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  1. #6361
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Booshy View Post
    I've compiled from source before, but now I get

    Code:
    Error CS0246  The type or namespace name 'Tools' could not be found (are you missing a using directive or an assembly reference?)	PoeHUD	C:\Users\Test\HUD\PoEHUD-x64\src\Program.cs	12
    Do you know how to solve this? If I remove "using Tools;" from Program.cs it builds and works, but are there repercussions to this?
    Nothing much...only that you get ban in Poe.
    If I did not reply to you, it mean the question you are asking is stupid.

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  2. #6362
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by SuperSofa View Post
    So im only using the poehud for the autoflask feature is there anyway to turn off all the features except the autoflask feature? its really laggy. Or anyone know of another auto flask feature
    Yes u can, turn off everything from the menu.
    If I did not reply to you, it mean the question you are asking is stupid.

  3. #6363
    vmv's Avatar ★ Elder ★
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    Originally Posted by iceberg44 View Post
    didn't work(((((
    The game has a folder called "Redist",...try to install the DirectX from there, should work.
    "Education isn't something you can finish." Isaac Asimov

  4. #6364
    Booshy's Avatar Member
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    Originally Posted by zaafar View Post
    Nothing much...only that you get ban in Poe.
    Then how do you fix the tools error?

  5. #6365
    SuperSofa's Avatar Member
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    Ive turned off all features except the plugin its still pretty laggy anyway way to fix this is its just like this until new updates come

  6. #6366
    vmv's Avatar ★ Elder ★
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    Originally Posted by Booshy View Post
    Then how do you fix the tools error?
    Try this build order: Tools, PoeFilterParser, PoeHUD...worked for me.
    "Education isn't something you can finish." Isaac Asimov

  7. Thanks Booshy (1 members gave Thanks to vmv for this useful post)
  8. #6367
    Booshy's Avatar Member
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    Originally Posted by vmv View Post
    Try this build order: Tools, PoeFilterParser, PoeHUD...worked for me.
    That worked, thanks for not being an asshat.

  9. #6368
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by SuperSofa View Post
    Ive turned off all features except the plugin its still pretty laggy anyway way to fix this is its just like this until new updates come
    I don't think u can make it any more faster, my preference is reliable flask drinking rather than lower resource intensive,
    If I did not reply to you, it mean the question you are asking is stupid.

  10. #6369
    SuperSofa's Avatar Member
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    OH i dont mean making it drink the flask faster if that what you mean. It just makes my game like 50% slower it feels slow

  11. #6370
    AmaZo97's Avatar Member
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    Hi again guys, can you help me to find darkshrines from labyrinth? Maybe we can do something to find darkshrine with +1 key from izaro.

  12. #6371
    ynad's Avatar Member
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    Originally Posted by AmaZo97 View Post
    Hi again guys, can you help me to find darkshrines from labyrinth? Maybe we can do something to find darkshrine with +1 key from izaro.
    this, or if in room is courious box for extra key or not ( they are random now )

  13. #6372
    AmaZo97's Avatar Member
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    Originally Posted by ynad View Post
    this, or if in room is courious box for extra key or not ( they are random now )
    I dont understand u ;( I meant that i need metadata path of darkshrines that located in labyrinth.

  14. #6373
    vmv's Avatar ★ Elder ★
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    Originally Posted by AmaZo97 View Post
    I dont understand u ;( I meant that i need metadata path of darkshrines that located in labyrinth.
    Is not working,..you can only know if there is a darkshrine in the area, that's all.
    The effects are added when the shrine is activated.
    "Education isn't something you can finish." Isaac Asimov

  15. #6374
    AmaZo97's Avatar Member
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    Originally Posted by vmv View Post
    Is not working,..you can only know if there is a darkshrine in the area, that's all.
    The effects are added when the shrine is activated.
    feelsbadman but it's ok. I have another question. Can u guys render specific strongboxes with unique icon? Like armour strongbox will shown as little white shield on minimap. And can i edit/tune it by myself?
    Last edited by AmaZo97; 08-09-2017 at 04:02 PM.

  16. #6375
    AmaZo97's Avatar Member
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    ----double posting please delete-----

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