GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #2461
    niks71's Avatar Member
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    Radar not worked for me Any ideas?

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #2462
    Tryzer's Avatar Member
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    i tryed to use it when i start it instandly dont say not more responding and crash > close

  3. #2463
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by MonkaW123 View Post
    hey great tool,
    im trying to run 2 clients at a time but im unable to, ( 1 client as a limited user and 1 as a normal user )
    im getting an error when i try to do that ( Failed to creat Mutex) , is there a way to work around this
    or i just have to run both clients as a limited user TY
    Thank you!!


    If the game is limited user or not shouldn’t have any effect on GH. Just make sure you start 2 games before starting GH and everything will be fine.


    Best of luck!!!



    Originally Posted by Tryzer View Post
    i tryed to use it when i start it instandly dont say not more responding and crash > close

    Originally Posted by niks71 View Post
    Radar not worked for me Any ideas?

    Use launcher.exe and everything would be fine.
    If I did not reply to you, it mean the question you are asking is stupid.

  4. #2464
    GlebSmet's Avatar Member
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    I have no idea if it is the right place to ask, but can someone explain please why preload still can't detect heist rewards in grand heists?

  5. #2465
    darkxell133's Avatar Active Member
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    Originally Posted by GlebSmet View Post
    I have no idea if it is the right place to ask, but can someone explain please why preload still can't detect heist rewards in grand heists?
    I think it is like a Map
    if you open a map at your device u cant preload that map u need first go into the area to got any preloads
    and a Chest or Box or anything else it is the same.
    U can see there is a chest but u cant see whats in the Chest, u need to open it first.

  6. #2466
    GlebSmet's Avatar Member
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    Originally Posted by darkxell133 View Post
    I think it is like a Map
    if you open a map at your device u cant preload that map u need first go into the area to got any preloads
    and a Chest or Box or anything else it is the same.
    U can see there is a chest but u cant see whats in the Chest, u need to open it first.
    Yeah but it's quite strange cause if there is something on the map with the name "Ornate strongbox" and we can see it at preload, why we can't see something in the heist with the big name "Tailoring orb", for example it's literally the same. Meh

  7. #2467
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by GlebSmet View Post
    Yeah but it's quite strange cause if there is something on the map with the name "Ornate strongbox" and we can see it at preload, why we can't see something in the heist with the big name "Tailoring orb", for example it's literally the same. Meh
    Maybe we can’t see it because no one have figured it out yet. Maybe we can’t see cuz we are hacking the game so it’s not us who decide what GGG should do and how they do it.

    The only thing I would add to this topic is to use DV tool to find/explore/discover new preloads. That’s the purpose of that tool and if it’s failing you in achieving that goal, give me feedback on how can I improve it ( more documentation, more feature, bugs? ).
    If I did not reply to you, it mean the question you are asking is stupid.

  8. #2468
    Illua37's Avatar Member
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    this is absolutely amazing and i appreciate all your effort. it's a massive QoL to the game!

    However unfortunately the overlay basically reduces my fps from 90ish to 15-30 and makes it rather unsmooth to play, is there anything on my side I can do to make it affect the game performance less?

  9. #2469
    TimJewer's Avatar Member
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    Is it possible to read data values from the DV using external scripts such as AHK or AutoIT?

  10. #2470
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by TimJewer View Post
    Is it possible to read data values from the DV using external scripts such as AHK or AutoIT?
    No, but what’s the idea/plan?
    If I did not reply to you, it mean the question you are asking is stupid.

  11. #2471
    GlebSmet's Avatar Member
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    Originally Posted by GameHelper View Post
    The only thing I would add to this topic is to use DV tool to find/explore/discover new preloads. That’s the purpose of that tool and if it’s failing you in achieving that goal, give me feedback on how can I improve it ( more documentation, more feature, bugs? ).
    So you assuming it can be real that no one still find these data for the preload or laughing at me? just asking cause don't know what kind of data ggg providing to us. maybe it is impossible.

  12. #2472
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by GlebSmet View Post
    So you assuming it can be real that no one still find these data for the preload or laughing at me? just asking cause don't know what kind of data ggg providing to us. maybe it is impossible.
    All I am saying is to use the DV tool for finding new preloads.
    If I did not reply to you, it mean the question you are asking is stupid.

  13. #2473
    TimJewer's Avatar Member
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    Originally Posted by GameHelper View Post
    No, but what’s the idea/plan?
    It's honestly just for learning purposes. I am currently learning C# and implementing some AutoIT for some simple scripts, most of which already exist but I am trying to do it from scratch as a learning tool which is much more enjoyable than the standard "activities" provided in the textbooks lol.

    I'm not quite at a point of understanding memory scanning, offsets and complex pointers at this point so I'm looking to use a tool that can confirm gamestates, UIs, items, etc.. right now my code is limited to using pixel and imagesearch functions for triggers which is far from ideal

  14. #2474
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by TimJewer View Post
    It's honestly just for learning purposes. I am currently learning C# and implementing some AutoIT for some simple scripts, most of which already exist but I am trying to do it from scratch as a learning tool which is much more enjoyable than the standard "activities" provided in the textbooks lol.

    I'm not quite at a point of understanding memory scanning, offsets and complex pointers at this point so I'm looking to use a tool that can confirm gamestates, UIs, items, etc.. right now my code is limited to using pixel and imagesearch functions for triggers which is far from ideal
    this software is open source, feel free to create a new plugin in this software. there is 0% memory reading done in a plugin.
    If I did not reply to you, it mean the question you are asking is stupid.

  15. #2475
    davayplz's Avatar Member
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    How do I proceed with detecting what kind of WorldItem is on the ground?
    Name would be enough!
    So far I got only the adress of Entity's WorldItem Component and I dont know how to start reading this

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