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  1. #3481
    dercas's Avatar Member
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    Originally Posted by TehCheat View Post
    I updated Garena TW and Garena SEA yesterday. Did they patch it already?
    I'm about https://github.com/TehCheat/PoEHUD/tree/Garena
    Last edited by dercas; 06-26-2016 at 10:15 PM.

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  2. #3482
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by dercas View Post
    Thanks, I've deleted that branch since I replaced it with more specific branches for TW and SEA versions of Garena.

  3. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  4. #3483
    ShadowMorph's Avatar Member
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    Originally Posted by TehCheat View Post
    I have 3 GBs of downloading before my steam version will be up do date, so I can't test it tonight. I think I found pattern scans that work for areachange and fileroot, so it *may* work. No promises, though.
    For future reference, just copy the non-steam files over to the steam folder, the only difference I've noticed is the actual executable. Steam seems to agree with that, as it won't try downloading any of the other files.

  5. #3484
    dercas's Avatar Member
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    Originally Posted by TehCheat View Post
    Thanks, I've deleted that branch since I replaced it with more specific branches for TW and SEA versions of Garena.
    But I'm in Russia and we using Garena CIS. Today I try version TW or SEA.

  6. #3485
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by ShadowMorph View Post
    For future reference, just copy the non-steam files over to the steam folder, the only difference I've noticed is the actual executable. Steam seems to agree with that, as it won't try downloading any of the other files.
    Yeah, I did that, still ended up being over 1GB download.

  7. #3486
    ShadowMorph's Avatar Member
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    Originally Posted by TehCheat View Post
    Yeah, I did that, still ended up being over 1GB download.
    Huh, that's odd :/ I've been letting steam keep PoE up-to-date for me, haven't had a single download from the non-steam launcher since
    Maybe steam does download some extra files then, oh well

  8. #3487
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by ShadowMorph View Post
    Huh, that's odd :/ I've been letting steam keep PoE up-to-date for me, haven't had a single download from the non-steam launcher since
    Maybe steam does download some extra files then, oh well
    Yeah, if you do it that way, it works well. But the other way doesn't. I don't use steam, I use the standalone. So when the standalone updates, the ggpk file is different than what the steam updater thinks it should look like. It's the beauty of having a bloated file with all the data in it. If the file is different than Steam thinks it should look, it has to fix it.

  9. #3488
    stfufag's Avatar Active Member
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    itemalerts are not working, correct?

  10. #3489
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by stfufag View Post
    itemalerts are not working, correct?
    They're working fine for me. Tested on Steam, vanilla, Garena TW & SEA.

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  12. #3490
    PitarT's Avatar Member
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    Hi Teh, Garena TW just updated, preload not working now
    Please help

  13. #3491
    Cthulhoo's Avatar Member
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    Originally Posted by PitarT View Post
    Hi Teh, Garena TW just updated, preload not working now
    Please help
    in 230 preload function isn't work ¯\_(ツ)_/¯

  14. #3492
    Huaojozu's Avatar Member
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    What about adding preloads for unique strongboxes? I am assuming they are using unique models/textures which could be detected during the load. Though I may be completely wrong. Should be easy to test it with Plaegumaw III (or IV, whichever one spawns a unique Arcanist box in the Hedge Maze).

  15. #3493
    xiaoxiao921's Avatar Member
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    I can confirm if they are unique strongbox, their textures are loaded (even got like micro freeze while chancing them, the model of the box change)

  16. #3494
    n3r0v1p3r's Avatar Member
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    Whats up with this ass long list of preloads?
    Looks kinda bugged :confused::confused:

    BTW. looks like the hud loads warbands monsters, but also the correct boxes at the same time, wtf!

    Another example

    Restarting HUD didnt help either.

    "Problem" got fixed after reaching act 2
    Last edited by n3r0v1p3r; 06-29-2016 at 08:22 AM.

  17. #3495
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Huaojozu View Post
    What about adding preloads for unique strongboxes? I am assuming they are using unique models/textures which could be detected during the load. Though I may be completely wrong. Should be easy to test it with Plaegumaw III (or IV, whichever one spawns a unique Arcanist box in the Hedge Maze).
    Yeah, it's been asked a couple of times. It's not something I'm good at finding. Their files should be in content.ggpk, grab a content.ggpk viewer and see if you can find files that relate to the unique strongboxes. Then throw the file names in the preload_alerts.txt and see if they show up when they should. vmv usually handles this and he's been pretty quiet this league. I could certainly do it, but I don't have the motivation to.

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