Chimpeon Key Sender / Auto Clicker menu

Shout-Out

User Tag List

Page 19 of 68 FirstFirst ... 151617181920212223 ... LastLast
Results 271 to 285 of 1008
  1. #271
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
    Reputation
    87
    Join Date
    Mar 2016
    Posts
    661
    Thanks G/R
    27/57
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Besen123 View Post
    Thanks MarkoRapido, that worked. Interesting that it was only happening to tmw, all other ingame "pixels" worked fine.

    Bought the annual license now and going to test stuff out. Currently working on a prot-warrior rotation
    I know, it's weird. I think the developers are trying to rectify the issue, although the workaround seems to do the trick.

    Chimpeon Key Sender / Auto Clicker
  2. #272
    JohnMind101's Avatar Corporal
    Reputation
    6
    Join Date
    Feb 2015
    Posts
    33
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Vinshom View Post
    I have actually set up a the rotation in a new way like this Abilities icons, Abilities casting detection icons( for example if Frost bolt is cast) things like cast this after this cast and buff stacks and so on like this
    Code:
    ^1^T^SGroups^T ^N1^T ^SRows^N4 ^SRole^N1 ^SPoint^T ^Sy^F-8760921535021060 ^f-47^Sx ^F6754530783920142^f-52 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2Ns0O=xlaN ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SBrain~`Freeze ^SGUID^STMW:icon:1O2OANiaTpbW ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SIcicles ^SEnabled^B ^t^t^SName^SBuffs ^t^N2^T ^SGUID^STMW:group:1NcnUBaIl4W3 ^SPoint^T ^Sy^F-5541481637684318 ^f-47^SrelativeTo ^STMW:group:1O2NtGjAFVov^Sx ^F6676832474775208^f-64 ^t^SScale^F7205776154165230 ^f-52^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^Spet ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N10^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SName^S128862 ^t^Sn^N1 ^t^SName^S214634 ^t^t^SName^SArtifact~`CD ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N3^T ^SGUID^STMW:group:1O2NstJ_tkW= ^SPoint^T ^Sy^F8092424907784197 ^f-47^Sx ^F9006917397512211^f-52 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SRole^N1 ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SColumns^N14 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SGUID^STMW:icon:1O2PGlWC_zjo ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^SRay~`of~`Frost ^SFakeHidden^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2PVR3l9S8I ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SLevel^N1 ^SIcon^STMW:icon:1O2PVR3l9S8I ^t^Sn^N2 ^t^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SFrost~`Bomb ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANkJ_34g ^t^N2^T ^SType^STALENTLEARNED ^SName^SFrost~`Bomb ^t^Sn^N2 ^t^SGUID^STMW:icon:1O2PVR1PoUDT ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^SIce~`Lance ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANkJ_34g ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O2OYZ1u4LYi ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2PFyHEMY1H ^t^Sn^N3 ^t^SGUID^STMW:icon:1O2PVR1VoVfd ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^SFrozen~`Touch ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANkJ_34g ^t^N2^T ^SType^SICON ^SLevel^N1 ^SAndOr^SOR ^SIcon^STMW:icon:1O2OANkJ_34g ^t^N3^T ^SType^STALENTLEARNED ^SName^SIce~`Floes ^t^Sn^N3 ^t^SGUID^STMW:icon:1O2PWDvc9SlP ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^SFrostbolt ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANiaTpbW ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^Sn^N2 ^t^SGUID^STMW:icon:1O2PWX2T7gdg ^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Scooldown ^SName^SWater~`Jet ^SGUID^STMW:icon:1O2OCcGbx5=a ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SType^Scooldown ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANiaTpbW ^t^Sn^N1 ^t^SGUID^STMW:icon:1O2PX4NYYhQW ^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SType^Scooldown ^SName^SIce~`Lance ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANkAq7k= ^t^Sn^N1 ^t^SGUID^STMW:icon:1O2OCcGmwuBP ^SFakeHidden^B ^SEnabled^B ^t^N10^T ^SType^Scooldown ^SName^SGlacial~`Spike ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANlNVdAO ^t^N2^T ^SType^STALENTLEARNED ^SName^SGlacial~`Spike ^t^Sn^N2 ^t^SGUID^STMW:icon:1O2OCcGsdmGD ^SFakeHidden^B ^SEnabled^B ^t^N11^T ^SType^Scooldown ^SName^SIce~`Nova ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SIce~`Nova ^t^Sn^N1 ^t^SGUID^STMW:icon:1O2OCcGzm26= ^SFakeHidden^B ^SEnabled^B ^t^N12^T ^SType^Scooldown ^SName^SEbonbolt ^SGUID^STMW:icon:1O2OCd7z4N23 ^SFakeHidden^B ^SEnabled^B ^t^N13^T ^SType^Scooldown ^SName^SFrostbolt ^SGUID^STMW:icon:1O2PVR2RHHAn ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SAbiities ^t^N4^T ^SPoint^T ^Sy^F-8373876262174724 ^f-47^Sx ^F-4504561700044800^f-51 ^t^SRole^N1 ^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2NtGjAFVov ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O2PGlWC_zjo ^N2^STMW:icon:1O2PVR1PoUDT ^N3^STMW:icon:1O2PVR1VoVfd ^N4^STMW:icon:1O2PWDvc9SlP ^N5^STMW:icon:1O2PX4NYYhQW ^N6^STMW:icon:1O2PWX2T7gdg ^N7^STMW:icon:1O2OCcGbx5=a ^N8^STMW:icon:1O2OCcGmwuBP ^N9^STMW:icon:1O2OCcGsdmGD ^N10^STMW:icon:1O2OCcGzm26= ^N11^STMW:icon:1O2OCd7z4N23 ^N12^STMW:icon:1O2PVR2RHHAn ^t^SEnabled^B ^t^t^SName^SMeta ^t^N5^T ^SGUID^STMW:group:1O2N_hEcqaHx ^SScale^N1.0011 ^SPoint^T ^Sy^F4551369539687403 ^f-45^Sx ^F6888563600698270^f-46 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^SrelativeTo^STMW:group:1O2Ns0O=xlaN ^t^SLocked^B ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SGUID^STMW:icon:1O2OANkAq7k= ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SGUID^STMW:icon:1O2OANkJ_34g ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N3 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^t^N4^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N4 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^t^t^SName^SFinger~`of~`Frost~`Stacks ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N3.3 ^t^t^t^N6^T ^SPoint^T ^Sy^F5307008044443586 ^f-46^Sx ^F8013235146894210^f-46 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^SrelativeTo^STMW:group:1O2Ns0O=xlaN ^t^SScale^N1.0011 ^SLocked^B ^SGUID^STMW:group:1O2O5JOc0vHb ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SIcicles ^t^Sn^N1 ^t^SEnabled^B ^SName^SIcicles ^t^N2^T ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^SIcicles ^t^Sn^N1 ^t^SEnabled^B ^SName^SIcicles ^t^N3^T ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N3 ^SName^SIcicles ^t^Sn^N1 ^t^SEnabled^B ^SName^SIcicles ^t^N4^T ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N4 ^SName^SIcicles ^t^Sn^N1 ^t^SEnabled^B ^SName^SIcicles ^t^N5^T ^SType^Sbuff ^SName^SIcicles ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N5 ^SName^SIcicles ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OANlNVdAO ^t^t^SName^SFinger~`of~`Frost~`Stacks ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N3.3 ^t^t^t^N7^T ^SGUID^STMW:group:1O2OYZ1Dbprn ^SPoint^T ^Sy^F7177672035663879 ^f-48^Sx ^F5629436720316427^f-51 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SRole^N1 ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SColumns^N12 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSPELL_AURA_APPLIED^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SRune~`of~`Power ^SSourceUnit^Splayer ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N10 ^SName^SRay~`of~`Frost ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O2PVR3l9S8I ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFrost~`Bomb ^SSourceUnit^Splayer ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O2PFyHEMY1H ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFrozen~`Touch ^SSourceUnit^Splayer ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFrostbolt ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O2OYZ1bz0Sz ^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SWater~`Jet ^SSourceUnit^Spet ^SGUID^STMW:icon:1O2OYZ1neD=Y ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFlurry ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O2OYZ1u4LYi ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SAbility~`Cast~`detection ^t^N8^T ^SGUID^STMW:group:1NcjDzaQFJ1d ^SPoint^T ^Sy^F-4909668285670080 ^f-45^SrelativeTo ^STMW:group:1O2NtGjAFVov^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F-5229213449417465^f-47 ^t^SScale^F6545222532071413 ^f-52^SRows ^N6^SColumns ^N1^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SHuman^B ^t^t^Sn^N1 ^t^SName^S59752 ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SDwarf^B ^t^t^Sn^N1 ^t^SName^S20594 ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SGnome^B ^t^t^Sn^N1 ^t^SName^S20589 ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SNightElf^B ^t^t^Sn^N1 ^t^SName^S58984 ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SDraenei^B ^t^t^Sn^N1 ^t^SName^S59548 ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SWorgen^B ^t^t^Sn^N1 ^t^SName^S68992 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^SAlliance~`Racials ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N9^T ^SGUID^STMW:group:1NcjGyMiT7Dn ^SPoint^T ^Sy^F-4909676338733760 ^f-45^SrelativeTo ^STMW:group:1O2NtGjAFVov^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5326115357101319^f-47 ^t^SScale^F6545222532071413 ^f-52^SRows ^N6^SColumns ^N1^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SBloodElf^B ^t^t^Sn^N1 ^t^SName^S28730 ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SGoblin^B ^t^t^Sn^N1 ^t^SName^S69070 ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^STroll^B ^t^t^Sn^N1 ^t^SName^S173239 ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SScourge^B ^t^t^Sn^N1 ^t^SName^S7744 ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SOrc^B ^t^t^Sn^N1 ^t^SName^S33702 ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SPandaren^B ^t^t^Sn^N1 ^t^SName^S107079 ^t^t^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^SHorde~`Racials ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N10^T ^SGUID^STMW:group:1O2QGVvpOy6H ^SPoint^T ^Sy^F-5211675959857711 ^f-46^SrelativeTo ^STMW:group:1O2NtGjAFVov^Sx ^F-5627869448159708^f-52 ^t^SScale^F7205776154165230 ^f-52^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SName^S12472 ^t^t^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^t^N11^T ^SGUID^STMW:group:1NcnKHO1JK0x ^SPoint^T ^Sy^F4938803194437049 ^f-47^SrelativeTo ^STMW:group:1O2NtGjAFVov^Sx ^F5423233446996023^f-50 ^t^SScale^F6545222532071413 ^f-52^SEnabledSpecs ^T^N63^b ^N62^b ^t^SColumns^N5 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SCustomTex^S1463 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22447 ^t^Sn^N1 ^t^t^N2^T ^SType^Sconditionicon ^SCustomTex^SThermal~`Void ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21632 ^t^Sn^N1 ^t^t^N3^T ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22446 ^t^Sn^N1 ^t^SName^S108839 ^t^N5^T ^SType^Sconditionicon ^SCustomTex^S56377 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22469 ^t^Sn^N1 ^t^t^t^SName^SFrost~`CDs ^t^N12^T ^SGUID^STMW:group:1O2QL2byn8Bp ^SPoint^T ^Sy^F-9000642578623456 ^f-45^SrelativeTo ^STMW:group:1O2NtGjAFVov^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5605823221136218^f-45 ^t^SScale^F5554378945593344 ^f-52^SRole ^N1^SEnabledSpecs ^T^N62^b ^N63^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SIce~`Barrier ^t^Sn^N1 ^t^SName^SIce~`Barrier ^t^t^t^t^SNumGroups^N12 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^SFrost~`Mage~`2.0 ^^
    Still same issue. I don't know if we can fix it. Here. I will make a video and show you what I am talking about.

    Problem - YouTube

    You see how in the first part of the video when Ice Lance and Flurry both have their respected procs? And then when I do this combination:

    Ice Lance
    Flurry
    Ice Lance

    For some reason Frostbolt icon shows up between Flurry and Ice Lance?

    Ice Lance
    Flurry
    Frostbolt
    Ice Lance

    That's what the problem is. Now it only happens when Ice Lance and Flurry both have procs at the same time. If you watch further into the video, you will see when I only have a Flurry proc that the combination of Flurry into Ice Lance is flawless.
    Last edited by JohnMind101; 10-21-2016 at 07:45 AM.

  3. #273
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
    Reputation
    87
    Join Date
    Mar 2016
    Posts
    661
    Thanks G/R
    27/57
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Chimpeon 1.8.15.1 Beta is now available!

    In the hope of killing the crazy mouse movement bug, the developers have released Chimpeon 1.8.15.1 Beta. Anyone with this crazy mouse movement issue, please give the beta a go and report to the developer whether it resolved your problem or not.

    Download Now

    Read the release notes

  4. #274
    warble00's Avatar Member
    Reputation
    6
    Join Date
    Mar 2012
    Posts
    99
    Thanks G/R
    3/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is anyone using in game spell interrupts in their automated rotation?
    Last edited by warble00; 10-21-2016 at 09:44 AM.

  5. #275
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
    Reputation
    87
    Join Date
    Mar 2016
    Posts
    661
    Thanks G/R
    27/57
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by warble00 View Post
    Is anyone using interrupts in their automated rotation?
    In game spell interupts or the Chimpeon Interupt setting?

  6. #276
    warble00's Avatar Member
    Reputation
    6
    Join Date
    Mar 2012
    Posts
    99
    Thanks G/R
    3/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by MarkoRapido View Post
    In game spell interupts or the Chimpeon Interupt setting?
    In game spell interrupts.

  7. #277
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
    Reputation
    87
    Join Date
    Mar 2016
    Posts
    661
    Thanks G/R
    27/57
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by warble00 View Post
    In game spell interrupts.
    You can monitor the enemy cast bar for a pixel colour change. When Chimpeon detects this change then it presses the key associated with your spell that can interupt.

    Oh, and I would set the Interupt setting in Chimpeon for this interupt spell too. Because enemy casts are normally quite quick you want Chimpeon checking the cast bar pixel colour as often as possible.
    Last edited by ChimpeonFan; 10-21-2016 at 10:00 AM.

  8. #278
    warble00's Avatar Member
    Reputation
    6
    Join Date
    Mar 2012
    Posts
    99
    Thanks G/R
    3/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by MarkoRapido View Post
    You can monitor the enemy cast bar for a pixel colour change. When Chimpeon detects this change then it presses the key associated with your spell that can interupt.
    I know its possible but not sure if it is useful since you can't tell which are the important spells to interrupt.

  9. #279
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
    Reputation
    87
    Join Date
    Mar 2016
    Posts
    661
    Thanks G/R
    27/57
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by warble00 View Post
    I know its possible but not sure if it is useful since you can't tell which are the important spells to interrupt.
    Not sure if there is an addon that would show an icon specific to the enemy spell being cast, but if there is, that would be the way to go about only interupting important spells!!

  10. #280
    Nov17's Avatar Sergeant Major CoreCoins Purchaser
    Reputation
    9
    Join Date
    Aug 2011
    Posts
    161
    Thanks G/R
    6/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    can I use chimpeon as OCR to read numbers and paste them in word or excel?

  11. #281
    Nov17's Avatar Sergeant Major CoreCoins Purchaser
    Reputation
    9
    Join Date
    Aug 2011
    Posts
    161
    Thanks G/R
    6/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    also because mouse clicking to get a pixel colour is not precise, it would be cut if there was a getColor(x,y) function that accepted as input the (x,y) coordinates and returned the color or something other than using the mouse click.

  12. #282
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
    Reputation
    87
    Join Date
    Mar 2016
    Posts
    661
    Thanks G/R
    27/57
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Nov17 View Post
    can I use chimpeon as OCR to read numbers and paste them in word or excel?
    No sorry. Chimpeon simply looks on your screen for a pixel colour change then presses a key. No OCR capability.

  13. #283
    Nov17's Avatar Sergeant Major CoreCoins Purchaser
    Reputation
    9
    Join Date
    Aug 2011
    Posts
    161
    Thanks G/R
    6/0
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    another cool feature would be to mouse drag pixel colors (and perhaps have 20 different pixels using AND) instead of mouse click.AND mouse click AND mouse click AND...... mouse click (20 times)

  14. #284
    Vinshom's Avatar Contributor
    Reputation
    86
    Join Date
    Apr 2012
    Posts
    428
    Thanks G/R
    11/21
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by JohnMind101 View Post
    Still same issue. I don't know if we can fix it. Here. I will make a video and show you what I am talking about.

    Problem - YouTube

    You see how in the first part of the video when Ice Lance and Flurry both have their respected procs? And then when I do this combination:

    Ice Lance
    Flurry
    Ice Lance

    For some reason Frostbolt icon shows up between Flurry and Ice Lance?

    Ice Lance
    Flurry
    Frostbolt
    Ice Lance

    That's what the problem is. Now it only happens when Ice Lance and Flurry both have procs at the same time. If you watch further into the video, you will see when I only have a Flurry proc that the combination of Flurry into Ice Lance is flawless.
    I have added one logic and I did not see the icon showing, I made a video explaining what I did.
    Frostbolt issue - YouTube

    Dude the damage I am doing now is un real wow. I am maining a mage lol
    Last edited by Vinshom; 10-21-2016 at 03:22 PM. Reason: Damage update

  15. #285
    snapple38's Avatar Member
    Reputation
    13
    Join Date
    Aug 2011
    Posts
    30
    Thanks G/R
    4/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Anyone else not able to use Chimpeon today? I just logged on and it does not send keys anymore for me.

Page 19 of 68 FirstFirst ... 151617181920212223 ... LastLast

Similar Threads

  1. [Release] Chimpeon - Key Sender and Auto Clicker
    By ChimpeonFan in forum SWTOR Bots and Programs
    Replies: 52
    Last Post: 12-05-2023, 02:02 PM
  2. [Release] Chimpeon - Key Sender and Auto Clicker
    By ChimpeonFan in forum GW2 Bots and Programs
    Replies: 23
    Last Post: 04-20-2023, 11:57 AM
  3. [Release] Chimpeon - Key Sender and Auto Clicker
    By ChimpeonFan in forum ArcheAge Bots and Programs
    Replies: 28
    Last Post: 04-20-2023, 11:56 AM
  4. [Auto-Clicker] Chimpeon - Key Sender and Auto Clicker
    By ChimpeonFan in forum Rift
    Replies: 33
    Last Post: 10-09-2018, 04:16 AM
  5. [Release] Chimpeon - Key Sender and Auto Clicker
    By ChimpeonFan in forum Blade and Soul Exploits|Hacks
    Replies: 24
    Last Post: 01-25-2018, 05:48 AM
All times are GMT -5. The time now is 07:28 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search