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Member
Originally Posted by
KEAD95
Is Heıst and Delve chest radar is broken ?
Heist chests were patched out by GGG
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Originally Posted by
KEAD95
Is Heıst and Delve chest radar is broken ?
delve chests should work, lmk (with screenshots) if they don't.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
satbuster (1 members gave Thanks to GameHelper for this useful post)
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Member
Originally Posted by
KVon
Heist chests were patched out by GGG
Have any information about delve ?
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Member
mine closes on startup.
System.Exception: Couldn't find some patterns. kindly fix the patterns.
at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 167
at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 277
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCorout ine c)
at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
Last edited by Silencedt; 08-19-2022 at 08:13 PM.
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Originally Posted by
Silencedt
mine closes on startup.
System.Exception: Couldn't find some patterns. kindly fix the patterns.
at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 167
at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 277
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 165
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass13_0.<Tick>b__0(ActiveCorout ine c)
at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
get the latest version and then execute launcher.exe
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
GameHelper
get the latest version and then execute launcher.exe
thought its auto update?
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Originally Posted by
Silencedt
thought its auto update?
it is but that error means (for some reason) yours isn't latest.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
GameHelper
it is but that error means (for some reason) yours isn't latest.
k working now. though my mob icons are chests
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Originally Posted by
Silencedt
k working now. though my mob icons are chests

lol, no idea, working fine for me and other folks.
If I did not reply to you, it mean the question you are asking is stupid.
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Active Member
Anyone else experiencing heist chests not showing what's in them?
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Member
Originally Posted by
Zestro
Anyone else experiencing heist chests not showing what's in them?
Been said many times, heist chests were patched by GGG
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Member
anyone else also has the issue that hte programm show more then the map contains said in 1 map it has 3 beast's but it was just 4 yellows 1 red ?
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Member
I would like to thank you for this hud.
This is so much cleaner and beauty than the poehud.
The only thing I really miss and that may force me to switch back is the pick item feature, that I seen incapable of doing in the autohotkeytrigger.
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Member
Originally Posted by
a643226422
i need heist display box type i need heist display box type i need heist display box type
I think you need more than that. I'd start with manners.
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Member
Thanks again GameHelper for another fantastic league start. All that I need seems to be working with the exception of the already acknowledged issues with widescreen monitors. But that's not critical at all.
Sending a small donation as every season.
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to satbuster for this useful post)