GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #3781
    kyhj8707's Avatar Member
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    Amazing

    Originally Posted by GameHelper View Post
    updated, please download from the first post.
    Fast updated, appriciated your work always. Thank you so much bro.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #3782
    Stockei1309's Avatar Member
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    Nevermind, got it fixed myself Thanks still for the great work!

    Greetings, Stocke
    Last edited by Stockei1309; 10-26-2023 at 08:05 AM. Reason: Fixed myself

  3. #3783
    cfzwxlove's Avatar Member
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    QQ图片20231027014115.png How do I delete this red circle

  4. #3784
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by cfzwxlove View Post
    QQ图片20231027014115.png How do I delete this red circle
    lol, Core -> Big Nearby Monster config -> Visible -> uncheck
    If I did not reply to you, it mean the question you are asking is stupid.

  5. Thanks RAccelerator, bigcheater1 (2 members gave Thanks to GameHelper for this useful post)
  6. #3785
    flwlsthf's Avatar Member
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    hello. You are a genius. I'm using it very well.
    I will donate when I get paid.
    Is there any way to find out the krangled passive event passive tree using this program?

  7. #3786
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Uploaded a new version.

    ==Changes==
    improvements to preload alert plugin. Now you can enable/disable preloads.
    added priority feature in preload alert plugin, higher priority preload appear on top of preload alert window.
    Also, updated preload.txt file (download it from first post) and Disabled old/useless preloads.
    If I did not reply to you, it mean the question you are asking is stupid.

  8. Thanks bigcheater1, omghaxla (2 members gave Thanks to GameHelper for this useful post)
  9. #3787
    Nerijus Kesylis's Avatar Member
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    Originally Posted by GameHelper View Post
    Uploaded a new version.

    ==Changes==
    improvements to preload alert plugin. Now you can enable/disable preloads.
    added priority feature in preload alert plugin, higher priority preload appear on top of preload alert window.
    Also, updated preload.txt file (download it from first post) and Disabled old/useless preloads.
    Is it only me or.. but strongboxes preload doesn't show correctly, arcanisc, diviner, operative strongboxes preload doesnt show at all? I have updated preloads.txt and still no preloads on them, everything else is working fine.

  10. #3788
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Nerijus Kesylis View Post
    Is it only me or.. but strongboxes preload doesn't show correctly, arcanisc, diviner, operative strongboxes preload doesnt show at all? I have updated preloads.txt and still no preloads on them, everything else is working fine.
    since they are not showing I am going to disable them from the file shared on this thread. thank you for the feedback.
    If I did not reply to you, it mean the question you are asking is stupid.

  11. #3789
    EthEth's Avatar Contributor Authenticator enabled
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    Originally Posted by GameHelper View Post


    new feature incoming. 2 x the nearby (also nearby can now follow mouse if required).
    NOTE: if unique monster is in the YELLOW (small) circle, it will be considered (i.e. counter increased) in RED (big) circle as well. Let me know if you folks want a different behaviour.
    I set small ring range = 10, set Follow Mouse to true. Then in Autohotkey I've made a condition: MonsterCount(MonsterRarity.Unique, MonsterNearbyZones.InnerCircle) > 0.

    I go to boss room and I get true for condition only when boss is on my location, not near mouse pointer. What am I missing?

  12. #3790
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by EthEth View Post
    I set small ring range = 10, set Follow Mouse to true. Then in Autohotkey I've made a condition: MonsterCount(MonsterRarity.Unique, MonsterNearbyZones.InnerCircle) > 0.

    I go to boss room and I get true for condition only when boss is on my location, not near mouse pointer. What am I missing?
    Follow mouse isn’t working right now, I will get it to work soon.


    EDIT: Actually, I am going to remove that setting for now. until i make it work.
    Last edited by GameHelper; 11-01-2023 at 03:31 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  13. #3791
    suzimia's Avatar Member
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    Originally Posted by GameHelper View Post
    Uploaded a new version.

    ==Changes==
    improvements to preload alert plugin. Now you can enable/disable preloads.
    added priority feature in preload alert plugin, higher priority preload appear on top of preload alert window.
    Also, updated preload.txt file (download it from first post) and Disabled old/useless preloads.
    Hey getting a strange bug where the overlay is glitchy. Sometimes it flashes 9when I'm interacting w/ the overlay) and once the entire map overlay became like that. Here's what it looks like (couldn't capture ingame footage yet)
    television-screen-noise-seamless-display-error-glitch-background-KPKDXP.jpg

  14. #3792
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by suzimia View Post
    Hey getting a strange bug where the overlay is glitchy. Sometimes it flashes 9when I'm interacting w/ the overlay) and once the entire map overlay became like that. Here's what it looks like (couldn't capture ingame footage yet)
    television-screen-noise-seamless-display-error-glitch-background-KPKDXP.jpg
    can you please create a video of this issue? this is the first time i am hearing about it.
    If I did not reply to you, it mean the question you are asking is stupid.

  15. #3793
    XORReverseEngineering's Avatar Active Member
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    I don't know if it's a big deal or not, but it is a little confusing.

    While you encounter one of expeditions npc you will got double notification in preload alert. After I was looking in the file I found that there are 2 entities for that npc, eg

    {
    "Key": "Metadata/Monsters/LeagueExpedition/NPC/ExpeditionRog",
    "Value": {
    "DisplayName": "Rog [Items crafter]",
    "Color": {
    "X": 0.0,
    "Y": 1.0,
    "Z": 0.0,
    "W": 1.0
    },
    "LogToDisk": false,
    "Enabled": true,
    "Priority": 1
    }
    },
    {
    "Key": "Metadata/Monsters/LeagueExpedition/NPC/Rog.ao",
    "Value": {
    "DisplayName": "Rog [Items crafter]",
    "Color": {
    "X": 0.0,
    "Y": 1.0,
    "Z": 0.0,
    "W": 1.0
    },
    "LogToDisk": false,
    "Enabled": true,
    "Priority": 3
    }
    },
    what do you think @GameHelper?

  16. #3794
    suzimia's Avatar Member
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    Originally Posted by GameHelper View Post
    can you please create a video of this issue? this is the first time i am hearing about it.
    Dm'ed you with the video.

  17. #3795
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by XORReverseEngineering View Post
    I don't know if it's a big deal or not, but it is a little confusing.

    While you encounter one of expeditions npc you will got double notification in preload alert. After I was looking in the file I found that there are 2 entities for that npc, eg



    what do you think @GameHelper?
    updated in the first post, thx!
    If I did not reply to you, it mean the question you are asking is stupid.

  18. Thanks XORReverseEngineering (1 members gave Thanks to GameHelper for this useful post)

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