Necrobot - sniping | egghatch | gpx | lure | incense | & more menu

User Tag List

Page 15 of 282 FirstFirst ... 11121314151617181965115 ... LastLast
Results 211 to 225 of 4221
  1. #211
    dawnera's Avatar Member
    Reputation
    4
    Join Date
    Jun 2013
    Posts
    32
    Thanks G/R
    3/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Why is this occurring? No Pokémon at all. Just Poké Stops.

    Necrobot - sniping | egghatch | gpx | lure | incense | & more-5e8bf0c48f-jpg

    Necrobot - sniping | egghatch | gpx | lure | incense | & more
  2. #212
    MonsterMMORPG's Avatar Active Member
    Reputation
    71
    Join Date
    Jun 2012
    Posts
    461
    Thanks G/R
    44/48
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dawnera View Post
    Why is this occurring? No Pokémon at all. Just Poké Stops.

    Necrobot - sniping | egghatch | gpx | lure | incense | & more-5e8bf0c48f-jpg
    unfortunately pokemon scan function needs improvement

    it can not find lure pokemon or doesnt scan entire radar range to move there

  3. #213
    dawnera's Avatar Member
    Reputation
    4
    Join Date
    Jun 2013
    Posts
    32
    Thanks G/R
    3/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by MonsterMMORPG View Post
    unfortunately pokemon scan function needs improvement

    it can not find lure pokemon or doesnt scan entire radar range to move there
    I see D:

    It's fine though. Will get to level 30 one way or another 8D

  4. #214
    shadowht's Avatar Member CoreCoins Purchaser
    Reputation
    6
    Join Date
    Jun 2012
    Posts
    113
    Thanks G/R
    44/4
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    are you guys able to transfer with this new version?

  5. #215
    Trip_Machine's Avatar Member
    Reputation
    1
    Join Date
    Jul 2016
    Posts
    16
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Does it still get Google auth problems after a short time? Is there no way for it to run overnight for Google users?

  6. #216
    Merudo's Avatar Sergeant
    Reputation
    27
    Join Date
    Jul 2016
    Posts
    35
    Thanks G/R
    0/25
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Inny View Post
    Here's another mod:

    Upgrade Pokéball type if possible, when capture probability is < 20%
    Logic.cs 111:
    Code:
                            //Throw berry if we can
                            await UseBerry(pokemon.EncounterId, pokemon.SpawnpointId);
                            // Upgrade Pokeball if < 20% cap chance
                            if (encounterPokemonResponse?.CaptureProbability.CaptureProbability_.First() < 0.20) {
                                if (pokeball == MiscEnums.Item.ITEM_POKE_BALL) pokeball = MiscEnums.Item.ITEM_GREAT_BALL;
                                else if (pokeball == MiscEnums.Item.ITEM_GREAT_BALL) pokeball = MiscEnums.Item.ITEM_ULTRA_BALL;
                                else if (pokeball == MiscEnums.Item.ITEM_ULTRA_BALL) pokeball = MiscEnums.Item.ITEM_MASTER_BALL;
                            }
    Not bad, but does it try to use a higher quality ball even if none exist?

  7. #217
    grapedrankdawg's Avatar Banned
    Reputation
    4
    Join Date
    Jul 2016
    Posts
    24
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Shops View Post
    What kind of xp a hr our you guys getting with this?
    60k exp per hour without lucky eggs.

  8. #218
    winterfall500's Avatar Member
    Reputation
    3
    Join Date
    Jul 2016
    Posts
    62
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    How to use this the basic way:
    1. Download a fresh one https://github.com/FeroxRev/Pokemon-Go-Rocket-API
    1.1. Check if your zip file is "Blocked" if it is "Unblock it"
    1.2. Unzip

    2: Open the SLN file
    2.1. Right click "PokemonGo.RocketAPI.Console" and Click Set as StartUp Project

    3. If you wanna change the Latitude and Longitude go to UserSettings.settings under "PokemonGo.RocketAPI.Console" and there you can edit it including the Auth type and Ptc Username/Password and Right click "PokemonGo.RocketAPI.Console" then Rebuild it

    4. If you don't wanna evolve your pokemons and save it for later go to Logic.Cs under "PokemonGo.RocketAPI.Logic" and delete the following:

    Code:
    await EvolveAllPokemonWithEnoughCandy();
    and
    Code:
            private async Task EvolveAllPokemonWithEnoughCandy()
            {
                var pokemonToEvolve = await _inventory.GetPokemonToEvolve();
                foreach (var pokemon in pokemonToEvolve)
                {
                    var evolvePokemonOutProto = await _client.EvolvePokemon((ulong)pokemon.Id);
    
                    if (evolvePokemonOutProto.Result == EvolvePokemonOut.Types.EvolvePokemonStatus.PokemonEvolvedSuccess)
                        Logger.Write($"Evolved {pokemon.PokemonId} successfully for {evolvePokemonOutProto.ExpAwarded}xp", LogLevel.Info);
                    else
                            Logger.Write($"Failed to evolve {pokemon.PokemonId}. EvolvePokemonOutProto.Result was {evolvePokemonOutProto.Result}, stopping evolving {pokemon.PokemonId}", LogLevel.Info);
                        
    
                    await Task.Delay(3000);
                }
            }
    5. Right Click PokemonGo.RocketAPI.Console and PokemonGo.RocketAPI.Logic
    5.5 Click Rebuild

    6. Ctrl + F5
    Last edited by winterfall500; 07-21-2016 at 07:48 PM.

  9. Thanks Elytius (1 members gave Thanks to winterfall500 for this useful post)
  10. #219
    daastaman's Avatar Member
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    33
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Why am I getting errors compiling it? Anybody else?

  11. #220
    Mew351's Avatar Site Donator CoreCoins Purchaser
    Reputation
    13
    Join Date
    Oct 2013
    Posts
    85
    Thanks G/R
    38/12
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by winterfall500 View Post
    How to use this the basic way:
    1. Download a fresh one https://github.com/FeroxRev/Pokemon-Go-Rocket-API
    1.1. Check if your zip file is "Blocked" if it is "Unblock it"
    1.2. Unzip

    2: Open the SLN file
    2.1. Right click "PokemonGo.RocketAPI.Console" and Click Set as StartUp Project

    3. If you wanna change the Latitude and Longitude go to UserSettings.settings under "PokemonGo.RocketAPI.Console" and there you can edit it including the Auth type and Ptc Username/Password and Right click "PokemonGo.RocketAPI.Console" then Rebuild it

    4. If you don't wanna evolve your pokemons and save it for later go to Logic.Cs under "PokemonGo.RocketAPI.Logic" and delete the following:

    Code:
    await EvolveAllPokemonWithEnoughCandy();
    and
    Code:
            private async Task EvolveAllPokemonWithEnoughCandy()
            {
                var pokemonToEvolve = await _inventory.GetPokemonToEvolve();
                foreach (var pokemon in pokemonToEvolve)
                {
                    var evolvePokemonOutProto = await _client.EvolvePokemon((ulong)pokemon.Id);
    
                    if (evolvePokemonOutProto.Result == EvolvePokemonOut.Types.EvolvePokemonStatus.PokemonEvolvedSuccess)
                        Logger.Write($"Evolved {pokemon.PokemonId} successfully for {evolvePokemonOutProto.ExpAwarded}xp", LogLevel.Info);
                    else
                            Logger.Write($"Failed to evolve {pokemon.PokemonId}. EvolvePokemonOutProto.Result was {evolvePokemonOutProto.Result}, stopping evolving {pokemon.PokemonId}", LogLevel.Info);
                        
    
                    await Task.Delay(3000);
                }
            }
    5. Right Click PokemonGo.RocketAPI.Console and PokemonGo.RocketAPI.Logic
    5.5 Click Rebuild

    6. Ctrl + F5
    I get a bunch of errors

  12. #221
    xogonjai's Avatar Member
    Reputation
    2
    Join Date
    Jun 2012
    Posts
    23
    Thanks G/R
    4/1
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    http://www.filedropper.com/1_195
    if any1 still having problem i uploaded mine.
    setting
    Transfer all but the 3 highest cp each pokemon
    all potion/revive get delete
    .20% use berry
    no evolve
    not sure but i think i add 1k+ cp dont get transfer

  13. #222
    winterfall500's Avatar Member
    Reputation
    3
    Join Date
    Jul 2016
    Posts
    62
    Thanks G/R
    1/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Mew351 View Post
    I get a bunch of errors
    did you set it as startup project? I got that error earlier and I rebuild the whole project and set the Console as Startup project and it's gone

  14. #223
    Mew351's Avatar Site Donator CoreCoins Purchaser
    Reputation
    13
    Join Date
    Oct 2013
    Posts
    85
    Thanks G/R
    38/12
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by winterfall500 View Post
    did you set it as startup project? I got that error earlier and I rebuild the whole project and set the Console as Startup project and it's gone
    Yes obviously. Otherwise it wouldn't compile (afaik)
    I'll try deleting and redownloading

  15. #224
    keni2008's Avatar Member
    Reputation
    1
    Join Date
    Jul 2016
    Posts
    2
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    how to setup transfer by cp level?

  16. #225
    Mew351's Avatar Site Donator CoreCoins Purchaser
    Reputation
    13
    Join Date
    Oct 2013
    Posts
    85
    Thanks G/R
    38/12
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by winterfall500 View Post
    did you set it as startup project? I got that error earlier and I rebuild the whole project and set the Console as Startup project and it's gone
    Nope, still happens.

Similar Threads

  1. Necrobot & Sniping problem.
    By victornoleto in forum Pokemon GO Hacks|Cheats
    Replies: 5
    Last Post: 08-26-2016, 05:54 AM
  2. [Release] PokeMobBot - sniping | egghatch | gpx | lure | incense | & more
    By DurtyFree in forum Pokemon GO Hacks|Cheats
    Replies: 175
    Last Post: 07-31-2016, 03:16 PM
  3. [Release] [»»] NecroBOT Discord Channel (Live) [««] (Pokemon coordinates, support & more!)
    By LennoxAli in forum Pokemon GO Hacks|Cheats
    Replies: 2
    Last Post: 07-31-2016, 11:48 AM
  4. [Release] Necrobot.io - sniping | egghatch | gpx | lure | incense | & more
    By nonm in forum Pokemon GO Hacks|Cheats
    Replies: 43
    Last Post: 07-31-2016, 11:43 AM
  5. [Question] Necrobot sniping
    By xswayer in forum Pokemon GO Chat
    Replies: 1
    Last Post: 07-31-2016, 10:25 AM
All times are GMT -5. The time now is 03:34 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search