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★ Elder ★
Rebuilt PoeFilterParser. No promises that crashes are fixed, but I ran 3 8 maps without a crash.
Last edited by TehCheat; 01-25-2018 at 07:36 PM.
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Post Thanks / Like - 2 Thanks
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Member
Just had a crash entering my ~4th map since updating.
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Member
I think you may be getting somewhere... Or at least fixing another issue that was contributing to the crashes. Prior to updating I was crashing each map - Not so much now.
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Originally Posted by
Morrogoth
I think you may be getting somewhere... Or at least fixing another issue that was contributing to the crashes. Prior to updating I was crashing each map - Not so much now.
What error u guys get while it crash?
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Member
None that I see, it just quits displaying the overlay. I close it and relaunch.
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★ Elder ★
Drafted a new release for 3.1.3 here.
Make sure you're using this version before discussing crashes past this point.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to TehCheat for this useful post)
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Member
Originally Posted by
TehCheat
Using this version: First map game crashed (prob not related). Completed 2nd map (First one disappeared after game crash), HUD crashed after loading 3rd map
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★ Elder ★
Originally Posted by
StrikeQ
Using this version: First map game crashed (prob not related). Completed 2nd map (First one disappeared after game crash), HUD crashed after loading 3rd map
What plugins are you using?
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Member
Originally Posted by
TehCheat
What plugins are you using?
Random Features, FlaskManagerCore, AutoQuitCore
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★ Elder ★
Originally Posted by
StrikeQ
Random Features, FlaskManagerCore, AutoQuitCore
You could try shutting them all off (or one off at a time or something) to see if one specific one is crashing. I've done a dozen maps and several area changes without a crash since I updated the poefilterparser. If you're using an old folder (which I would imagine is the case for most using plugins) make sure the poefilterparser.dll in the release folder matches the zip.
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Member
To answer the question - I'm actually getting no "crashes". It just stops responding and freezes.
I'll give the new version a try here in a few.
The plugins I use are AutoFlaskManager, AutoGolem, and Pickit.
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Active Member
Originally Posted by
TehCheat
Hi TehCheat,
Could you please help us update the PoEHUD for Garena_tw Dx11 version?
Thank you.
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★ Elder ★
Originally Posted by
toadskin
Hi TehCheat,
Could you please help us update the PoEHUD for Garena_tw Dx11 version?
Thank you.
Last time I tried I couldn't get it installed. I kept getting an error. I'm attempting to update it now.
EDIT: looks like it doesn't like me using it because I'm not in china/tw or whatever.
Last edited by TehCheat; 01-25-2018 at 09:22 PM.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to TehCheat for this useful post)
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Member
Not getting crashes, however changing of area and/or doing different maps actually makes PoeHud overlay disappear.
Require to close and restart to use.
Not using any plugin.
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Member
Originally Posted by
TehCheat
You could try shutting them all off (or one off at a time or something) to see if one specific one is crashing. I've done a dozen maps and several area changes without a crash since I updated the poefilterparser. If you're using an old folder (which I would imagine is the case for most using plugins) make sure the poefilterparser.dll in the release folder matches the zip.
I deleted all unused plugins (they were disabled) and so far it's been working for the past ~10 maps. Just have the above 3 plugins active still