GameHelper: A light version of PoeHUD/Exile-Api menu

Shout-Out

User Tag List

Page 300 of 351 FirstFirst ... 200250296297298299300301302303304350 ... LastLast
Results 4,486 to 4,500 of 5265
  1. #4486
    susu9028's Avatar Member
    Reputation
    1
    Join Date
    Jan 2024
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ty sir !! you are the best

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #4487
    gokseldoganci90's Avatar Member
    Reputation
    1
    Join Date
    Jan 2024
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for update

  3. #4488
    soul0710's Avatar Member
    Reputation
    1
    Join Date
    Sep 2023
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you very much,Sir

  4. #4489
    stexinern's Avatar Member
    Reputation
    4
    Join Date
    Jul 2019
    Posts
    19
    Thanks G/R
    1/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    unique helper plugin in this gamehelper will be awesome
    especially in this league

  5. Thanks sorrybro (1 members gave Thanks to stexinern for this useful post)
  6. #4490
    ellisd88's Avatar Member
    Reputation
    1
    Join Date
    Oct 2014
    Posts
    30
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by UnholyMisery View Post
    Does anyone know if the Radar for the wildwood in this also includes a fuel percentage counter?
    I dont believe so. Ive never seen this in any similar program, have u?

  7. #4491
    greggg's Avatar Member
    Reputation
    2
    Join Date
    Mar 2018
    Posts
    15
    Thanks G/R
    3/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by talagio90 View Post
    Ssame. i really hope the author will add UniqueLootHelper plugin on GamHelper too.
    same. i love gamehelper and exileapi but its really hard check 100~ leather and heavy belts every map. so I hope gamehelper add something similar as the UniqueLootHelper plugin

  8. Thanks sorrybro (1 members gave Thanks to greggg for this useful post)
  9. #4492
    bnc's Avatar Member
    Reputation
    1
    Join Date
    Mar 2020
    Posts
    10
    Thanks G/R
    5/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for developing such an awesome tool - long time legit PoE player and first time using a tool like this. I followed the instructions and set this up yesterday and it was really easy to get working, so thanks for such clear instructions.

    It's amazing how much more fun the game is to play, even when my build is minmaxed with no more upgrades to get, maxing wisps each map makes the game so much more fun and challenging, and I'm actually bricking some maps now with high wisp counts and dangerous altars whereas before it was just an easy stomp every map <= 8k wisps playing legit.

    I know it's been requested throughout this thread quite a bit and you've pointed towards using ExileApi, but I have to add that I'm also really interested in the idea of not having to check belts, and I'm somewhat (perhaps irrationally?) worried about using a more heavyweight tool with more features.

    Is this something you would consider adding if people offered to donate for this feature? (I'd be willing to chip in $50) Or is it a decision to keep GameHelper lightweight?

  10. #4493
    UnholyMisery's Avatar Member
    Reputation
    4
    Join Date
    Jun 2012
    Posts
    94
    Thanks G/R
    1/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ellisd88 View Post
    I dont believe so. Ive never seen this in any similar program, have u?

    Wisps plugin for ExileApi had it on last update so was wondering

  11. #4494
    chureulas's Avatar Member
    Reputation
    6
    Join Date
    Jan 2024
    Posts
    34
    Thanks G/R
    8/4
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    If I want to disable some icons, like chests, armour rack and such from the radar, I just set the size to 0 on the settings.txt inside radar>config right?

    Another question, the radar seems to be a little bit off and I can't really make it right with just the slider provided, because sometimes it's at the right size but looks a little bit off on the X, and it's weird because I play on one of the talked about resolutions (1440p), is there something I can do to change the X or Y offsets?

    Nice job about the tool and fast updates btw.

  12. #4495
    Gavr0che's Avatar Member
    Reputation
    1
    Join Date
    Jan 2022
    Posts
    1
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi, thanks for all mate ! Does it is possible to disable all the AbyssNode on map ? I tried to disable the WorldDrawing plugin but it don't work.

  13. #4496
    ArsenalList's Avatar Member
    Reputation
    1
    Join Date
    May 2023
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Since the update, gamehelper is frequently crashing with the following stacktrace:
    1/16/2024 9:49 AM Program exited with message:
    SharpGen.Runtime.SharpGenException: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid arguments], Message: [The parameter is incorrect.
    ]
    at SharpGen.Runtime.Result.ThrowFailureException()
    at SharpGen.Runtime.Result.CheckError()
    at Vortice.Direct3D11.ID3D11Device.CreateTexture2D(Texture2DDescription desc, Void* initialData)
    at Vortice.Direct3D11.ID3D11Device.CreateTexture2D(Texture2DDescription description, SubresourceData[] initialData)
    at ClickableTransparentOverlay.ImGuiRenderer.CreateImageTexture(Image`1 image, Format format)
    at ClickableTransparentOverlay.Overlay.AddOrGetImagePointer(String name, Image`1 image, Boolean srgb, IntPtr& handle)
    at Radar.Radar.GenerateMapTexture() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 1064
    at Radar.Radar.ClearCachesAndUpdateAreaInfo()+MoveNext() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 940
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.RemoteObjects.States.AreaLoadingState.<>c.<UpdateData>b__12_0() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\AreaLoadingState.cs :line 78
    at Coroutine.CoroutineHandlerInstance.InvokeLaterImpl(Wait wait, Action action)+MoveNext()
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCorout ine c)
    at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
    at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
    at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 93
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
    at ClickableTransparentOverlay.Overlay.<Start>b__22_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()

  14. #4497
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
    Reputation
    3015
    Join Date
    Jun 2015
    Posts
    3,325
    Thanks G/R
    507/2700
    Trade Feedback
    0 (0%)
    Mentioned
    92 Post(s)
    Tagged
    2 Thread(s)
    Originally Posted by chureulas View Post
    If I want to disable some icons, like chests, armour rack and such from the radar, I just set the size to 0 on the settings.txt inside radar>config right?

    Another question, the radar seems to be a little bit off and I can't really make it right with just the slider provided, because sometimes it's at the right size but looks a little bit off on the X, and it's weird because I play on one of the talked about resolutions (1440p), is there something I can do to change the X or Y offsets?

    Nice job about the tool and fast updates btw.
    share screenshot please

    Originally Posted by bnc View Post
    Thanks for developing such an awesome tool - long time legit PoE player and first time using a tool like this. I followed the instructions and set this up yesterday and it was really easy to get working, so thanks for such clear instructions.

    It's amazing how much more fun the game is to play, even when my build is minmaxed with no more upgrades to get, maxing wisps each map makes the game so much more fun and challenging, and I'm actually bricking some maps now with high wisp counts and dangerous altars whereas before it was just an easy stomp every map <= 8k wisps playing legit.

    I know it's been requested throughout this thread quite a bit and you've pointed towards using ExileApi, but I have to add that I'm also really interested in the idea of not having to check belts, and I'm somewhat (perhaps irrationally?) worried about using a more heavyweight tool with more features.

    Is this something you would consider adding if people offered to donate for this feature? (I'd be willing to chip in $50) Or is it a decision to keep GameHelper lightweight?
    there are already a lot of offsets added in GH in this league. I added it cuz the exploits were too big to ignore, now everyone is enjoying those new offsets.
    All of this is against rule number 1 of this software and already gives me nightmare when I think about maintaining those new offset league after league.
    Personally I am hoping that this league won't go CORE OR GGG will nerf it to the ground so I do not have to maintain the new offsets.
    So yeah no amount of money can convince me to add more offsets cuz it will be me who have to maintain them league after league....

    Originally Posted by Gavr0che View Post
    Hi, thanks for all mate ! Does it is possible to disable all the AbyssNode on map ? I tried to disable the WorldDrawing plugin but it don't work.
    Radar setting -> icon setting -> set abyss size to zero.
    NOTE: I have made some improvements to abyss and will make a release today/tomorrow (1 improvement is that it removes all the useless abyss node on the map)
    If I did not reply to you, it mean the question you are asking is stupid.

  15. #4498
    chureulas's Avatar Member
    Reputation
    6
    Join Date
    Jan 2024
    Posts
    34
    Thanks G/R
    8/4
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by GameHelper View Post
    share screenshot please
    https://i.imgur.com/ifHFx7y.png here it is , i tried playing with the slide but just doesn't fit properly (happens in any map btw)

  16. #4499
    Yllegarnet's Avatar Member
    Reputation
    1
    Join Date
    Jan 2024
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I can't see the name of the camps in the wildwood anymore. Is there any setting I'm missing?

  17. #4500
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
    Reputation
    3015
    Join Date
    Jun 2015
    Posts
    3,325
    Thanks G/R
    507/2700
    Trade Feedback
    0 (0%)
    Mentioned
    92 Post(s)
    Tagged
    2 Thread(s)
    Originally Posted by chureulas View Post
    https://i.imgur.com/ifHFx7y.png here it is , i tried playing with the slide but just doesn't fit properly (happens in any map btw)
    did it start happening after last patch or it was always the case?

    Originally Posted by Yllegarnet View Post
    I can't see the name of the camps in the wildwood anymore. Is there any setting I'm missing?
    make sure important tgt file is present in the right folder.
    If I did not reply to you, it mean the question you are asking is stupid.

Similar Threads

  1. "Light" Version of PoE HUD
    By deimudda69 in forum Path of Exile
    Replies: 41
    Last Post: 01-04-2020, 09:44 PM
  2. Replies: 34
    Last Post: 12-14-2019, 11:08 AM
  3. US version of TBC needed
    By Victor in forum World of Warcraft General
    Replies: 0
    Last Post: 01-16-2007, 05:08 AM
  4. Cracked version of Fraps?
    By Amedis in forum Community Chat
    Replies: 36
    Last Post: 12-04-2006, 12:00 AM
  5. new version of Studio
    By wrigley in forum WoW ME Questions and Requests
    Replies: 1
    Last Post: 12-02-2006, 06:35 PM
All times are GMT -5. The time now is 02:02 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search