 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^N5^T ^SGUID^STMW:group:1O1=i6GeoiNK ^SPoint^T ^Sy^F7881292368576512 ^f-47^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F-6755651244489709^f-51 ^t^SScale^F7881300421640192 ^f-51^SColumns ^N1^t ^t^SNumGroups^N5 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
    Still no go. This is a head scratcher.
    Last edited by JohnMind101; 10-19-2016 at 05:35 PM.

  17. #255
    Vinshom's Avatar Contributor
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    Originally Posted by JohnMind101 View Post
    Still no go. This is a head scratcher.
    Ok I am going to change the logic then
    Last edited by Vinshom; 10-19-2016 at 05:43 PM.

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