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  1. #4861
    soloveyk's Avatar Banned
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    Originally Posted by Treasure_Box View Post
    I am guilty of posting off topic sometimes but this is just getting to be spam.

    All 5 of this users post are about asking for sound or return of QHUD. Users question has been answered multiple times. I think its a alternate account of a recently banned user. I have reported this user for spam.
    when he returns qHUD ??? you find it difficult to make a sound ? kyrva bliat Стукач

    PoEHUD Overlay Updated
  2. #4862
    SirPuFFaLoT's Avatar Member
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    I have invested very little time into looking over the Hud code so before I invest my time into making a plugin I am hoping someone could tell me if this is even possible:

    Currently we get an alert when Bearers/reflect are close by. I have a macro that I manually hit when I get right on top of them to alert the slow pokes behind me that they are about to run into Bearers. What I would like to do is trigger my macro (or bypass the macro and use the plugin to write to chat) when bearers/reflect are next to me. Even better would be to trigger the text alert once I hit one of them.

    Can Hud detect when I hit a Bearer/reflect? If not can I detect when they are within very close proximity?

    thanks

  3. #4863
    Tw88k's Avatar Member
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    In B4, "Does this work with xbox one"... ****

  4. #4864
    Semen6's Avatar Member
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    Originally Posted by Tw88k View Post
    In B4, "Does this work with xbox one"... ****
    simulator PoE for xbox lol

  5. #4865
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by SirPuFFaLoT View Post
    I have invested very little time into looking over the Hud code so before I invest my time into making a plugin I am hoping someone could tell me if this is even possible:

    Currently we get an alert when Bearers/reflect are close by. I have a macro that I manually hit when I get right on top of them to alert the slow pokes behind me that they are about to run into Bearers. What I would like to do is trigger my macro (or bypass the macro and use the plugin to write to chat) when bearers/reflect are next to me. Even better would be to trigger the text alert once I hit one of them.

    Can Hud detect when I hit a Bearer/reflect? If not can I detect when they are within very close proximity?

    thanks
    Yeah, it's definitely possible. See bearers, set a flag, any bearer mob's life drops below 100%, flip flag and post message. You could also just use the hover stuff to send a message if you highlight a bearer (with some reasonable timeout to prevent it from repeating too often).

  6. #4866
    soloveyk's Avatar Banned
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    Originally Posted by TehCheat View Post
    Yeah, it's definitely possible. See bearers, set a flag, any bearer mob's life drops below 100%, flip flag and post message. You could also just use the hover stuff to send a message if you highlight a bearer (with some reasonable timeout to prevent it from repeating too often).
    KURVA BLYAT ВЕРНИ qHUD !!!!!!!!!! KURVA !!!!!!!!!!!!!!!!

  7. #4867
    soloveyk's Avatar Banned
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    TehCheat KURVA !!!!!!! PADLA !!!!!!!!!!!!!!!!!!! BLYAT !!!!!!!!!!!!!!!

  8. #4868
    noyz96's Avatar Member
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    Would it be possible to just run preloading things and work without glass aero theme?

  9. #4869
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by noyz96 View Post
    Would it be possible to just run preloading things and work without glass aero theme?
    How would you see it without the overlay? You need Aero for the overlay. I mean, you could dump the preloads in a list box on a form, but that seems a bit silly. You could also hook DirectX and draw directly to the PoE window (which I've done in the past, just not with HUD), and then you wouldn't need Aero.

  10. #4870
    Booshy's Avatar Member
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    Any plans for debuff outlines? Ex: If you're frozen the sides of the screen have a frost effect, bleeding- some kind of pulsing red, etc.

  11. #4871
    tsm-evo's Avatar Member
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    Originally Posted by Booshy View Post
    Any plans for debuff outlines? Ex: If you're frozen the sides of the screen have a frost effect, bleeding- some kind of pulsing red, etc.
    That's an interesting idea. It sounds like exactly the kind of thing you could use a plugin for. Currently the HUD can display debuffs on the player on the health bar, so it'd just be a matter of creating your desired visual effect.

  12. #4872
    noyz96's Avatar Member
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    Originally Posted by TehCheat View Post
    How would you see it without the overlay? You need Aero for the overlay. I mean, you could dump the preloads in a list box on a form, but that seems a bit silly. You could also hook DirectX and draw directly to the PoE window (which I've done in the past, just not with HUD), and then you wouldn't need Aero.
    That's actually what i was in need off , but without any coding skill how hard could it be to make that thing?

  13. Thanks noneyatemp (1 members gave Thanks to noyz96 for this useful post)
  14. #4873
    Poppuff's Avatar Active Member
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    Thanks for all the work on the HUD

    Made an interresting plugin to track currency drop rate thanks to it

  15. #4874
    kisapl's Avatar Member
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    When im running hud i dont have acces to taskbar on win 10. This is normal? i think when i was on win7 taskbar was visable when i alttab from game
    Last edited by kisapl; 01-21-2017 at 01:49 AM.

  16. #4875
    arbifoolish's Avatar Member
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    Could someone explain to me how the "Mapsexchange" plugin works?

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