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Uploaded a new version.
- 2 bug fixes reported by users
- renamed SimpleFlaskManager to AutoHotKeyTrigger
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
levelmax (1 members gave Thanks to GameHelper for this useful post)
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Originally Posted by
GameHelper
When I play, I usually use option 1, or 4 with three health potions depending on my build at league start.
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Member
Is it possible to setup a macro with this to swap weapons when using/ charging plague bearer? There's a cool tech with poison concoction where whenever you're full on charges with plague bearer you swap weapons to obliteration wands to have occultist explosions pretty much and then once it's drained u switch back to normal poison conc
Last edited by Jennings9; 01-30-2022 at 06:53 PM.
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Member
I have a question how (or is it possible) to add Enemies in Range [Type of Enemy] into AutoHotKeyTrigger as a Condition? I couldn't find those in pre-set conditions.
[and I'm too stupid to use dynamic conditions]
---- so sorry, stupid question ;( I found what I was looking for.
Last edited by stealdivinity; 01-31-2022 at 05:14 AM.
Reason: stupid question
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Contributor
Originally Posted by
Sychotix
When I play, I usually use option 1, or 4 with three health potions depending on my build at league start.
Yeah, this is the most common setup in my opinion.
you pick up life flasks on the beach, so you end up with three most times
then you get the quest for QS, and that goes into the fourth slot
mana is already provided on slot 5
so as far as "I am new to the game and have not moved things around" you would expect a setup like that most times.
WingmanReloaded: https://bandittech.github.io/WingmanReloaded
Browse past issues, submit help request, new bug report or add a feature request: https://github.com/BanditTech/WingmanReloaded/issues
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Originally Posted by
thebbandit
Yeah, this is the most common setup in my opinion.
you pick up life flasks on the beach, so you end up with three most times
then you get the quest for QS, and that goes into the fourth slot
mana is already provided on slot 5
so as far as "I am new to the game and have not moved things around" you would expect a setup like that most times.
okay that's it then. I will make the following the default. I hope no one will ask me to change it in the future (i.e. it is good for most of the users).
Health on slot - 1
Health on slot - 2
<Health/Mana> - 3 (disabled by default)
QuickSilver - 4 (disabled by default)
Mana - 5
User will be expected to do the following.
-> Set this profile as their main.
-> Enable 3rd slot flask once they get a flask on their 3rd slot.
-> enable 4th slot once they get QuickSilver flask.
Originally Posted by
Jennings9
Is it possible to setup a macro with this to swap weapons when using/ charging plague bearer? There's a cool tech with poison concoction where whenever you're full on charges with plague bearer you swap weapons to obliteration wands to have occultist explosions pretty much and then once it's drained u switch back to normal poison conc
yeah i think it's possible but I haven't done it. Please share with the community once you find a good configuration for this setup.
Last edited by GameHelper; 01-30-2022 at 09:15 PM.
If I did not reply to you, it mean the question you are asking is stupid.
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Contributor
Originally Posted by
Jennings9
Is it possible to setup a macro with this to swap weapons when using/ charging plague bearer? There's a cool tech with poison concoction where whenever you're full on charges with plague bearer you swap weapons to obliteration wands to have occultist explosions pretty much and then once it's drained u switch back to normal poison conc
I think you can do it this way. Set up a rule that presses X (weapon swap) when you are using plague bearer, and another to press X when plague bearer is in charging state. As far as I remember, plague bearer has 3 different buff states (when full, when losing charge, when gaining charges), so it should work. The issue I foresee with this is that if you get full charges while bossing, it will still swap, which might not be optimal.
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Member
Hmm so interesting. I am getting this issue ever 5-10 min. I dont know why. My radar is working when i copy the txt file in radar folder but after playing 5 minutes my radar is not working properly sir. Radar is showing monsters but not showing waypoints or towns. If i start the program my radar will work again. Why i am getting this issue. Anyone knows? I am using the latest version and used this 2 league
Edit: I looked txt file and soemtimes its breaking file size. I copy your important tgt txt and its working with that but after 5 min it will break again
Last edited by OnurTest; 01-31-2022 at 11:15 AM.
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Originally Posted by
OnurTest
Hmm so interesting. I am getting this issue ever 5-10 min. I dont know why. My radar is working when i copy the txt file in radar folder but after playing 5 minutes my radar is not working properly sir. Radar is showing monsters but not showing waypoints or towns. If i start the program my radar will work again. Why i am getting this issue. Anyone knows? I am using the latest version and used this 2 league
Edit: I looked txt file and soemtimes its breaking file size. I copy your important tgt txt and its working with that but after 5 min it will break again
If you can help me reproduce the issue, I can look at it. Let me know the steps you are doing. We only read file on plugin enable so it shouldn’t break after 5 mins.
Also, share Error.log file in GH folder.
Last edited by GameHelper; 01-31-2022 at 12:28 PM.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
GameHelper
If you can help me reproduce the issue, I can look at it. Let me know the steps you are doing. We only read file on plugin enable so it shouldn’t break after 5 mins.
Also, share Error.log file in GH folder.
Firstly i downloaded the latest version after that i copied your important tgt txt in radar folder. It usually works fine after 5 or 10 sometimes can be 15 dont know i dont know maybe when i pressed alt tab or something like that after im looking my minimap then radar is not showing the waypoint or towns. If i copy important tgt in radar again then its working. After playing some then my txt is breaking again. I didnt get this issue before
Edit1: Importan tgt txt's size is going to change when i am in game. I dont know why. Before the original txt file is 103 kb after i copied the txt is showing 109 kb but after playing some my txt file is going to be 103 kb again
And this is the error.log :
1/31/2022 3:08 AM Program exited with message:
System.ArgumentException: An item with the same key has already been added. Key: LeagueStartNewPlayerProfile
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.CreateDefaultProfile()
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.OnEnable(Boolean isGameOpened)
at GameHelper.Settings.SettingsWindow.DrawManuBar() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 49
at GameHelper.Settings.SettingsWindow.RenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 280
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
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Edit2: Also i have a another problem with autohotkeytrigger. I am using default settings which healt option for d1 and d2 and mana for d5. When i dont have flask charges for health potion and my health bar is like %30 below this profile is spamming the health potions even i have no flask charges. How can i fix this? i look the conditions and it seems fine but when im going to try im getting this issue
Last edited by OnurTest; 01-31-2022 at 01:12 PM.
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Originally Posted by
OnurTest
And this is the error.log :
1/31/2022 3:08 AM Program exited with message:
System.ArgumentException: An item with the same key has already been added. Key: LeagueStartNewPlayerProfile
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.CreateDefaultProfile()
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.OnEnable(Boolean isGameOpened)
at GameHelper.Settings.SettingsWindow.DrawManuBar() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 49
at GameHelper.Settings.SettingsWindow.RenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 280
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
my bad, will fix this one
EDIT: uploaded a new version that fixes this issue.
Originally Posted by
OnurTest
Edit2: Also i have a another problem with autohotkeytrigger. I am using default settings which healt option for d1 and d2 and mana for d5. When i dont have flask charges for health potion and my health bar is like %30 below this profile is spamming the health potions even i have no flask charges. How can i fix this? i look the conditions and it seems fine but when im going to try im getting this issue
Are you using "Small Life Flask"?
Originally Posted by
OnurTest
Firstly i downloaded the latest version after that i copied your important tgt txt in radar folder. It usually works fine after 5 or 10 sometimes can be 15 dont know i dont know maybe when i pressed alt tab or something like that after im looking my minimap then radar is not showing the waypoint or towns. If i copy important tgt in radar again then its working. After playing some then my txt is breaking again. I didnt get this issue before
Edit1: Importan tgt txt's size is going to change when i am in game. I dont know why. Before the original txt file is 103 kb after i copied the txt is showing 109 kb but after playing some my txt file is going to be 103 kb again
not enough info to debug it, let me know if you have some more information other than this.
Last edited by GameHelper; 01-31-2022 at 02:28 PM.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
GameHelper
my bad, will fix this one
EDIT: uploaded a new version that fixes this issue.
Thank you so much sir <3
Originally Posted by
GameHelper
Are you using "Small Life Flask"?
Oh i see my bad sir. I am stupid. I should look my flask how many charges consume. Thank you so much for informations and fixes
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Member
Originally Posted by
GameHelper
not enough info to debug it, let me know if you have some more information other than this.
Ok i will try the new version. If i have this issue again i will look into deeply
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Member
Ok new error file sir. Can you look this please?
1/31/2022 11:34 PM Program exited with message:
System.IO.IOException: The process cannot access the file 'C:\Users\Onur\Desktop\Game\Plugins\AutoHotKeyTrigger\config\settings.txt' because it is being used by another process.
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamWriter.ValidateArgsAndOpenPath(String path, Boolean append, Encoding encoding, Int32 bufferSize)
at System.IO.File.WriteAllText(String path, String contents)
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.SaveSettings()
at GameHelper.Plugin.PManager.SavePluginSettingsCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 189
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.Settings.SettingsWindow.RenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 248
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
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Originally Posted by
OnurTest
Ok new error file sir. Can you look this please?
1/31/2022 11:34 PM Program exited with message:
System.IO.IOException: The process cannot access the file 'C:\Users\Onur\Desktop\Game\Plugins\AutoHotKeyTrigger\config\settings.txt' because it is being used by another process.
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamWriter.ValidateArgsAndOpenPath(String path, Boolean append, Encoding encoding, Int32 bufferSize)
at System.IO.File.WriteAllText(String path, String contents)
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.SaveSettings()
at GameHelper.Plugin.PManager.SavePluginSettingsCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 189
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.Settings.SettingsWindow.RenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 248
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
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sounds like u have 2 instances of GH opened.
EDIT: found the bug, fixed it. thx @OnurTest for posting the video explaining the issue.
Last edited by GameHelper; 01-31-2022 at 04:56 PM.
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OnurTest (1 members gave Thanks to GameHelper for this useful post)