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  1. #286
    ChimpeonFan's Avatar Site Donator CoreCoins Purchaser
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    Originally Posted by snapple38 View Post
    Anyone else not able to use Chimpeon today? I just logged on and it does not send keys anymore for me.
    All fine here. In fact I'm using it as I type Maybe you need to reset your pixel colours? Has your screen moved or your resolution changed? To test: Create a New configuration. Leave the default Group as it is. Set the Key/Button setting for the associated Action to a key that "presses" an active in-game spell. Start Chimpeon. Does it "press" the key and perform the spell? If it does then it's likely an issue with your pixel colours. Reset them
    Last edited by ChimpeonFan; 10-21-2016 at 05:33 PM. Reason: typos

    Chimpeon Key Sender / Auto Clicker
  2. Thanks snapple38 (1 members gave Thanks to ChimpeonFan for this useful post)
  3. #287
    snapple38's Avatar Member
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    Originally Posted by MarkoRapido View Post
    All fine here. In fact I'm using it as I type Maybe you need to reset your pixel colours? Has your screen moved or your resolution changed? To test: Create a New configuration. Leave the default Group as it is. Set the Key/Button setting for the associated Action to a key that "presses" an active in-game spell. Start Chimpeon. Does it press the key? If it does then it's likely an issue with your pixel colours. Reset them

    Thanks MarkoRapido, I reset my pixel colors and now it is working perfect again!

  4. #288
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    I have added one logic and I did not see the icon showing, I made a video explaining what I did.
    Frostbolt issue - YouTube

    Dude the damage I am doing now is un real wow. I am maining a mage lol

    I tried to use your latest tell me when. Here are the issues I have found.

    - The rotation isn't dumping Fingers of Frost procs before switching the icons to Flurry.

    - It's still putting Frostbolt between Flurry and Ice Lance

    Still no go =( - YouTube

    Edit.

    Okay!

    So I think I know why Frostbolt icon is showing up between the Ice Lance - Flurry - Ice Lance Combo... It's because after we cast Flurry, it's waiting for the Flurry debuff to pop up on the target

    Which doesn't make sense because if that is the case.. Why doesn't that happen during the Flurry - Ice Lance combo?.
    Last edited by JohnMind101; 10-21-2016 at 09:28 PM.

  5. #289
    warble00's Avatar Member
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    Is there a way to prevent a game window from moving or resizing? Or a way to get it back to the exact same size and position?

  6. #290
    Mikon26's Avatar Member
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    Does anyone have any parses they've obtained while using Chimp in a raid?

  7. #291
    Vinshom's Avatar Contributor
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    Originally Posted by JohnMind101 View Post
    I tried to use your latest tell me when. Here are the issues I have found.

    - The rotation isn't dumping Fingers of Frost procs before switching the icons to Flurry.

    - It's still putting Frostbolt between Flurry and Ice Lance

    Still no go =( - YouTube

    Edit.

    Okay!

    So I think I know why Frostbolt icon is showing up between the Ice Lance - Flurry - Ice Lance Combo... It's because after we cast Flurry, it's waiting for the Flurry debuff to pop up on the target

    Which doesn't make sense because if that is the case.. Why doesn't that happen during the Flurry - Ice Lance combo?.
    Because you have selected abilities instead of ability cast detection, this will detect if flurry is already casted and wont cast Frostbolt

    I have spent over 6 hours testing this, so far this is the best I can dps is insane though.

    Code:
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^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21632 ^t^Sn^N1 ^t^SCustomTex^SThermal~`Void ^SEnabled^B ^t^N3^T ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22446 ^t^Sn^N1 ^t^SName^S108839 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22469 ^t^Sn^N1 ^t^SCustomTex^S56377 ^SEnabled^B ^t^t^SName^SFrost~`CDs ^t^N11^T ^SGUID^STMW:group:1O2QL2byn8Bp ^SScale^F5554378945593362 ^f-52^SRole ^N1^SPoint ^T^Sy^F-9000642578623452 ^f-45^SrelativeTo ^STMW:group:1O2NtGjAFVov^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5605823221136217^f-45 ^t^SEnabledSpecs^T ^N62^b ^N63^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SIce~`Barrier ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SIce~`Barrier ^t^Sn^N1 ^t^SEnabled^B ^t^t^t^N12^T ^SScale^F6905531633500164 ^f-52^SRole ^N1^SPoint ^T^Sy^F-4646622247838445 ^f-45^Sx ^F4681047140290253^f-47 ^t^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2mksRbPgiA ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SWater~`Jet ^SConditions^T ^N1^T ^SType^SICON ^SAndOr^SOR ^SLevel^N1 ^SIcon^STMW:icon:1O2kKxlKHYRA ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^Sn^N2 ^t^SEnabled^B ^SFakeHidden^B ^t^t^t^t^SNumGroups^N12 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^SFrost~`Mage~`2.0 ^^
    Last edited by Vinshom; 10-22-2016 at 02:47 AM.

  8. #292
    nvb9's Avatar Private
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    Hi Vinshom,
    Do you have experience with a Fire mage rotation that works really well with chimpeon?
    I have some problems after combustion. When combustion comes up again, it allready casts his fireblast and flame on before combustion is ready...

  9. #293
    JohnMind101's Avatar Corporal
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    Originally Posted by Vinshom View Post
    Because you have selected abilities instead of ability cast detection, this will detect if flurry is already casted and wont cast Frostbolt

    I have spent over 6 hours testing this, so far this is the best I can dps is insane though.

    Code:
    ^1^T^SGroups^T ^N1^T ^SPoint^T ^Sy^F7494250853826559 ^f-47^Sx ^F5981328222715895^f-45 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SRows^N5 ^SRole^N1 ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2Ns0O=xlaN ^SColumns^N1 ^SName^SBuffs ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SBrain~`Freeze ^SGUID^STMW:icon:1O2OANiaTpbW ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SGUID^STMW:icon:1O2kKxlKHYRA ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SIcicles ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANiaTpbW ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O2kKxlKHYRA ^t^Sn^N2 ^t^SGUID^STMW:icon:1O2kKxlUYNyj ^SCustomTex^S44614 ^SFakeHidden^B ^SEnabled^B ^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N2^T ^SScale^F7205776154165230 ^f-52^SPoint ^T^Sy^F-5541481637684324 ^f-47^Sx ^F6676832474775201^f-64 ^SrelativeTo^STMW:group:1O2NtGjAFVov ^t^SLocked^B ^SEnabledSpecs^T ^N63^b ^N62^b ^t^SGUID^STMW:group:1NcnUBaIl4W3 ^SColumns^N1 ^SName^SArtifact~`CD ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^Spet ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SName^S128862 ^t^Sn^N1 ^t^SName^S214634 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N10^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N3^T ^SPoint^T ^Sy^F8233164543623164 ^f-47^Sx ^N3.4999520778656^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SRole^N1 ^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2NstJ_tkW= ^SColumns^N14 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SIce~`Lance ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANkJ_34g ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SPrtsBefore^N1 ^SIcon^STMW:icon:1O2OANkAq7k= ^t^N3^T ^SType^SBUFFDUR 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^SConditions^T ^N1^T ^SType^SICON ^SAndOr^SOR ^SPrtsBefore^N1 ^SIcon^STMW:icon:1O2OANiaTpbW ^t^N2^T ^SType^SICON ^SPrtsAfter^N1 ^SLevel^N1 ^SIcon^STMW:icon:1O2OYZ1bz0Sz ^t^N3^T ^SType^SICON ^SPrtsAfter^N1 ^SLevel^N1 ^SPrtsBefore^N1 ^SAndOr^SOR ^SIcon^STMW:icon:1O2kKxlKHYRA ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OANlNVdAO ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OYZ1u4LYi ^t^Sn^N5 ^t^SEnabled^B ^SGUID^STMW:icon:1O2PWX2T7gdg ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANiaTpbW ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O2OYZ1bz0Sz ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2PX4NYYhQW ^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SName^SGlacial~`Spike ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANlNVdAO ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OYZ1u4LYi ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OCcGsdmGD ^SFakeHidden^B ^t^N8^T ^SType^Scooldown ^SName^SEbonbolt ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S> ^SName^SWater~`Jet ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OCd7z4N23 ^SFakeHidden^B ^t^N9^T ^SType^Scooldown ^SName^SIce~`Nova ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SIce~`Nova ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SWater~`Jet ^t^Sn^N3 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OCcGzm26= ^SFakeHidden^B ^t^N10^T ^SType^Scooldown ^SName^SRay~`of~`Frost ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2PVR3l9S8I ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SLevel^N1 ^SIcon^STMW:icon:1O2PVR3l9S8I ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2ml4vc9NuX ^SFakeHidden^B ^t^N11^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2PGlWC_zjo ^SFakeHidden^B ^t^N12^T ^SType^Scooldown ^SName^SFrostbolt ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OANlNVdAO ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O2mVrkJb8l8 ^SFakeHidden^B ^t^t^SName^SAbiities ^t^N4^T ^SRole^N1 ^SPoint^T ^Sy^F-8373876262174724 ^f-47^Sx ^F-4504561700044800^f-51 ^t^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2NtGjAFVov ^SColumns^N1 ^SName^SMeta ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O2PGlWC_zjo ^N2^STMW:icon:1O2PWDvc9SlP ^N3^STMW:icon:1O2PVR1VoVfd ^N4^STMW:icon:1O2PX4NYYhQW ^N5^STMW:icon:1O2PWX2T7gdg ^N6^STMW:icon:1O2OCcGsdmGD ^N7^STMW:icon:1O2OCd7z4N23 ^N8^STMW:icon:1O2OCd7z4N23 ^N9^STMW:icon:1O2OCcGzm26= ^N10^STMW:icon:1O2ml4vc9NuX ^N11^STMW:icon:1O2mVrkJb8l8 ^t^SEnabled^B ^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N5^T ^SGUID^STMW:group:1O2N_hEcqaHx ^SScale^N1.0011 ^SPoint^T ^Sy^N-78.380568426583 ^Sx^F8853708336720570 ^f-47^Spoint ^STOPLEFT^SrelativePoint ^STOPLEFT^SrelativeTo ^STMW:group:1O2Ns0O=xlaN^t ^SLocked^B ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OANkAq7k= ^t^N2^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OANkJ_34g ^t^N3^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N3 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^t^N4^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N4 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SFinger~`of~`Frost~`Stacks ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N3.3 ^t^t^t^N6^T ^SPoint^T ^Sy^F-6672806936178394 ^f-52^Sx ^F8478605757311670^f-47 ^Spoint^SLEFT ^SrelativePoint^SLEFT 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^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2OYZ1Dbprn ^SColumns^N12 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSPELL_AURA_APPLIED^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SRune~`of~`Power ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N10 ^SName^SRay~`of~`Frost ^SSourceUnit^Splayer ^SEnabled^B ^SGUID^STMW:icon:1O2PVR3l9S8I ^SFakeHidden^B ^t^N3^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFrost~`Bomb ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SEnabled^B ^SGUID^STMW:icon:1O2PFyHEMY1H ^SFakeHidden^B ^t^N5^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFrozen~`Touch ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SFrostbolt ^SSourceUnit^Splayer ^SEnabled^B ^SGUID^STMW:icon:1O2OYZ1bz0Sz ^SFakeHidden^B ^t^N7^T ^SCLEUEvents^T ^SSPELL_CAST_START^B ^t^SType^Scleu ^SCLEUDur^N4 ^SName^SWater~`Jet ^SSourceUnit^Spet ^SEnabled^B ^SGUID^STMW:icon:1O2OYZ1neD=Y ^SFakeHidden^B ^t^N8^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFlurry ^SSourceUnit^Splayer ^SEnabled^B ^SGUID^STMW:icon:1O2OYZ1u4LYi ^SFakeHidden^B ^t^t^SName^SAbility~`Cast~`detection ^t^N8^T ^SScale^F6545222532071413 ^f-52^SRows ^N6^SPoint ^T^Sy^F-5577823847650817 ^f-48^SrelativeTo ^STMW:group:1O2NtGjAFVov^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^N37.844203697774^t ^SLocked^B ^SGUID^STMW:group:1NcjGyMiT7Dn ^SColumns^N1 ^SSortPriorities^T ^N1^T ^SMethod^Sshown ^SOrder^N-1 ^t^N2^T ^SMethod^Sid ^SOrder^N1 ^t^t^SName^SHorde~`Racials ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SBloodElf^B ^t^t^Sn^N1 ^t^SName^S28730 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SGoblin^B ^t^t^Sn^N1 ^t^SName^S69070 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^STroll^B ^t^t^Sn^N1 ^t^SName^S173239 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SScourge^B ^t^t^Sn^N1 ^t^SName^S7744 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SOrc^B ^t^t^Sn^N1 ^t^SName^S33702 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SPandaren^B ^t^t^Sn^N1 ^t^SName^S107079 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N9^T ^SScale^F7205776154165230 ^f-52^SPoint ^T^Sy^F-5211675959857712 ^f-46^Sx ^F-5627869448159725^f-52 ^SrelativeTo^STMW:group:1O2NtGjAFVov ^t^SLocked^B ^SEnabledSpecs^T ^N63^b ^N62^b ^t^SGUID^STMW:group:1O2QGVvpOy6H ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SName^S12472 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N10^T ^SPoint^T ^Sy^F5132493334584768 ^f-47^Sx ^F4648490066274358^f-50 ^SrelativeTo^STMW:group:1O2NtGjAFVov ^t^SScale^F6545222532071413 ^f-52^SLocked ^B^SEnabledSpecs ^T^N63^b ^N62^b ^t^SGUID^STMW:group:1NcnKHO1JK0x ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22447 ^t^Sn^N1 ^t^SCustomTex^S1463 ^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21632 ^t^Sn^N1 ^t^SCustomTex^SThermal~`Void ^SEnabled^B ^t^N3^T ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22446 ^t^Sn^N1 ^t^SName^S108839 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22469 ^t^Sn^N1 ^t^SCustomTex^S56377 ^SEnabled^B ^t^t^SName^SFrost~`CDs ^t^N11^T ^SGUID^STMW:group:1O2QL2byn8Bp ^SScale^F5554378945593362 ^f-52^SRole ^N1^SPoint ^T^Sy^F-9000642578623452 ^f-45^SrelativeTo ^STMW:group:1O2NtGjAFVov^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5605823221136217^f-45 ^t^SEnabledSpecs^T ^N62^b ^N63^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SIce~`Barrier ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SIce~`Barrier ^t^Sn^N1 ^t^SEnabled^B ^t^t^t^N12^T ^SScale^F6905531633500164 ^f-52^SRole ^N1^SPoint ^T^Sy^F-4646622247838445 ^f-45^Sx ^F4681047140290253^f-47 ^t^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2mksRbPgiA ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SWater~`Jet ^SConditions^T ^N1^T ^SType^SICON ^SAndOr^SOR ^SLevel^N1 ^SIcon^STMW:icon:1O2kKxlKHYRA ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^Sn^N2 ^t^SEnabled^B ^SFakeHidden^B ^t^t^t^t^SNumGroups^N12 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^SFrost~`Mage~`2.0 ^^
    I don't know. The one you just linked me is just not good and it still is casting Frostbolt between Flurry and Ice Lance

    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^F4505241259902948 ^f-53^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F-6931396520542643^f-44 ^t^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SName^SRune~`of~`Power ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SCustomTex^S205021 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SCustomTex^S84714 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SCustomTex^S205030 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SCustomTex^S44614 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SCustomTex^S135029 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SCustomTex^S157997 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SCustomTex^S199786 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N1.5 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SCustomTex^S116 ^SEnabled^B ^SFakeHidden^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F6831673221185979 ^f-45^Sx ^F-5365648924882683^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1kz4wbdDEP ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SName^SFlurry ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^SName^SIce~`Lance ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7658599156177091 ^f-48^Sx ^F-6676730181585385^f-51 ^t^SScale^F6455237061640192 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
    This one is still the best one. Just try this one and you will notice a HUGE difference in your DPS compared to your newest one. This one still shows Frostbolt between Flurry and Ice Lance, but it's much better than the one you just listed because the rest of the rotation is flawless.

    Edit:

    DUDE. I think I figured it out. I managed to get the Ice Lance - Flurry - Ice Lance without Frostbolt in between. But now I have run into a problem where Frostbolt isn't showing back up until the Flurry debuff is gone.

    Edit:

    GOT IT! Yay.

    Merry Christmas.

    Code:
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    Last edited by JohnMind101; 10-22-2016 at 10:14 AM.

  10. #294
    Vinshom's Avatar Contributor
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    Originally Posted by nvb9 View Post
    Hi Vinshom,
    Do you have experience with a Fire mage rotation that works really well with chimpeon?
    I have some problems after combustion. When combustion comes up again, it allready casts his fireblast and flame on before combustion is ready...
    Yeah that spell need some serious timing, I will work on fire today with you.

    Originally Posted by JohnMind101 View Post
    I don't know. The one you just linked me is just not good and it still is casting Frostbolt between Flurry and Ice Lance

    Code:
    ^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^F4505241259902948 ^f-53^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F-6931396520542643^f-44 ^t^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SName^SRune~`of~`Power ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SCustomTex^S205021 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SCustomTex^S84714 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SCustomTex^S205030 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SCustomTex^S44614 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SCustomTex^S135029 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SCustomTex^S157997 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SCustomTex^S199786 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N1.5 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SCustomTex^S116 ^SEnabled^B ^SFakeHidden^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F6831673221185979 ^f-45^Sx ^F-5365648924882683^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1kz4wbdDEP ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SName^SFlurry ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^SName^SIce~`Lance ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7658599156177091 ^f-48^Sx ^F-6676730181585385^f-51 ^t^SScale^F6455237061640192 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
    This one is still the best one. Just try this one and you will notice a HUGE difference in your DPS compared to your newest one. This one still shows Frostbolt between Flurry and Ice Lance, but it's much better than the one you just listed because the rest of the rotation is flawless.

    Edit:

    DUDE. I think I figured it out. I managed to get the Ice Lance - Flurry - Ice Lance without Frostbolt in between. But now I have run into a problem where Frostbolt isn't showing back up until the Flurry debuff is gone.

    Edit:

    GOT IT! Yay.

    Merry Christmas.

    Code:
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    I am glad it worked out for you man.

  11. Thanks nvb9 (1 members gave Thanks to Vinshom for this useful post)
  12. #295
    clozer's Avatar Member
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    Using chimpeon right now to level my 3rd alt from 100 to 110. Takes about 2 hours per level but it's completly automatic. I'm loving this tool.

  13. #296
    nvb9's Avatar Private
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    That is very kind of you!

    I'm using this Weak Auras (FIRE MAGE Rotation Addon [Legion v7.03 October 2016] - YouTube) in combination with Ovale (simulationcraft).
    It is very good between the combustion phases. Sadly when the next combustion is coming, DPS spells aren't saved for this phase. When fighting a boss this is a great DPS loss.

  14. #297
    Vinshom's Avatar Contributor
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    I know the last Frost TMW was amazing but this is also another one, now its time to head Fire. I was trying to see my new style works I think it works. I just dont want to head to Fire without making sure things I plan are actually working, there is one problem I dont have a fire weapon and my mage is only lvl 101.
    Last edited by Vinshom; 10-22-2016 at 06:50 PM.

  15. #298
    tnemlec's Avatar Member
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    I'm waiting desperately for a fire one too.

  16. #299
    Vinshom's Avatar Contributor
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    Here is my Fire Mage 1.0, needs a feed back,

    Code:
    ^1^T^SVersion^N81209 ^SNumGroups^N12 ^SGroups^T ^N1^T ^SGUID^STMW:group:1O2_on2y4261 ^SRows^N2 ^SRole^N1 ^SPoint^T ^Sy^N-100.75 ^Sx^F6755451517534208 ^f-51^Spoint ^STOPLEFT^SrelativePoint ^STOPLEFT^t ^SEnabledSpecs^T ^N62^b ^N64^b ^t^SColumns^N6 ^SIcons^T ^N1^T ^SType^Sreactive ^SEnabled^B ^SName^SRune~`of~`Power ^SConditions^T ^N1^T ^SType^SICON ^SPrtsBefore^N1 ^SIcon^STMW:icon:1O2_on3AAmqo ^t^N2^T ^SType^SBUFFSTACKS ^SPrtsAfter^N1 ^SName^SRune~`of~`Power ^t^N3^T ^SType^SSPELLCHARGES ^SAndOr^SOR ^SName^SPhoenix's~`Flames ^SLevel^N2 ^t^Sn^N3 ^t^SGUID^STMW:icon:1O36YxpZtf56 ^SCooldownCheck^B ^SCustomTex^S116011 ^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SName^SCombustion ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2_zS5Gg1KK ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2_zS5I9vVB ^t^N3^T ^SType^SICON ^SName^Scom ^SIcon^STMW:icon:1O2_on3AAmqo ^t^Sn^N3 ^t^SGUID^STMW:icon:1O36Yxq1TVpl ^SCustomTex^S190319 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sreactive ^SEnabled^B ^SName^SPhoenix's~`Flames ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^SIcon^STMW:icon:1O2_on3AAmqo ^t^Sn^N1 ^t^SGUID^STMW:icon:1O36Yxq7IbmD ^SCooldownCheck^B ^SCustomTex^S194466 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O36YxsCiSyN ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S11366 ^SGUID^STMW:icon:1O33ACRB76Fm ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SFlame~`On ^t^N2^T ^SType^SSPELLCD ^SName^SFlame~`On ^t^N3^T ^SType^SICON ^SOperator^S>= ^SName^SCombustion ^SIcon^STMW:icon:1O2_on3AAmqo ^t^Sn^N3 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S205029 ^SGUID^STMW:icon:1O36YxqKOBTu ^t^N6^T ^SType^Scooldown ^SName^SDragon's~`Breath ^SFakeHidden^B ^SGUID^STMW:icon:1O302Ac6_nOY ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O361KoeEbjb ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O339b8VAbVW ^t^N3^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SCombustion ^t^Sn^N3 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S108853 ^SGUID^STMW:icon:1O36YxqYs13D ^t^N8^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SChecked^B ^SOperator^S~|= ^SName^S21633 ^t^N2^T ^SType^SSPELLCD ^SName^S153561 ^t^Sn^N2 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S153561 ^SGUID^STMW:icon:1O33858C_yz= ^t^t^SName^SRotation ^t^N2^T ^SGUID^STMW:group:1O2_qghXONqF ^SPoint^T ^Sy^F5277651518357508 ^f-46^Sx ^F6755858465685500^f-51 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SEnabled^B ^SManaCheck^B ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGETIME ^SName^SRune~`of~`Power ^t^Sn^N1 ^t^SGUID^STMW:icon:1O36YxrZr8Uk ^t^N2^T ^SType^Scooldown ^SName^SCombustion ^SGUID^STMW:icon:1O2_on3AAmqo ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O2_zS5Gg1KK ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SPhoenix's~`Flames ^t^Sn^N1 ^t^SCustomTex^S194466 ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^SFlame~`On ^SGUID^STMW:icon:1O2_zS5I9vVB ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SOff~`Cooldown ^t^N3^T ^SGUID^STMW:group:1O30O3sndHoS ^SPoint^T ^Sy^F-8162776472092677 ^f-47^Sx ^N-2.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O36YxpZtf56 ^N2^STMW:icon:1O36Yxq1TVpl ^N3^STMW:icon:1O302Abwl9Nf ^N4^STMW:icon:1O33ACRB76Fm ^N5^STMW:icon:1O36YxqKOBTu ^N6^STMW:icon:1O302Ac6_nOY ^N7^STMW:icon:1O339b8VAbVW ^t^SEnabled^B ^SGUID^STMW:icon:1O36Yxr_2Pwv ^t^t^t^N4^T ^SGUID^STMW:group:1O33AUjpLVX3 ^SPoint^T ^Sy^N41.75 ^Sx^F4503632913367042 ^f-50^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SRole^N1 ^SEnabledSpecs^T ^N62^b ^N64^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHot~`Streak! 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  17. #300
    nvb9's Avatar Private
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    Hi Vinshom,

    First time playing mage so I'm not the best person to give feedback.

    What I see:
    - Flame On is displayed with 2 fire blasts available
    - The rotation prioritizing is not right I guess. I find this link very helpfull [7.0] Fire mage guide for Legion, by Rinoa - Fire - Altered Time Forums

    Thanks for helping us!

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