Ok, I need to create a account in Github first.

Here is a simple descrition about this new rule.
When do you need this rule?
if you have more skill (not Instant skill) need to be used during the fight with different condition. Then you can use this rule.
Here is an example:
Rule 1: for Trap 2 which will be used only when there is a "magic or rare or uniq monster" in range and when you press key "t"
trap2.jpg
Rule 2: for Trap 1 which will be used when you are action is not "throw" and when you press key "t"
trap1.jpg
you need to put the rule 1 before rule 2.
So in the game, when you key press "t", if there is a magic/rare monter, you will use Trap2. if there is no magic/rare monster, you will use Trap1.
BTW. I am not a programmer. The new function is very simple. Maybe you can make it more user friendly.
