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  1. #1576
    Tobbo88's Avatar Member
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    Originally Posted by chancity View Post
    CODE TO USE OTHER POKEBALLS.


    Code:
            private async Task<MiscEnums.Item> GetBestBall()
            {
                var inventory = await GetInventory();
    
                var ballCollection = inventory.Payload[0].Bag.Items.Select(i => i.Item.Item).Where(p => p != null)
                   .GroupBy(i => (MiscEnums.Item)i.Item)
                   .Select(kvp => new { ItemId = kvp.Key, Amount = kvp.Sum(x => x.Count) })
                   .Where(y => y.ItemId == MiscEnums.Item.ITEM_POKE_BALL
                   || y.ItemId == MiscEnums.Item.ITEM_GREAT_BALL
                   || y.ItemId == MiscEnums.Item.ITEM_ULTRA_BALL
                   || y.ItemId == MiscEnums.Item.ITEM_MASTER_BALL);
    
                var pokeBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_POKE_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_POKE_BALL, Amount = 0 }).FirstOrDefault().Amount;
                var greatBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_GREAT_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_GREAT_BALL, Amount = 0 }).FirstOrDefault().Amount;
                var ultraBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_ULTRA_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_ULTRA_BALL, Amount = 0 }).FirstOrDefault().Amount;
                var masterBallsCount = ballCollection.Where(p => p.ItemId == MiscEnums.Item.ITEM_MASTER_BALL).
                    DefaultIfEmpty(new { ItemId = MiscEnums.Item.ITEM_MASTER_BALL, Amount = 0 }).FirstOrDefault().Amount;
    
                if (masterBallsCount > 0)
                    return MiscEnums.Item.ITEM_MASTER_BALL;
    
                if (ultraBallsCount > 0)
                    return MiscEnums.Item.ITEM_ULTRA_BALL;
    
                if (greatBallsCount > 0)
                    return MiscEnums.Item.ITEM_GREAT_BALL;
    
                return MiscEnums.Item.ITEM_POKE_BALL;
            }
    nice release mate thank you, you use PTC or google login? Mind sharing your files?

    C# Bot for Farming Pokestops &amp; Catching Pokemon
  2. #1577
    xdanielx98's Avatar Member
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    Originally Posted by shadowht View Post
    Guys stop asking asking noob questions, just read 5~10 pages, i am sure you will find it, this topic is getting too much flood already.
    LOL, thinking people are actually going to read before asking the same question that has been asked 5 times per page.

  3. Thanks Deedaa, american_derp (2 members gave Thanks to xdanielx98 for this useful post)
  4. #1578
    lkjfds1's Avatar Master Sergeant
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    Originally Posted by Grabbed View Post
    The bot just caught me a 1500cp Snorlax!
    where were you botting man? grats~~~

  5. #1579
    navyguy's Avatar Active Member
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    Originally Posted by chancity View Post
    For anyone interested here's a fork of the github repo that has a GUI version.

    https://github.com/michaelowens/Poke...ree/desktop-ui

    I take no credit for it.


    Attachment 27643

    gui? for what lol. does all it show is your location or something?? pics?


    can I just add something to the current build as that one ahs not been updated in quite some tiime

  6. #1580
    jr045's Avatar Member
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    Can somebody tell me this is because of the server problems:
    https://gyazo.com/3ff98bff40450642ae2967a64fff1002

  7. #1581
    5uck's Avatar Member
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    After reading through about 50 pages of comments im not finding anything on this NRE im getting

    C# Bot for Farming Pokestops &amp; Catching Pokemon-fb02d0d94842901822283c0b7319522a-jpg

    Settings are as outlined.

  8. #1582
    chancity's Avatar Legendary
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    Originally Posted by navyguy View Post
    gui? for what lol. does all it show is your location or something?? pics?


    can I just add something to the current build as that one ahs not been updated in quite some tiime
    edited my post with a picture

  9. Thanks xdanielx98 (1 members gave Thanks to chancity for this useful post)
  10. #1583
    Marlb0ro's Avatar Member
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    Originally Posted by xdanielx98 View Post
    LOL, thinking people are actually going to read before asking the same question that has been asked 5 times per page.
    damn i literally read all the entire thread and the posts since the morning and i saw a lot of people asking the same questions again and again

  11. #1584
    wishkeeper's Avatar Knight-Lieutenant CoreCoins Purchaser
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    Originally Posted by chancity View Post
    For anyone interested here's a fork of the github repo that has a GUI version.

    https://github.com/michaelowens/Poke...ree/desktop-ui

    I take no credit for it.


    Attachment 27643


    modify all the coordinates with your location

    Form1.cs
    Code:
                currentLocation = new GMap.NET.WindowsForms.Markers.GMarkerGoogle(new PointLatLng(33.814561, -117.919253), GMap.NET.WindowsForms.Markers.GMarkerGoogleType.green);
                currentLocation.ToolTip = new GMapToolTip(currentLocation);
                currentLocation.ToolTip.Marker.ToolTipText = "Starting position";
                routesOverlay.Markers.Add(currentLocation);
    
                GMapRoute r = new GMapRoute("farm route");
    
                PointLatLng startPoint = new PointLatLng(33.814561, -117.919253);
                r.Points.Add(startPoint);
    
                PointLatLng endPoint = new PointLatLng(33.814561, -117.919253);
                r.Points.Add(endPoint);
    
                routesOverlay.Routes.Add(r);
    
                gmap.Overlays.Add(routesOverlay);
    
                gmap.Position = new PointLatLng(33.814561, -117.919253);
    I posted this back 10-15 pages... be carefull because "transfer pokemon" does not work the same as the other version. For example it will transfer a dratini if you have a dragonair, does not keep one with highest CP

  12. #1585
    Ehnoah's Avatar Elite User
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    Full List for Ferox API

    PokemonId.Bulbasaur,PokemonId.Ivysaur,
    PokemonId.Venusaur,
    PokemonId.CHARMANDER,
    PokemonId.Charmeleon,
    PokemonId.Charizard,
    PokemonId.Squirtle,
    PokemonId.Wartortle,
    PokemonId.Blastoise,
    PokemonId.Caterpie,
    PokemonId.Metapod,
    PokemonId.Butterfree,
    PokemonId.Weedle,
    PokemonId.Kakuna,
    PokemonId.Beedrill,
    PokemonId.Pidgey,
    PokemonId.Pidgeotto,
    PokemonId.Pidgeot,
    PokemonId.Rattata,
    PokemonId.Raticate,
    PokemonId.Spearow,
    PokemonId.Fearow,
    PokemonId.Ekans,
    PokemonId.Arbok,
    PokemonId.Pikachu,
    PokemonId.Raichu,
    PokemonId.Sandshrew,
    PokemonId.Sandlash,
    PokemonId.NidoranFemale,
    PokemonId.Nidorina,
    PokemonId.Nidoqueen,
    PokemonId.NidoranMale,
    PokemonId.Nidorino,
    PokemonId.Nidoking,
    PokemonId.Clefary,
    PokemonId.Clefable,
    PokemonId.Vulpix,
    PokemonId.Ninetales,
    PokemonId.Jigglypuff,
    PokemonId.Wigglytuff,
    PokemonId.Zubat,
    PokemonId.Golbat,
    PokemonId.Oddish,
    PokemonId.Gloom,
    PokemonId.Vileplume,
    PokemonId.Paras,
    PokemonId.Parasect,
    PokemonId.Venonat,
    PokemonId.Venomoth,
    PokemonId.Diglett,
    PokemonId.Dugtrio,
    PokemonId.Meowth,
    PokemonId.Persian,
    PokemonId.Psyduck,
    PokemonId.Golduck,
    PokemonId.Mankey,
    PokemonId.Primeape,
    PokemonId.Growlithe,
    PokemonId.Arcanine,
    PokemonId.Poliwag,
    PokemonId.Poliwhirl,
    PokemonId.Poliwrath,
    PokemonId.Abra,
    PokemonId.Kadabra,
    PokemonId.Alakhazam,
    PokemonId.Machop,
    PokemonId.Machoke,
    PokemonId.Machamp,
    PokemonId.Bellsprout,
    PokemonId.Weepinbell,
    PokemonId.Victreebell,
    PokemonId.Tentacool,
    PokemonId.Tentacruel,
    PokemonId.Geoduge,
    PokemonId.Graveler,
    PokemonId.Golem,
    PokemonId.Ponyta,
    PokemonId.Rapidash,
    PokemonId.Slowpoke,
    PokemonId.Slowbro,
    PokemonId.Magnemite,
    PokemonId.Magneton,
    //PokemonId.Farfetch'd,
    PokemonId.Doduo,
    PokemonId.Dodrio,
    PokemonId.Seel,
    PokemonId.Dewgong,
    PokemonId.Grimer,
    PokemonId.Muk,
    PokemonId.Shellder,
    PokemonId.Cloyster,
    PokemonId.Gastly,
    PokemonId.Haunter,
    PokemonId.Gengar,
    PokemonId.Onix,
    PokemonId.Drowzee,
    PokemonId.Hypno,
    PokemonId.Krabby,
    PokemonId.Kingler,
    PokemonId.Voltorb,
    PokemonId.Electrode,
    PokemonId.Exeggcute,
    PokemonId.Exeggutor,
    PokemonId.Cubone,
    PokemonId.Marowak,
    PokemonId.Hitmonlee,
    PokemonId.Hitmonchan,
    PokemonId.Lickitung,
    PokemonId.Koffing,
    PokemonId.Weezing,
    PokemonId.Rhyhorn,
    PokemonId.Rhydon,
    PokemonId.Chansey,
    PokemonId.Tangela,
    PokemonId.Kangaskhan,
    PokemonId.Horsea,
    PokemonId.Seadra,
    PokemonId.Goldeen,
    PokemonId.Seaking,
    PokemonId.Staryu,
    PokemonId.Starmie,
    //PokemonId.Mr. Mime,
    PokemonId.Scyther,
    PokemonId.Jynx,
    PokemonId.Electabuzz,
    PokemonId.Magmar,
    PokemonId.Pinsir,
    PokemonId.Tauros,
    PokemonId.Magikarp,
    PokemonId.Gyarados,
    PokemonId.Lapras,
    PokemonId.Ditto,
    PokemonId.Eevee,
    PokemonId.Vaporeon,
    PokemonId.Jolteon,
    PokemonId.Flareon,
    PokemonId.Porygon,
    PokemonId.Omanyte,
    PokemonId.Omastar,
    PokemonId.Kabuto,
    PokemonId.Kabutops,
    PokemonId.Aerodactyl,
    PokemonId.Snorlax,
    PokemonId.Articuno,
    PokemonId.Zapdos,
    PokemonId.Moltres,
    PokemonId.Dratini,
    PokemonId.Dragonair,
    PokemonId.Dragonite
    //PokemonId.Mewtwo,

    //PokemonId.Mew

    Last edited by Ehnoah; 07-20-2016 at 03:43 PM.

  13. Thanks shadowht (1 members gave Thanks to Ehnoah for this useful post)
  14. #1586
    ev0's Avatar ★ Elder ★ murlocs.com

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    Here's a simple GUI release with the current API

    https://github.com/AnthonyOSX/GO-Bot/releases

    Need a guild in the US? Visit murlocs.com

  15. Thanks satriio, seagula, iShinichi, american_derp, Mew351 (5 members gave Thanks to ev0 for this useful post)
  16. #1587
    swagbot's Avatar Member
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    What is the point of auto evolving on necros version when its a waste due to lucky eggs... how to turn this shit off there is no simple toggle option in the code.

  17. #1588
    clozer's Avatar Member
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    Originally Posted by swagbot View Post
    What is the point of auto evolving on necros version when its a waste due to lucky eggs... how to turn this shit off there is no simple toggle option in the code.
    just comment the part with the evolve pokemon stuff in programm.cs

  18. #1589
    Shanks Tribal's Avatar Member
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    Originally Posted by SniffingPickles View Post
    Here's a simple GUI release with the current API

    https://github.com/AnthonyOSX/GO-Bot/releases

    Ty, waiting for google version too.

  19. #1590
    Honoe's Avatar Member
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    Originally Posted by SniffingPickles View Post
    Here's a simple GUI release with the current API

    https://github.com/AnthonyOSX/GO-Bot/releases

    Stuck on setting up.

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