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Active Member
ok, finally got an "uknown + perandus chest" and there were two perandus chests... If this uknown only detects simple perandus chests i don't think that this is a really needed preload (didn't see anything else "twinned chests, only simple)
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★ Elder ★
Originally Posted by
TehCheat
Need to make it smart, only have unknown chest in the preloaded alerts of there aren't any other chests in there. I can hardcode that fairly easily.
Yep..
Originally Posted by
Silent_Warrior
ok, finally got an "uknown + perandus chest" and there were two perandus chests... If this uknown only detects simple perandus chests i don't think that this is a really needed preload (didn't see anything else "twinned chests, only simple)
I found this situation many times by now...
First step at starting point:

Later on after searching the area:

Without "unknown" there will be only the Tormented left and i will skip it for another instance.
If it's a great chest or a simple one, i do not know at starting point...and so far i didn't really found e better solution to see this "later preloads".
Last edited by vmv; 04-03-2016 at 12:23 PM.
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Active Member
and are preloads updated automatically when searching the area or you need to press F5?
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★ Elder ★
Originally Posted by
Silent_Warrior
and are preloads updated automatically when searching the area or you need to press F5?
I think if using the Dev new version from TehCheat, this is loaded automatically.
Would be ugly to press F5 every now and then.
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Member
Originally Posted by
UPSoft
Hi! How can i do frame, border and background same as in lootfilter. Not green+yellow.
Attachment 24836
plzzz......
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Member
https://youtu.be/aXL56eRdBB0
Can you implement this? It would be AWESOME. Also there is pathfinding and terrarian data in exilebuddies assembly. I think this is still possible
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★ Elder ★
Originally Posted by
UPSoft
plzzz......

Use Alternative method, and select your filter, 
Menu - "X" - Item alert - Alternative --> choose your filter from Documents..etc.
Last edited by vmv; 04-03-2016 at 03:29 PM.
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Member
Can someone please explain why WorldToScreen method returns vectors out of client borders? Or how does it works? I am completely out of ideas.
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Member
Originally Posted by
vmv
Use Alternative method, and select your filter,

Menu - "X" - Item alert - Alternative --> choose your filter from Documents..etc.
i did it already but still miss some maps. vmv, i use ur v.0.4 from 192 page.
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Member
is there a way to load corrupted zones to the preload please ?
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★ Elder ★
Originally Posted by
UPSoft
i did it already but still miss some maps. vmv, i use ur v.0.4 from 192 page.
For that you need to check your filter and change the "Class Maps" with "Class Map".
Or see inside the hud config that there is an already neversink filter ...fixed. Use that or copy what you need from map section.
Originally Posted by
Dominith
is there a way to load corrupted zones to the preload please ?
Oh man, search a little bit on forum,..it was said about 10000 times.
The title changes colors if the area has corrupted, or you can use the old method to set it on preload.
Check the menu on Preload alerts/ Corrupted area /use Corrupted title or not. Press F5 for change to take effect instantly.
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Post Thanks / Like - 1 Thanks
UPSoft (1 members gave Thanks to vmv for this useful post)
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Member
so what triggers the unknown perandus chest? so far ive seen that in preload with the other chest preloading meaning it showed perandus chest/perandus coffer then unknown but only chests in the zone where the 2
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★ Elder ★
Originally Posted by
dd4thewin
so what triggers the unknown perandus chest? so far ive seen that in preload with the other chest preloading meaning it showed perandus chest/perandus coffer then unknown but only chests in the zone where the 2
There's a file that's loaded with ANY perandus chest. So vmv has that file prompt an "unknown perandus chest" preload. All it really means is there is at least one perandus chest in the area.
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Member
what is the download link please
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Member
Originally Posted by
TehCheat
There's a file that's loaded with ANY perandus chest. So vmv has that file prompt an "unknown perandus chest" preload. All it really means is there is at least one perandus chest in the area.
gotcha so its helpful if the chests don't show up on preload as this one always will if theres a chest in the area? pretty cool