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  1. #901
    MACROS4LIFE's Avatar Active Member
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    Originally Posted by KeyboardWarrior View Post
    Thanks for yor feedback, bro

    For everybody:
    I fixed unwanted clicks with the PickIt plugin (Octavius, Construct Metamorph device) – Attachment 70191
    I hope my pull request will someday be merged to the original repo.
    Also, if you are using Stashie put these lines to your filter (override area):
    Code:
    Metamorph Organs: Rarity=Unique,ClassName=MetamorphosisDNA :Override
    Catalysts: Rarity=Normal,ClassName=StackableCurrency,BaseName^Catalyst :Override
    UPD:
    Ah, I see that Stridermann fixed PickIt too about 5 hours ago. This is the same anyway
    ༼ つ ◕_◕ ༽つ KeyboardWarrior take my energy ! ༼ つ ◕_◕ ༽つ

    Autoquit and RandomFeatures seems broken after update. If you can, would love to see it being updated once again.

    ps: can you teach me how to update it? Would love to help with this things guys, really. But I'm too stupid.
    GH it's like cocaine, once you used, you can't forget.

    ExileApi (Old POEHUD) Overlay for Path of Exile
  2. #902
    S0ul3r's Avatar Member
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    Does anyone know how to fix this?

    V1Z0Ooy.png

  3. #903
    feedmethespell's Avatar Member
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    It's a random error. Click ok, start POE and start the HUD again it should be gone or at last for me it works that way.

  4. #904
    tvinki's Avatar Active Member
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    someone have working autoflask ?

  5. #905
    KeyboardWarrior's Avatar Active Member Authenticator enabled
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    Originally Posted by MACROS4LIFE View Post
    Awesome work. Thank you a lot. (:

    I'm currently using your built, the best one for me posted here. I am only missing mine-plugin and basicflaskroutine but ok I can deal with that xD

    Question: Can I create a miner plugin with only a ahk script? sorry im stupid. What's the steps to create my own plugin?
    Just copy compiled missing plugins from another ones.

    [Autohotkey] #IfWinActive, ahk_class POEWindowClass #MaxThreadsPerHotkey 2 toggle := fa - Pastebin.com
    Also you can use this AHK script for mines detonation.

    Originally Posted by MACROS4LIFE View Post
    ༼ つ ◕_◕ ༽つ KeyboardWarrior take my energy ! ༼ つ ◕_◕ ༽つ

    Autoquit and RandomFeatures seems broken after update. If you can, would love to see it being updated once again.

    ps: can you teach me how to update it? Would love to help with this things guys, really. But I'm too stupid.
    It seems that some ServerData offsets was changed. I'm not good with this.
    So, we should give our energy to mega guys like TenCeat, Stridermann, Zaafar, Sychotix, etc.

    If you wish to compile the HUD by yourself – https://www.ownedcore.com/forums/mmo...ml#post4118922 (ExileApi (Old POEHUD) Overlay for Path of Exile)
    Last edited by KeyboardWarrior; 12-20-2019 at 07:58 AM.

  6. #906
    S0ul3r's Avatar Member
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    Originally Posted by feedmethespell View Post
    It's a random error. Click ok, start POE and start the HUD again it should be gone or at last for me it works that way.
    Even after I restart PoE and the start loader again I get the same error :/
    I compiled HUD by myself

  7. #907
    piggottrichard's Avatar Member
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    i think he means the new offsets have to replace the old ones i dont think just compiling the original souce link above will work

  8. #908
    Sychotix's Avatar Moderator Authenticator enabled
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    [FieldOffset(0x6F00 - Skip)] public byte NetworkState;
    [FieldOffset(0x72C0 - Skip)] public NativePtrArray PlayerInventories;

    Update ServerDataOffsets.cs with these values, run Offsets.bat. I think that should give you guys a temporary fix for stashie+flaskers at least.


    @MACROS4LIFE
    For updating offsets, you generally need good programming knowledge and good RE knowledge. Sometimes it's very simple, sometimes it isn't. There are plenty of tutorials out there for both.

  9. Thanks KeyboardWarrior, miracle1, LaFlame, guydark, mega2k0, MrOne, AROR64 (7 members gave Thanks to Sychotix for this useful post)
  10. #909
    miracle1's Avatar Active Member
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    Originally Posted by Sychotix View Post
    [FieldOffset(0x6F00 - Skip)] public byte NetworkState;
    [FieldOffset(0x72C0 - Skip)] public NativePtrArray PlayerInventories;

    Update ServerDataOffsets.cs with these values, run Offsets.bat. I think that should give you guys a temporary fix for stashie+flaskers at least.
    Thank you so much! It works for flask and stashie.

    Updated GameOffsets.dll. Unpack it into PoeHelper folder.
    Attached Files Attached Files
    Last edited by miracle1; 12-20-2019 at 10:40 AM.

  11. Thanks ScorpioKing, mega2k0, AROR64, Sychotix (4 members gave Thanks to miracle1 for this useful post)
  12. #910
    Swuner's Avatar Member
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    Can somebody compile autologout please?

  13. #911
    ScorpioKing's Avatar Member
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    Originally Posted by miracle1 View Post
    Thank you so much! It works for flask and stashie.

    Updated GameOffsets.dll. Unpack it into PoeHelper folder.
    Thank you for this!

  14. #912
    wannac's Avatar Active Member
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    MineDetonator plugin work.update offset from this guy
    Fix DeployedObjects offset . mm3141/ExileApi@24424c2 . GitHub

  15. #913
    S0ul3r's Avatar Member
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    After compiling myself with all sucess I get this:

    Does anyone know the reason for this error?

  16. #914
    chikorita's Avatar Member
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    hi, been having error with delvewalls where download it.. put it in source/remove the -master then use the compile plugins it loads succesful but when i go to delve and a fractured wall is nearby i get this error instead of arrow showing up

    "system.io.filenotfoundexception.texture by name:directions.png. not found"

    can some1 please help thx

  17. #915
    stfufag's Avatar Active Member
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    Originally Posted by miracle1 View Post
    Thank you so much! It works for flask and stashie.

    Updated GameOffsets.dll. Unpack it into PoeHelper folder.
    can you share your hud? i copied the gameoffsets.dll into my hud folder but falsks still dont work

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