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  1. #3466
    Naxiden's Avatar Member
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    Hi Teh i would like to ask u again for fixing preload for corrupted area cuz this is very important to me and i dont think u noticed my lasty post :P Thanks for hard work !

    PoEHUD Overlay Updated
  2. #3467
    tihifniz's Avatar Contributor
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    Any chance to add unique strongboxes and shrines to the preload? Since both are a part of the Prophecy league challenges.

  3. #3468
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Naxiden View Post
    Hi Teh i would like to ask u again for fixing preload for corrupted area cuz this is very important to me and i dont think u noticed my lasty post :P Thanks for hard work !
    I saw your last post, I've since fixed preloads. What's not working and what game version are you using (vanilla, steam, garena, etc.)?

  4. #3469
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by tihifniz View Post
    Any chance to add unique strongboxes and shrines to the preload? Since both are a part of the Prophecy league challenges.
    HarryDom mentioned it above, add the following to the config/preload_alerts.txt:
    Code:
    Metadata/Monsters/Daemon/ShrineDaemonLightning; Lightning Shrine
    Metadata/Monsters/Daemon/ShrineDaemonArc; Static Shrine
    Metadata/Monsters/Daemon/ShrineDaemonSmoke; Shrouded Shrine
    Metadata/Monsters/Daemon/ShrineDaemonCold; Freezing Shrine
    Metadata/Monsters/Daemon/ShrineDaemonFire; Burning Shrine
    Metadata/Monsters/Daemon/ShrineDaemonSummonSkeletons; Skeletal Shrine

  5. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  6. #3470
    TehCheat's Avatar ★ Elder ★
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    And just to clarify, I'm not sure I can do anything about the preload alerts that the prophecies give you. You get false positives because it loads the files. To check for preloads, we check the loaded files. I can't wave a magic wand and only get the files we want. I could do something intelligent like keeping track of preloads in town and removing any that show up out of town, but then you could/would run into missing alerts. I just don't think there's an elegant solution. So either you play prophecy and get false positives with your preloads or you don't play prophecy. Or just ignore the preloads that prophecies give you, which is what I'm doing.

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  8. #3471
    dercas's Avatar Member
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    We are waiting for an update for Garenа

  9. #3472
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by dercas View Post
    We are waiting for an update for Garenа
    I updated Garena TW and Garena SEA yesterday. Did they patch it already?

  10. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  11. #3473
    Naxiden's Avatar Member
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    Originally Posted by TehCheat View Post
    I saw your last post, I've since fixed preloads. What's not working and what game version are you using (vanilla, steam, garena, etc.)?
    am using regular eu version of poe not sure what is called but nosteam. So i cant see corrupted zones in preloads and when i try to change color in f12 menu i get this

    PoEHUD Overlay Updated-ppttr-jpg

  12. #3474
    dread1313's Avatar Member
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    Originally Posted by TehCheat View Post
    And just to clarify, I'm not sure I can do anything about the preload alerts that the prophecies give you. You get false positives because it loads the files. To check for preloads, we check the loaded files. I can't wave a magic wand and only get the files we want. I could do something intelligent like keeping track of preloads in town and removing any that show up out of town, but then you could/would run into missing alerts. I just don't think there's an elegant solution. So either you play prophecy and get false positives with your preloads or you don't play prophecy. Or just ignore the preloads that prophecies give you, which is what I'm doing.
    No problem TC. We all appreciate your hard work in keeping this project up to date and alive. We understand that there are some things that we just have to deal with, because its the way the data is truncated. Thank you for your hard work!

  13. #3475
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Naxiden View Post
    am using regular eu version of poe not sure what is called but nosteam. So i cant see corrupted zones in preloads and when i try to change color in f12 menu i get this

    PoEHUD Overlay Updated-ppttr-jpg
    Not sure about that error, will have to look into it, but corrupted zones should be working just fine. If they're not, either you don't know what to look for (I can't tell you how many times people have not realized the area name color changes when you an area has a corrupted side zone) or it's simply not loading when you enter an area. Walk around, hit F5 (refreshes the list of files that it compares to the list of possible preload alerts). If you see a corrupted side zone and don't have an alert, hit F5 and see if it shows up. If it doesn't, then double check that you're using the right version of HUD (released master branch is here).

  14. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  15. #3476
    Naxiden's Avatar Member
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    Originally Posted by TehCheat View Post
    Not sure about that error, will have to look into it, but corrupted zones should be working just fine. If they're not, either you don't know what to look for (I can't tell you how many times people have not realized the area name color changes when you an area has a corrupted side zone) or it's simply not loading when you enter an area. Walk around, hit F5 (refreshes the list of files that it compares to the list of possible preload alerts). If you see a corrupted side zone and don't have an alert, hit F5 and see if it shows up. If it doesn't, then double check that you're using the right version of HUD (released master branch is here).
    thank you for reply ill follow your instructions and let u know

  16. #3477
    Sharps's Avatar Contributor CoreCoins Purchaser
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    I've been browsing through metadata looking for the trial portals so I could add it to preload alerts.
    Is there a better method other than just manually looking for the file ? Or am I just wasting time preload alerts just work with monsters since the file is filled with monster only ?

  17. #3478
    Naxiden's Avatar Member
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    Originally Posted by TehCheat View Post
    Not sure about that error, will have to look into it, but corrupted zones should be working just fine. If they're not, either you don't know what to look for (I can't tell you how many times people have not realized the area name color changes when you an area has a corrupted side zone) or it's simply not loading when you enter an area. Walk around, hit F5 (refreshes the list of files that it compares to the list of possible preload alerts). If you see a corrupted side zone and don't have an alert, hit F5 and see if it shows up. If it doesn't, then double check that you're using the right version of HUD (released master branch is here).
    Ok teh you were right i didnt notice or didnt even know the color is changing when corrupted area exist thanks all works great ! Cheers

  18. #3479
    Miuobyshi's Avatar Master Sergeant
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    tyvm tehcheat any chance add inner trasure in preload?

  19. #3480
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Miuobyshi View Post
    tyvm tehcheat any chance add inner trasure in preload?
    Inner treasure is a monster's mod, and can only be detected when you are within proximity. So unfortunately that means we can't.

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