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  1. #1636
    ptmazkirut's Avatar Member
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    its normaly??
    C# Bot for Farming Pokestops & Catching Pokemon-png

    C# Bot for Farming Pokestops & Catching Pokemon
  2. #1637
    sed-'s Avatar ★ Elder ★
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    [QUOTE=user751140;3462129]
    Originally Posted by Jelle86 View Post

    Do you mean set as startup?

    Yes i've followed the instruction exactly..

    Do i have to actually set the correct gmail login info?
    "Do i have to actually set the correct gmail login info?" how else would it log in and catch pokemon lol

  3. #1638
    thaiguy50's Avatar Member
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    Originally Posted by Zongfoo View Post
    Just remember everyone... It's releasing in japan today/tomorrow. So the servers are going to be raped this week. You thought it was bad when Canada joined??? Just wait till one of the highest population densities joins.
    I lived in Osaka for 5 years, people will be going nuts....NUTS....rip servers.

  4. Thanks Mew351 (1 members gave Thanks to thaiguy50 for this useful post)
  5. #1639
    Marlb0ro's Avatar Member
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    Originally Posted by Zongfoo View Post
    Just remember everyone... It's releasing in japan today/tomorrow. So the servers are going to be raped this week. You thought it was bad when Canada joined??? Just wait till one of the highest population densities joins.
    wont they add more servers when they release it to new countrys? i thout that why it take them so long to release each country

  6. #1640
    xdanielx98's Avatar Member
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    [QUOTE=user751140;3462129]
    Originally Posted by Jelle86 View Post

    Do you mean set as startup?

    Yes i've followed the instruction exactly..

    Do i have to actually set the correct gmail login info?
    Nah why would you have to login to anything, after all every time I login to the game in my phone I just makeup whatever I want and hope for the best for hours!

  7. #1641
    KefkaBot's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by ptmazkirut View Post
    its normaly??
    C# Bot for Farming Pokestops & Catching Pokemon-png
    I feel like no one should be allowed to post in this thread while the servers are screwed.

    Try again later bud..

  8. #1642
    TheIEnd's Avatar Member CoreCoins Purchaser Authenticator enabled
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    are the servers down? or is the bot out of date due to the update?

  9. #1643
    neF4ST's Avatar Master Sergeant
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    Tried different forks and all I get is this:
    Is that a server issue?

  10. #1644
    ptmazkirut's Avatar Member
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    Originally Posted by user751140 View Post
    sry complete newb with visual studio. But it seems like i'm getting error just by hitting the Ctrl + F5

    can you give me link to this? thanks!!

  11. #1645
    KefkaBot's Avatar Contributor CoreCoins Purchaser
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    *flips table*

  12. Thanks hardell (1 members gave Thanks to KefkaBot for this useful post)
  13. #1646
    uploader619's Avatar Knight
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    Originally Posted by Zongfoo View Post
    Just remember everyone... It's releasing in japan today/tomorrow. So the servers are going to be raped this week. You thought it was bad when Canada joined??? Just wait till one of the highest population densities joins.
    but i thought japan has low population so does not matter if every people there starts playing?

  14. #1647
    chancity's Avatar Legendary
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    TOO USE DIFFERENT POKEBALLS


    This is for the latest github version
    Code:
                    private static async Task<MiscEnums.Item> GetPokeBall(Client client)
            {
                var inventory = await client.GetInventory();
                var ballCollection = inventory.InventoryDelta.InventoryItems
                    .Select(i => i.InventoryItemData?.Item)
                    .Where(p => p != null)
                    .GroupBy(i => (MiscEnums.Item) i.Item_)
                    .Select(kvp => new {ItemId = kvp.Key, Amount = kvp.Sum(x => x.Count)})
                    .Where(y => y.ItemId == MiscEnums.Item.ITEM_POKE_BALL
                                || y.ItemId == MiscEnums.Item.ITEM_GREAT_BALL
                                || y.ItemId == MiscEnums.Item.ITEM_ULTRA_BALL
                                || y.ItemId == MiscEnums.Item.ITEM_MASTER_BALL);
    
                var greatBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_GREAT_BALL).
                    DefaultIfEmpty(new {ItemId = MiscEnums.Item.ITEM_GREAT_BALL, Amount = 0}).FirstOrDefault().Amount;
                var ultraBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_ULTRA_BALL).
                    DefaultIfEmpty(new {ItemId = MiscEnums.Item.ITEM_ULTRA_BALL, Amount = 0}).FirstOrDefault().Amount;
                var masterBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_MASTER_BALL).
                    DefaultIfEmpty(new {ItemId = MiscEnums.Item.ITEM_MASTER_BALL, Amount = 0}).FirstOrDefault().Amount;
    
                if (masterBallsCount > 0)
                {
                    System.Console.WriteLine("Using Master Ball");
                    return MiscEnums.Item.ITEM_MASTER_BALL;
                }
    
                if (ultraBallsCount > 0)
                {
                    System.Console.WriteLine("Using Ultra Ball");
                    return MiscEnums.Item.ITEM_ULTRA_BALL;
                }
    
                if (greatBallsCount > 0)
                {
                    System.Console.WriteLine("Using Great Ball");
                    return MiscEnums.Item.ITEM_GREAT_BALL;
                }
    
                System.Console.WriteLine("Using Poke Ball");
                return MiscEnums.Item.ITEM_POKE_BALL;
    
            }
            private static async Task ExecuteCatchAllNearbyPokemons(Client client)
            {
                var mapObjects = await client.GetMapObjects();
    
                var pokemons = mapObjects.MapCells.SelectMany(i => i.CatchablePokemons);
    
                foreach (var pokemon in pokemons)
                {
                    var update = await client.UpdatePlayerLocation(pokemon.Latitude, pokemon.Longitude);
                    var encounterPokemonRespone = await client.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnpointId);
                    var pokeball = await GetPokeBall(client);
    
                    CatchPokemonResponse caughtPokemonResponse;
                    do
                    {
                        caughtPokemonResponse = await client.CatchPokemon(pokemon.EncounterId, pokemon.SpawnpointId, pokemon.Latitude, pokemon.Longitude, pokeball); //note: reverted from settings because this should not be part of settings but part of logic
                    } 
                    while(caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchMissed);
    
                    System.Console.WriteLine(caughtPokemonResponse.Status == CatchPokemonResponse.Types.CatchStatus.CatchSuccess ? $"[{DateTime.Now.ToString("HH:mm:ss")}] We caught a {pokemon.PokemonId}" : $"[{DateTime.Now.ToString("HH:mm:ss")}] {pokemon.PokemonId} got away..");
                    await Task.Delay(5000);
                    
    
                    await Task.Delay(5000);
                }
            }
    Last edited by chancity; 07-20-2016 at 05:15 PM.

  15. #1648
    user751140's Avatar Member
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    Not sure why i'm having this issue. As soon as i set the API.Console as the StartUp Project I get an error right away:

    Warning 1 The referenced component 'Google.Protobuf' could not be found. PokemonGo.RocketAPI.Console

  16. #1649
    TBL-Equi's Avatar Member
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    Originally Posted by Zongfoo View Post
    Just remember everyone... It's releasing in japan today/tomorrow. So the servers are going to be raped this week. You thought it was bad when Canada joined??? Just wait till one of the highest population densities joins.
    I am still hoping even this retarded developer won't be stupid enough to use the existing servers for the japan release...

  17. #1650
    Deedaa's Avatar Member
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    Originally Posted by chancity View Post
    CODE TO USE OTHER POKEBALLS.


    Code:
            private async Task<MiscEnums.Item> GetBestBall()
            {
                var inventory = await GetInventory();
    
                var ballCollection = inventory.Payload[0].Bag.Items.Select(i => i.Item.Item).Where(p => p != null)
                   .GroupBy(i => (MiscEnums.Item)i.Item)
                   .Select(kvp => new { ItemId = kvp.Key, Amount = kvp.Sum(x => x.Count) })
                   .Where(y => y.ItemId == MiscEnums.Item.ITEM_POKE_BALL
                   || y.ItemId == MiscEnums.Item.ITEM_GREAT_BALL
                   || y.ItemId == MiscEnums.Item.ITEM_ULTRA_BALL
                   || y.ItemId == MiscEnums.Item.ITEM_MASTER_BALL);
    
                var pokeBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_POKE_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_POKE_BALL, Amount = 0 }).FirstOrDefault().Amount;
                var greatBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_GREAT_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_GREAT_BALL, Amount = 0 }).FirstOrDefault().Amount;
                var ultraBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_ULTRA_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_ULTRA_BALL, Amount = 0 }).FirstOrDefault().Amount;
                var masterBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_MASTER_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_MASTER_BALL, Amount = 0 }).FirstOrDefault().Amount;
    
                if (masterBallsCount > 0)
                    return MiscEnums.Item.ITEM_MASTER_BALL;
    
                if (ultraBallsCount > 0)
                    return MiscEnums.Item.ITEM_ULTRA_BALL;
    
                if (greatBallsCount > 0)
                    return MiscEnums.Item.ITEM_GREAT_BALL;
    
                return MiscEnums.Item.ITEM_POKE_BALL;
            }
    Originally Posted by chancity View Post
    client.cs in pokemongo.rocketapi

    Also in CatchPokemon change pokeball to

    Pokeball = (int) GetBestBall().Result,

    I haven't tested yet.
    can we have something like this in with necro version?
    Last edited by Deedaa; 07-20-2016 at 04:18 PM.

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