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Originally Posted by
snapple38
Anyone else not able to use Chimpeon today? I just logged on and it does not send keys anymore for me.
All fine here. In fact I'm using it as I type
Maybe you need to reset your pixel colours? Has your screen moved or your resolution changed? To test: Create a New configuration. Leave the default Group as it is. Set the Key/Button setting for the associated Action to a key that "presses" an active in-game spell. Start Chimpeon. Does it "press" the key and perform the spell? If it does then it's likely an issue with your pixel colours. Reset them
Last edited by ChimpeonFan; 10-21-2016 at 05:33 PM.
Reason: typos
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Post Thanks / Like - 1 Thanks
snapple38 (1 members gave Thanks to ChimpeonFan for this useful post)
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Member
Originally Posted by
MarkoRapido
All fine here. In fact I'm using it as I type

Maybe you need to reset your pixel colours? Has your screen moved or your resolution changed? To test: Create a New configuration. Leave the default Group as it is. Set the Key/Button setting for the associated Action to a key that "presses" an active in-game spell. Start Chimpeon. Does it press the key? If it does then it's likely an issue with your pixel colours. Reset them

Thanks MarkoRapido, I reset my pixel colors and now it is working perfect again!
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Corporal
Originally Posted by
Vinshom
I have added one logic and I did not see the icon showing, I made a video explaining what I did.
Frostbolt issue - YouTube
Dude the damage I am doing now is un real wow. I am maining a mage lol
I tried to use your latest tell me when. Here are the issues I have found.
- The rotation isn't dumping Fingers of Frost procs before switching the icons to Flurry.
- It's still putting Frostbolt between Flurry and Ice Lance
Still no go =( - YouTube
Edit.
Okay!
So I think I know why Frostbolt icon is showing up between the Ice Lance - Flurry - Ice Lance Combo... It's because after we cast Flurry, it's waiting for the Flurry debuff to pop up on the target
Which doesn't make sense because if that is the case.. Why doesn't that happen during the Flurry - Ice Lance combo?.
Last edited by JohnMind101; 10-21-2016 at 09:28 PM.
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Member
Is there a way to prevent a game window from moving or resizing? Or a way to get it back to the exact same size and position?
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Member
Does anyone have any parses they've obtained while using Chimp in a raid?
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Contributor
Originally Posted by
JohnMind101
I tried to use your latest tell me when. Here are the issues I have found.
- The rotation isn't dumping Fingers of Frost procs before switching the icons to Flurry.
- It's still putting Frostbolt between Flurry and Ice Lance
Still no go =( - YouTube
Edit.
Okay!
So I think I know why Frostbolt icon is showing up between the Ice Lance - Flurry - Ice Lance Combo... It's because after we cast Flurry, it's waiting for the Flurry debuff to pop up on the target
Which doesn't make sense because if that is the case.. Why doesn't that happen during the Flurry - Ice Lance combo?.
Because you have selected abilities instead of ability cast detection, this will detect if flurry is already casted and wont cast Frostbolt
I have spent over 6 hours testing this, so far this is the best I can dps is insane though.
Code:
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^N1^SPoint ^T^Sy^F-4646622247838445 ^f-45^Sx ^F4681047140290253^f-47 ^t^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2mksRbPgiA ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SWater~`Jet ^SConditions^T ^N1^T ^SType^SICON ^SAndOr^SOR ^SLevel^N1 ^SIcon^STMW:icon:1O2kKxlKHYRA ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^Sn^N2 ^t^SEnabled^B ^SFakeHidden^B ^t^t^t^t^SNumGroups^N12 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^SFrost~`Mage~`2.0 ^^
Last edited by Vinshom; 10-22-2016 at 02:47 AM.
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Private
Hi Vinshom,
Do you have experience with a Fire mage rotation that works really well with chimpeon?
I have some problems after combustion. When combustion comes up again, it allready casts his fireblast and flame on before combustion is ready...
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Corporal
Originally Posted by
Vinshom
Because you have selected abilities instead of ability cast detection, this will detect if flurry is already casted and wont cast Frostbolt
I have spent over 6 hours testing this, so far this is the best I can dps is insane though.
Code:
^1^T^SGroups^T ^N1^T ^SPoint^T ^Sy^F7494250853826559 ^f-47^Sx ^F5981328222715895^f-45 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SRows^N5 ^SRole^N1 ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2Ns0O=xlaN ^SColumns^N1 ^SName^SBuffs ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SBrain~`Freeze ^SGUID^STMW:icon:1O2OANiaTpbW ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SGUID^STMW:icon:1O2kKxlKHYRA ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SIcicles ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANiaTpbW ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O2kKxlKHYRA ^t^Sn^N2 ^t^SGUID^STMW:icon:1O2kKxlUYNyj ^SCustomTex^S44614 ^SFakeHidden^B ^SEnabled^B ^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N2^T ^SScale^F7205776154165230 ^f-52^SPoint ^T^Sy^F-5541481637684324 ^f-47^Sx ^F6676832474775201^f-64 ^SrelativeTo^STMW:group:1O2NtGjAFVov ^t^SLocked^B ^SEnabledSpecs^T ^N63^b ^N62^b ^t^SGUID^STMW:group:1NcnUBaIl4W3 ^SColumns^N1 ^SName^SArtifact~`CD ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^Spet ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SITEMEQUIPPED ^SName^S128862 ^t^Sn^N1 ^t^SName^S214634 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N10^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N3^T ^SPoint^T ^Sy^F8233164543623164 ^f-47^Sx ^N3.4999520778656^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SRole^N1 ^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2NstJ_tkW= ^SColumns^N14 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SIce~`Lance ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2OANkJ_34g ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SPrtsBefore^N1 ^SIcon^STMW:icon:1O2OANkAq7k= ^t^N3^T ^SType^SBUFFDUR 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^SType^SSPELLCD ^SOperator^S> ^SName^SWater~`Jet ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OCd7z4N23 ^SFakeHidden^B ^t^N9^T ^SType^Scooldown ^SName^SIce~`Nova ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SIce~`Nova ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SWater~`Jet ^t^Sn^N3 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OCcGzm26= ^SFakeHidden^B ^t^N10^T ^SType^Scooldown ^SName^SRay~`of~`Frost ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2PVR3l9S8I ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SLevel^N1 ^SIcon^STMW:icon:1O2PVR3l9S8I ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2ml4vc9NuX ^SFakeHidden^B ^t^N11^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SEnabled^B ^SGUID^STMW:icon:1O2PGlWC_zjo ^SFakeHidden^B ^t^N12^T ^SType^Scooldown ^SName^SFrostbolt ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2OANlNVdAO ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O2mVrkJb8l8 ^SFakeHidden^B ^t^t^SName^SAbiities ^t^N4^T ^SRole^N1 ^SPoint^T ^Sy^F-8373876262174724 ^f-47^Sx ^F-4504561700044800^f-51 ^t^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2NtGjAFVov ^SColumns^N1 ^SName^SMeta ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O2PGlWC_zjo ^N2^STMW:icon:1O2PWDvc9SlP ^N3^STMW:icon:1O2PVR1VoVfd ^N4^STMW:icon:1O2PX4NYYhQW ^N5^STMW:icon:1O2PWX2T7gdg ^N6^STMW:icon:1O2OCcGsdmGD ^N7^STMW:icon:1O2OCd7z4N23 ^N8^STMW:icon:1O2OCd7z4N23 ^N9^STMW:icon:1O2OCcGzm26= ^N10^STMW:icon:1O2ml4vc9NuX ^N11^STMW:icon:1O2mVrkJb8l8 ^t^SEnabled^B ^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N5^T ^SGUID^STMW:group:1O2N_hEcqaHx ^SScale^N1.0011 ^SPoint^T ^Sy^N-78.380568426583 ^Sx^F8853708336720570 ^f-47^Spoint ^STOPLEFT^SrelativePoint ^STOPLEFT^SrelativeTo ^STMW:group:1O2Ns0O=xlaN^t ^SLocked^B ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OANkAq7k= ^t^N2^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O2OANkJ_34g ^t^N3^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N3 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^t^N4^T ^SType^Sbuff ^SName^SFingers~`of~`Frost ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N4 ^SName^SFingers~`of~`Frost ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SFinger~`of~`Frost~`Stacks ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N3.3 ^t^t^t^N6^T ^SPoint^T ^Sy^F-6672806936178394 ^f-52^Sx ^F8478605757311670^f-47 ^Spoint^SLEFT ^SrelativePoint^SLEFT 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^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2OYZ1Dbprn ^SColumns^N12 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSPELL_AURA_APPLIED^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SRune~`of~`Power ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N10 ^SName^SRay~`of~`Frost ^SSourceUnit^Splayer ^SEnabled^B ^SGUID^STMW:icon:1O2PVR3l9S8I ^SFakeHidden^B ^t^N3^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFrost~`Bomb ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SEnabled^B ^SGUID^STMW:icon:1O2PFyHEMY1H ^SFakeHidden^B ^t^N5^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N3 ^SName^SFrozen~`Touch ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SName^SFrostbolt ^SSourceUnit^Splayer ^SEnabled^B 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^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SGoblin^B ^t^t^Sn^N1 ^t^SName^S69070 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^STroll^B ^t^t^Sn^N1 ^t^SName^S173239 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SScourge^B ^t^t^Sn^N1 ^t^SName^S7744 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SOrc^B ^t^t^Sn^N1 ^t^SName^S33702 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SUNITRACE ^SBitFlags^T ^SPandaren^B ^t^t^Sn^N1 ^t^SName^S107079 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N9^T ^SScale^F7205776154165230 ^f-52^SPoint ^T^Sy^F-5211675959857712 ^f-46^Sx ^F-5627869448159725^f-52 ^SrelativeTo^STMW:group:1O2NtGjAFVov ^t^SLocked^B ^SEnabledSpecs^T ^N63^b ^N62^b ^t^SGUID^STMW:group:1O2QGVvpOy6H ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SName^S12472 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^t^t^t^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SALIVE ^SUnit^Starget ^t^N4^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N4 ^t^t^N10^T ^SPoint^T ^Sy^F5132493334584768 ^f-47^Sx ^F4648490066274358^f-50 ^SrelativeTo^STMW:group:1O2NtGjAFVov ^t^SScale^F6545222532071413 ^f-52^SLocked ^B^SEnabledSpecs ^T^N63^b ^N62^b ^t^SGUID^STMW:group:1NcnKHO1JK0x ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22447 ^t^Sn^N1 ^t^SCustomTex^S1463 ^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S21632 ^t^Sn^N1 ^t^SCustomTex^SThermal~`Void ^SEnabled^B ^t^N3^T ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22446 ^t^Sn^N1 ^t^SName^S108839 ^SStates^T ^N2^T ^SAlpha^N0.5 ^t^N102^T ^SAlpha^N0.5 ^t^t^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22469 ^t^Sn^N1 ^t^SCustomTex^S56377 ^SEnabled^B ^t^t^SName^SFrost~`CDs ^t^N11^T ^SGUID^STMW:group:1O2QL2byn8Bp ^SScale^F5554378945593362 ^f-52^SRole ^N1^SPoint ^T^Sy^F-9000642578623452 ^f-45^SrelativeTo ^STMW:group:1O2NtGjAFVov^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5605823221136217^f-45 ^t^SEnabledSpecs^T ^N62^b ^N63^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SIce~`Barrier ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SIce~`Barrier ^t^Sn^N1 ^t^SEnabled^B ^t^t^t^N12^T ^SScale^F6905531633500164 ^f-52^SRole ^N1^SPoint ^T^Sy^F-4646622247838445 ^f-45^Sx ^F4681047140290253^f-47 ^t^SLocked^B ^SEnabledSpecs^T ^N62^b ^N63^b ^t^SGUID^STMW:group:1O2mksRbPgiA ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SWater~`Jet ^SConditions^T ^N1^T ^SType^SICON ^SAndOr^SOR ^SLevel^N1 ^SIcon^STMW:icon:1O2kKxlKHYRA ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O2OYZ1neD=Y ^t^Sn^N2 ^t^SEnabled^B ^SFakeHidden^B ^t^t^t^t^SNumGroups^N12 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^SFrost~`Mage~`2.0 ^^
I don't know. The one you just linked me is just not good and it still is casting Frostbolt between Flurry and Ice Lance
Code:
^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^F4505241259902948 ^f-53^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F-6931396520542643^f-44 ^t^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SName^SRune~`of~`Power ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SCustomTex^S205021 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SCustomTex^S84714 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SCustomTex^S205030 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SCustomTex^S44614 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SCustomTex^S135029 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SCustomTex^S157997 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SCustomTex^S199786 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N1.5 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SCustomTex^S116 ^SEnabled^B ^SFakeHidden^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F6831673221185979 ^f-45^Sx ^F-5365648924882683^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1kz4wbdDEP ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SName^SFlurry ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^SName^SIce~`Lance ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7658599156177091 ^f-48^Sx ^F-6676730181585385^f-51 ^t^SScale^F6455237061640192 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
This one is still the best one. Just try this one and you will notice a HUGE difference in your DPS compared to your newest one. This one still shows Frostbolt between Flurry and Ice Lance, but it's much better than the one you just listed because the rest of the rotation is flawless.
Edit:
DUDE. I think I figured it out. I managed to get the Ice Lance - Flurry - Ice Lance without Frostbolt in between. But now I have run into a problem where Frostbolt isn't showing back up until the Flurry debuff is gone.
Edit:
GOT IT! Yay.
Merry Christmas.
Code:
^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^N0.50018225782355 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^F-6931396520542648 ^f-44^t ^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SGUID^STMW:icon:1O1kz4wKk4na ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SManaCheck^B ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^SCustomTex^S205021 ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^SCustomTex^S112948 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S84714 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^SCustomTex^S205030 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S44614 ^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^S44544 ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SName^S228358 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N2 ^t^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SUnit^Sp ^SOperator^S< ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^SCustomTex^S135029 ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^SCustomTex^S157997 ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^SCustomTex^S199786 ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N0.6 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N1 ^t^SCustomTex^S116 ^SFakeHidden^B ^SEnabled^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SScale^F5404319767592961 ^f-53^SPoint ^T^Sy^N194.16783121602 ^Sx^F-5365648924882682 ^f-43^t ^SColumns^N6 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N1 ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O1kz4wbdDEP ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N1 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SScale^F6455237061640197 ^f-50^SPoint ^T^Sy^F7658599156177084 ^f-48^Sx ^F-6676730181585388^f-51 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore~`3 ^^
Last edited by JohnMind101; 10-22-2016 at 10:14 AM.
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Contributor
Originally Posted by
nvb9
Hi Vinshom,
Do you have experience with a Fire mage rotation that works really well with chimpeon?
I have some problems after combustion. When combustion comes up again, it allready casts his fireblast and flame on before combustion is ready...
Yeah that spell need some serious timing, I will work on fire today with you.
Originally Posted by
JohnMind101
I don't know. The one you just linked me is just not good and it still is casting Frostbolt between Flurry and Ice Lance
Code:
^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^F4505241259902948 ^f-53^SrelativeTo ^STMW:group:1O1z17OJ0kkn^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F-6931396520542643^f-44 ^t^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SGUID^STMW:icon:1O1kz4wKk4na ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SName^SRune~`of~`Power ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SCustomTex^S205021 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SCustomTex^S84714 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SCustomTex^S205030 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SCustomTex^S44614 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N2 ^SName^S44544 ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S> ^SUnit^Starget ^SLevel^N0.5 ^SName^S228358 ^SAndOr^SOR ^t^N3^T ^SType^SICON ^SAndOr^SOR ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N3 ^t^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SCustomTex^S135029 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SUnit^Sp ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SCustomTex^S157997 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SCustomTex^S199786 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SCustomTex^S30455 ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N1.5 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SCustomTex^S116 ^SEnabled^B ^SFakeHidden^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SPoint^T ^Sy^F6831673221185979 ^f-45^Sx ^F-5365648924882683^f-43 ^t^SScale^F5404319767592961 ^f-53^SColumns ^N6^SIcons ^T^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1kz4wbdDEP ^SEnabled^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SName^SFlurry ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N2 ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SSourceUnit^Splayer ^SEnabled^B ^SFakeHidden^B ^SName^SIce~`Lance ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SPoint^T ^Sy^F7658599156177091 ^f-48^Sx ^F-6676730181585385^f-51 ^t^SScale^F6455237061640192 ^f-50^SColumns ^N1^SIcons ^T^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore ^^
This one is still the best one. Just try this one and you will notice a HUGE difference in your DPS compared to your newest one. This one still shows Frostbolt between Flurry and Ice Lance, but it's much better than the one you just listed because the rest of the rotation is flawless.
Edit:
DUDE. I think I figured it out. I managed to get the Ice Lance - Flurry - Ice Lance without Frostbolt in between. But now I have run into a problem where Frostbolt isn't showing back up until the Flurry debuff is gone.
Edit:
GOT IT! Yay.
Merry Christmas.
Code:
^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1O1ko2VxL4Nw ^SPoint^T ^Sy^N0.50018225782355 ^SrelativeTo^STMW:group:1O1z17OJ0kkn ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^F-6931396520542648 ^f-44^t ^SColumns^N13 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SGUID^STMW:icon:1O1kz4wKk4na ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^t^N2^T ^SType^SSPELLCD ^SName^SRune~`of~`Power ^t^Sn^N2 ^t^SManaCheck^B ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3TcWVWM9 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22457 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S116014 ^t^N3^T ^SType^SSPELLCD ^SName^S205021 ^t^Sn^N3 ^t^SCustomTex^S205021 ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o2uv_ugm7 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22454 ^t^N2^T ^SType^SBUFFSTACKS ^SOperator^S>= ^SLevel^N2 ^SName^S44544 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^S112948 ^t^Sn^N3 ^t^SCustomTex^S112948 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3Yh3ziYa ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S84714 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S84714 ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3cj1sdb3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S22466 ^t^N2^T ^SType^SSPELLCD ^SName^S205030 ^t^N3^T ^SType^SBUFFSTACKS ^SName^S44544 ^t^Sn^N3 ^t^SCustomTex^S205030 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o40oGP2n1 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^S190446 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S44544 ^t^Sn^N2 ^t^SCustomTex^S44614 ^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SGUID^STMW:icon:1NclKPUGQ9v6 ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SOperator^S> ^SName^S44544 ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SName^S228358 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N2 ^t^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SGUID^STMW:icon:1O1lQ0cCYu98 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SUnit^Sp ^SOperator^S< ^SLevel^N45 ^SName^SFrozen~`Orb ^t^N2^T ^SType^SBUFFSTACKS ^SName^SFingers~`of~`Frost ^t^N3^T ^SType^SEXISTS ^SUnit^Spet ^t^N4^T ^SType^SSPELLCD ^SName^SWater~`Jet ^t^Sn^N4 ^t^SCustomTex^S135029 ^SFakeHidden^B ^t^N9^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o435N6roj ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22452 ^t^N2^T ^SType^SSPELLCD ^SName^S157997 ^t^Sn^N2 ^t^SCustomTex^S157997 ^SFakeHidden^B ^t^N10^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o47TXcl=_ ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SOperator^S~|= ^SName^S22309 ^t^N2^T ^SType^SSPELLCD ^SName^S199786 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S205473 ^t^Sn^N3 ^t^SCustomTex^S199786 ^SFakeHidden^B ^t^N11^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o3jtfVzkU ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N1 ^SName^SFingers~`of~`Frost ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SLevel^N21.5 ^SName^SWater~`Jet ^t^N3^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N0.6 ^SName^SFingers~`of~`Frost ^t^Sn^N3 ^t^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^N12^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O1o4AJFvXfZ ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1kz4wbdDEP ^t^Sn^N1 ^t^SCustomTex^S116 ^SFakeHidden^B ^SEnabled^B ^t^t^t^N2^T ^SGUID^STMW:group:1O1lTCZzxFKO ^SScale^F5404319767592961 ^f-53^SPoint ^T^Sy^N194.16783121602 ^Sx^F-5365648924882682 ^f-43^t ^SColumns^N6 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N1 ^SName^SFlurry ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O1lTCZons30 ^t^Sn^N1 ^t^SEnabled^B ^SGUID^STMW:icon:1O1kz4wbdDEP ^SFakeHidden^B ^t^N2^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SType^Scleu ^SCLEUDur^N1 ^SName^SIce~`Lance ^SSourceUnit^Splayer ^SGUID^STMW:icon:1O1lTCZons30 ^SCustomTex^S30455 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SCast~`After ^t^N3^T ^SGUID^STMW:group:1O1l=3OqwnKT ^SPoint^T ^Sy^F-5805411730980861 ^f-46^Sx ^N-4.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O1kz4wKk4na ^N2^STMW:icon:1O1o3TcWVWM9 ^N3^STMW:icon:1O1o2uv_ugm7 ^N4^STMW:icon:1O1o3Yh3ziYa ^N5^STMW:icon:1O1o3cj1sdb3 ^N6^STMW:icon:1NclKPUGQ9v6 ^N7^STMW:icon:1O1o40oGP2n1 ^N8^STMW:icon:1O1o3jtfVzkU ^N9^STMW:icon:1O1lQ0cCYu98 ^N10^STMW:icon:1O1o435N6roj ^N11^STMW:icon:1O1o47TXcl=_ ^N12^STMW:icon:1O1o4AJFvXfZ ^t^SEnabled^B ^t^t^SName^SRotation ^t^N4^T ^SGUID^STMW:group:1O1z17OJ0kkn ^SScale^F6455237061640197 ^f-50^SPoint ^T^Sy^F7658599156177084 ^f-48^Sx ^F-6676730181585388^f-51 ^t^SColumns^N1 ^SIcons^T ^N1^T ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAnchor ^t^t^SNumGroups^N4 ^SVersion^N81209 ^t^N81209^S~`~| ^Sprofile^Sownedcore~`3 ^^
I am glad it worked out for you man.
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Post Thanks / Like - 1 Thanks
nvb9 (1 members gave Thanks to Vinshom for this useful post)
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Member
Using chimpeon right now to level my 3rd alt from 100 to 110. Takes about 2 hours per level but it's completly automatic. I'm loving this tool.
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Private
That is very kind of you!
I'm using this Weak Auras (FIRE MAGE Rotation Addon [Legion v7.03 October 2016] - YouTube) in combination with Ovale (simulationcraft).
It is very good between the combustion phases. Sadly when the next combustion is coming, DPS spells aren't saved for this phase. When fighting a boss this is a great DPS loss.
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Contributor
I know the last Frost TMW was amazing but this is also another one, now its time to head Fire. I was trying to see my new style works I think it works. I just dont want to head to Fire without making sure things I plan are actually working, there is one problem I dont have a fire weapon and my mage is only lvl 101.
Last edited by Vinshom; 10-22-2016 at 06:50 PM.
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Member
I'm waiting desperately for a fire one too.
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Contributor
Here is my Fire Mage 1.0, needs a feed back,
Code:
^1^T^SVersion^N81209 ^SNumGroups^N12 ^SGroups^T ^N1^T ^SGUID^STMW:group:1O2_on2y4261 ^SRows^N2 ^SRole^N1 ^SPoint^T ^Sy^N-100.75 ^Sx^F6755451517534208 ^f-51^Spoint ^STOPLEFT^SrelativePoint ^STOPLEFT^t ^SEnabledSpecs^T ^N62^b ^N64^b ^t^SColumns^N6 ^SIcons^T ^N1^T ^SType^Sreactive ^SEnabled^B ^SName^SRune~`of~`Power ^SConditions^T ^N1^T ^SType^SICON ^SPrtsBefore^N1 ^SIcon^STMW:icon:1O2_on3AAmqo ^t^N2^T ^SType^SBUFFSTACKS ^SPrtsAfter^N1 ^SName^SRune~`of~`Power ^t^N3^T ^SType^SSPELLCHARGES ^SAndOr^SOR ^SName^SPhoenix's~`Flames ^SLevel^N2 ^t^Sn^N3 ^t^SGUID^STMW:icon:1O36YxpZtf56 ^SCooldownCheck^B ^SCustomTex^S116011 ^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SName^SCombustion ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O2_zS5Gg1KK ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1O2_zS5I9vVB ^t^N3^T ^SType^SICON ^SName^Scom ^SIcon^STMW:icon:1O2_on3AAmqo ^t^Sn^N3 ^t^SGUID^STMW:icon:1O36Yxq1TVpl ^SCustomTex^S190319 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sreactive ^SEnabled^B ^SName^SPhoenix's~`Flames ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SRune~`of~`Power ^SIcon^STMW:icon:1O2_on3AAmqo ^t^Sn^N1 ^t^SGUID^STMW:icon:1O36Yxq7IbmD ^SCooldownCheck^B ^SCustomTex^S194466 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O36YxsCiSyN ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S11366 ^SGUID^STMW:icon:1O33ACRB76Fm ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SFlame~`On ^t^N2^T ^SType^SSPELLCD ^SName^SFlame~`On ^t^N3^T ^SType^SICON ^SOperator^S>= ^SName^SCombustion ^SIcon^STMW:icon:1O2_on3AAmqo ^t^Sn^N3 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S205029 ^SGUID^STMW:icon:1O36YxqKOBTu ^t^N6^T ^SType^Scooldown ^SName^SDragon's~`Breath ^SFakeHidden^B ^SGUID^STMW:icon:1O302Ac6_nOY ^SEnabled^B ^t^N7^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1O361KoeEbjb ^t^N2^T ^SType^SICON ^SIcon^STMW:icon:1O339b8VAbVW ^t^N3^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SCombustion ^t^Sn^N3 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S108853 ^SGUID^STMW:icon:1O36YxqYs13D ^t^N8^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SChecked^B ^SOperator^S~|= ^SName^S21633 ^t^N2^T ^SType^SSPELLCD ^SName^S153561 ^t^Sn^N2 ^t^SEnabled^B ^SFakeHidden^B ^SCustomTex^S153561 ^SGUID^STMW:icon:1O33858C_yz= ^t^t^SName^SRotation ^t^N2^T ^SGUID^STMW:group:1O2_qghXONqF ^SPoint^T ^Sy^F5277651518357508 ^f-46^Sx ^F6755858465685500^f-51 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SIcons^T ^N1^T ^SType^Scooldown ^SName^SRune~`of~`Power ^SEnabled^B ^SManaCheck^B ^SStates^T ^N4^T ^SAlpha^N0 ^t^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGETIME ^SName^SRune~`of~`Power ^t^Sn^N1 ^t^SGUID^STMW:icon:1O36YxrZr8Uk ^t^N2^T ^SType^Scooldown ^SName^SCombustion ^SGUID^STMW:icon:1O2_on3AAmqo ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SGUID^STMW:icon:1O2_zS5Gg1KK ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SLevel^N2 ^SName^SPhoenix's~`Flames ^t^Sn^N1 ^t^SCustomTex^S194466 ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^SFlame~`On ^SGUID^STMW:icon:1O2_zS5I9vVB ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SOff~`Cooldown ^t^N3^T ^SGUID^STMW:group:1O30O3sndHoS ^SPoint^T ^Sy^F-8162776472092677 ^f-47^Sx ^N-2.5001220703125^t ^SLocked^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1O36YxpZtf56 ^N2^STMW:icon:1O36Yxq1TVpl ^N3^STMW:icon:1O302Abwl9Nf ^N4^STMW:icon:1O33ACRB76Fm ^N5^STMW:icon:1O36YxqKOBTu ^N6^STMW:icon:1O302Ac6_nOY ^N7^STMW:icon:1O339b8VAbVW ^t^SEnabled^B ^SGUID^STMW:icon:1O36Yxr_2Pwv ^t^t^t^N4^T ^SGUID^STMW:group:1O33AUjpLVX3 ^SPoint^T ^Sy^N41.75 ^Sx^F4503632913367042 ^f-50^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SRole^N1 ^SEnabledSpecs^T ^N62^b ^N64^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHot~`Streak! 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Hi Vinshom,
First time playing mage so I'm not the best person to give feedback.
What I see:
- Flame On is displayed with 2 fire blasts available
- The rotation prioritizing is not right I guess. I find this link very helpfull [7.0] Fire mage guide for Legion, by Rinoa - Fire - Altered Time Forums
Thanks for helping us!