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Active Member
Originally Posted by
raretitlez
Set scaling in Windows to 100% - on most machines it is set to 125% by default.
edit: trying...
Last edited by MACROS4LIFE; 12-16-2019 at 03:50 PM.
GH it's like cocaine, once you used, you can't forget.
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Member
@MACROS4LIFE hey is Flask Routine working for you and are you using @Stfufags complied verision. Everything works for me except the Flask Routine. I don't know how to fix it :/
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Active Member
Originally Posted by
MACROS4LIFE
edit: trying...
failed. All map icons and chests looks out of my screen. LOL
what am i doing wrong here? Im almost there :S
@MACROS4LIFE hey is Flask Routine working for you and are you using @Stfufags complied verision. Everything works for me except the Flask Routine. I don't know how to fix it :/
I do not use any flask macro or plugin.
GH it's like cocaine, once you used, you can't forget.
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Member
where get scourge plugin? tnx
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Member
Originally Posted by
KeyboardWarrior
Did it.
I also implemented it with AutoOpen plugin (parts that you can't put in the inventory). But soon there will be a patch with the DNA parts autopickup.
Also, there was a problem with Stashie plugin because of fragments tab index, fixed.
Added metamorph parts filter for Stashie plugin.
Releases . Chilli-RF/ExileApi . GitHub
This is legit. thanks!
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Active Member
Originally Posted by
ShrekIII
Thanks for help, but I thought so, too.
Sadly after scaling set to 100% (and restarting PoE + PoEHelper) nothing changed.
same here. Same problem and no fix setting to 100%. =/
healthbars, map icons, delve icons, pickitup and everything else is out of my screen.
GH it's like cocaine, once you used, you can't forget.
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Active Member
Originally Posted by
KeyboardWarrior
Did it.
I also implemented it with AutoOpen plugin (parts that you can't put in the inventory). But soon there will be a patch with the DNA parts autopickup.
Also, there was a problem with Stashie plugin because of fragments tab index, fixed.
Added metamorph parts filter for Stashie plugin.
Releases . Chilli-RF/ExileApi . GitHub
Thanks. For the first time in 3 days and after trying 53459 buildings I finally got it stable to use.
Currently using only autoquit and autoskill. Wish to use mapicons/delve stuff/preload/monster alert as well but it seems is broken here =/
GH it's like cocaine, once you used, you can't forget.
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Post Thanks / Like - 1 Thanks
bagindo4ka (1 members gave Thanks to MACROS4LIFE for this useful post)
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Member
Many thanks. Looking good. Appreciate the work.
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Member
Is there a development discord/slack for this project? I used to be in the poehud one, but left it a while ago.
I'm trying to find some more info about the stash element in-game, specifically the map stash tab.
My goal is to iterate through the current map tiers in the stash, and dynamically assign them to a group for each area.
They're currently stored in
IngameUIElements.StashElement.VisibleStash.InventoryUIElement.Children[2].Children[0].Children[0].Children[]
but I can't really see anything I could use to tell them apart.
Any help would be appreciated!
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Member
Originally Posted by
MACROS4LIFE
Thanks. For the first time in 3 days and after trying 53459 buildings I finally got it stable to use.
Currently using only autoquit and autoskill. Wish to use mapicons/delve stuff/preload/monster alert as well but it seems is broken here =/
g.jpg
getting this error and nothing really works...
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Member
Originally Posted by
MACROS4LIFE
Thanks. For the first time in 3 days and after trying 53459 buildings I finally got it stable to use.
Currently using only autoquit and autoskill. Wish to use mapicons/delve stuff/preload/monster alert as well but it seems is broken here =/
thanx,working version. Where i can find autoflask compiled for this version?
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Active Member
Originally Posted by
FrEeMaNlav
thanx,working version. Where i can find autoflask compiled for this version?
TehCheat's POEHelper is working and has a flask plugin.
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Member
is there a working plugin for chaos recipe`?
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Member
Originally Posted by
AsylioN
TehCheat's POEHelper is working and has a flask plugin.
Ty man,working well
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Member
Is there a way to not display monster map icons with disabled corner map? I messed around with the options but no matter the settings when I disable the corner map in the PoE's options the icons persist all the time, with the corner map-enabled, icons show only when full-screen map is open.