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Member
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Member
Originally Posted by
Sithylis
Preview of what plugins can look like using ImGui in PoeHud

Where can i get that?
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Originally Posted by
Sithylis
Preview of what plugins can look like using ImGui in PoeHud

Soon, the next generation of poehud plugins is here. 
And the fun part is development time/development effort.
It take approx same amount of time/lines of code to generate poehud original menu and imgui menu.
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Member
Latest version get CLR error on start and crashed the whole system.
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Originally Posted by
notorious879
Where can i get that?
You cant right now, imgui integration in poehud is under development.
Originally Posted by
zaafar
Soon, the next generation of poehud plugins is here.

And the fun part is development time/development effort.
It take approx same amount of time/lines of code to generate poehud original menu and imgui menu.
Same amount of lines? This all depends on how cool you want your menu to look!
The simpler it is the fewer lines, the more autistic you want to be with it the more lines youll have.
It 100% takes less time to make current menu after im doing writing the wrapper i will be using in my plugins for settings, no more parent this and index that
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Member
Good evening people,as we all know the hud is crashing on us for some reason,some crash with item filter,others when they open stash and others when changing instance/area! Easy way out of it is creating a batch file and putting it in your /Release/ directory...
Code:
@echo off
cd C:\PoE_Utils\PoEHUD-x64\Release\
for /f "delims=" %%a in ('dir /b *.exe') do set exeLcn=%%a
start %exeLcn%
Now i know this is nothing different than running the exe with your mouse,unless ofc you are using a ahk script of somekind for poe (lutbot worked for me adding alt+0 for running the batch file).Good luck!
P.S Sorry i don't know a way to check for *exe running from withing the current directory,then shutting it and then running the new *exe,if someone knows a way to also stop the previously ran instance of sdf4adsa:P.exe and then run the *exe from the directory again,please add it in
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Active Member
Originally Posted by
Kaiyum
Good evening people,as we all know the hud is crashing on us for some reason,some crash with item filter,others when they open stash and others when changing instance/area! Easy way out of it is creating a batch file and putting it in your /Release/ directory...
Code:
@echo off
cd C:\PoE_Utils\PoEHUD-x64\Release\
for /f "delims=" %%a in ('dir /b *.exe') do set exeLcn=%%a
start %exeLcn%
Now i know this is nothing different than running the exe with your mouse,unless ofc you are using a ahk script of somekind for poe (lutbot worked for me adding alt+0 for running the batch file).Good luck!
P.S Sorry i don't know a way to check for *exe running from withing the current directory,then shutting it and then running the new *exe,if someone knows a way to also stop the previously ran instance of sdf4adsa:P.exe and then run the *exe from the directory again,please add it in

I run trademacro and lutbot together with poehud. It may be a problem?
Also, could u explain better what's the point on this .bat file? It stops the crash on u?
GH it's like cocaine, once you used, you can't forget.
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Active Member
Dude... poehud is literally closing every single map. Map after map.
Nobody figured out what's happening yet? damn rip 
this is so annoying
GH it's like cocaine, once you used, you can't forget.
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Member
Originally Posted by
MACROS4LIFE
Dude... poehud is literally closing every single map. Map after map.
Nobody figured out what's happening yet? damn rip
this is so annoying
Yes, friend, everyone is experiencing the same thing. Just give them time to find what is causing the problems. Also, someone said they are working on a new layout for PoEHUD and plugins. I know it's annoying to keep closing/openning the hud many times but at least we can still use it.
Thank you all responsible people to keep PoEHUD and plugins alive and updated. I can't play the game without those.
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Active Member
Originally Posted by
fabcard
Yes, friend, everyone is experiencing the same thing. Just give them time to find what is causing the problems. Also, someone said they are working on a new layout for PoEHUD and plugins. I know it's annoying to keep closing/openning the hud many times but at least we can still use it.
Thank you all responsible people to keep PoEHUD and plugins alive and updated. I can't play the game without those.
I'm constantly saying thanks here and applauding plugin/poehud developers. I'm not being a shithead, just saying this bug is annoying.
Last edited by MACROS4LIFE; 01-25-2018 at 05:43 PM.
GH it's like cocaine, once you used, you can't forget.
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Active Member
I just found this in reddit and I think it may be useful to fix the poehud crash:
Originally Posted by Bex_GGG
They're coming. We will be adding the following to today's patch notes: Liches are now 125% more likely to appear in Maps. There is (and has been) a bug where Maps that contain The Elder, Elder Guardians, Labyrinth Trials or master missions that have a subarea are not able to contain Abyssal Depths. We are unlikely to be able to resolve this issue before the end of 3.1.0. The increase in this patch will counteract the effect of this bug in the meantime.
-> I'm pretty sure this crashs in poehud started after added "abyssal depths" to preload-info. As you can see, there is a bug in path of exile around abyssal depths together with elder/trials and masters. This is a mess atm and Bex said there is no plan to fix it.
Just giving a try, the preload on abyssal depths is probably what's crashing poehud all the time. I guess and I suggest to remove it, both abyss/abyssal depths and lichs on pre-load info and recompile poehud and see if it back to work again.
-> Just trying to find something that started with all those crashs. I'm not sure about it. Also, I noticed the preload is crazy this days, I'm getting all 5 breach preload infos inside my ho. So, something is going on here.
Last edited by MACROS4LIFE; 01-25-2018 at 05:49 PM.
GH it's like cocaine, once you used, you can't forget.
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Member
I would like to make a plugin and or feature request.
Since the programs some times stops working at all. Is there a way someone could add or create a reload feature. Hit say f5 to reload poehud as if it was just started up again.
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Member
Originally Posted by
MACROS4LIFE
I run trademacro and lutbot together with poehud. It may be a problem?
Also, could u explain better what's the point on this .bat file? It stops the crash on u?
Im not sure if you will have a problem,most likely if your hotkeys cross paths then yes,you will have a great time fixing ur stash or drops or whatever you will be clicking/running..Other than that i doubt it..
[spoiler]
Code:
@echo off
cd C:\ADD YOUR PATH TO PoeHud/Release
for /f "delims=" %%a in ('dir /b *.exe') do set exedie=%%a
taskkill /pid %exedie% /f
cd C:\ADD YOUR PATH TO PoeHud/Release
for /f "delims=" %%b in ('dir /b *.exe') do set exeLcn=%%b
start %exeLcn%
[/spoiler]
Simple as can be,looks for an *.exe in the directory and kills it,same again,starts it,restarts poe hud for the time being as fast as it can be done without leaving the game...
About trade macro you can edit AdditionalMacros.ahk with notepad++ and on line 138 you will find
Code:
;AM_WhoisLastWhisper_HKey:
; KeyWait, Ctrl ; Sends "/whois lastWhisperCharacterName" when keys are released (not when pressed).
; KeyWait, Alt
; SendInput {Enter}{Home}{Del}/whois{Space}{Enter}
;Return
If you want you can replace it or comment it and write the same code with a different command i.e. Run "C:\PoE_Utils\PoEHUD-x64\Release\crashno.bat".
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★ Elder ★
No idea what's causing crashes. I looked into it a bit a couple nights ago, didn't get anywhere with it. I don't see crashes very often so it's hard for me to find bugs (I don't use any plugins - well I use a few very simple private ones).
Also they moved ItemLevel (offset 0x2DC) and RequiredLevel (offset 0x2E0) again. I'll get that pushed out in a sec.
EDIT: Pushed update to x64 branch.
EDIT 2: Ran 2 maps, 2nd one crashed hud. Trying a rebuild of poefilterparser locally to see if that helps.
Last edited by TehCheat; 01-25-2018 at 06:49 PM.
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Post Thanks / Like - 4 Thanks
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Member
For me too it's constantly crashing.
I tried to turn the plugins to a minimum,
I first thought it was coming from autoflasker but the bug persist using any plugin.
be it any version of autoflask or even basicflaskroutine.
Other plugins are Autoquit and random feature QoL.
I will try to run without random feature to see if it crash less.
In PVP not only it also crash but then if you restart and you are low life at boot time, autoquit will kicks you out.
Those crashes kinda completely ruined my PVP experience to the point I just deleted my toon out of boredom.
That LLD toon kinda was the last thing I was actually still playing since a while.
I'm already enough in a stress with all the crap in this game, one shots, DD strongboxes and such...
Those crash are getting me on the verge to go find something else to spend my gaming time on.
For I have to admit that for me playing PoE without PoEHud and some flask manager is just not fun.
Having to manually handle flask and other stuff in such a grindy and repetitive game is a core to me.
Well, I guess i'll try to make some more relaxed build, might give a go to Grim Dawn as well.