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Active Member
could someone enlighten me as to why it shows every single item dropped, white, grey etc. and gives a sound?
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★ Elder ★
Originally Posted by
stfufag
could someone enlighten me as to why it shows every single item dropped, white, grey etc. and gives a sound?
Neversink's filter likes to draw invisible borders on everything, especially early on, which causes HUD to think it's desirable. So it's probably that. You could switch HUD to just alert items that have a sound attached. That's probably the better way to detect useful items, if I'm being honest. zaafar just made some changes to the included neversink filter which should fix that. I think I pushed the changes last night.
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Post Thanks / Like - 1 Thanks
stfufag (1 members gave Thanks to TehCheat for this useful post)
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Member
@TehCheat Where can I donate and how much would it be acceptable for the awesome work you've been doing?
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★ Elder ★
Originally Posted by
LaFlame
@TehCheat Where can I donate and how much would it be acceptable for the awesome work you've been doing?
The github links in my signature have donation information just down the page a bit. Any amount is acceptable.
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Originally Posted by
TehCheat
It's already in there. I didn't check if they were accurate, but I did pull those changes in. (the other offsets in that structure didn't change, so it should be working)
EDIT:
Also, I'm going to bed. I'll be around in ~7 hours to see how things are going.
Don't worry about such details, after its public ( poehud + Poe without beta ) I am gonna visit every offset and see if they r valid or not.
If I did not reply to you, it mean the question you are asking is stupid.
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Banned
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Contributor
Inventory preview plugin
I have a problems with inventory preview plugin: GitHub - zaafar/poehud_inventorypreview
Everything works fine in release version of poehud, but it throws an errors when poehud is compiled on Debug (PoEHUD\src\bin\x64\Debug\plugins\InventoryPreview):
Method error: Render : System.MissingMethodException: Method not found: "SharpDX.Size2 PoeHUD.Hud.UI.
Graphics.DrawText(System.String, Int32, SharpDX.Vector2, SharpDX.Color, SharpDX.Direct3D9.FontDrawFlags)".
I tried everything to fix that, nothing helps (download lastest sources of poehud, update the project references..).
When I comment (disable) each line with method "Graphics.DrawText" and compile - it works.
I check that this method exists (by reflection) : https://dl.dropboxusercontent.com/s/...3_12-21-54.png
https://dl.dropboxusercontent.com/s/...3_13-10-52.png
Any thoughts?
Edit: The other plugins also throw this error. Hmm..
Last edited by Stridemann; 06-13-2017 at 05:17 AM.
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Member
Originally Posted by
Stridemann
pmed you the packages im using - Compiles OK for me in both debug and release
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Contributor
Originally Posted by
liquidace
pmed you the packages im using - Compiles OK for me in both debug and release
Thanks, but problem not in libs. Libs are identical. As I said it works fine on Release.
Btw I have errors even when I copy Release poehud.exe to Debug folder. Hmm......
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Contributor
Fixed. The source of problem was in old PoeHud.exe in some other plugin folder. I have no idea how it use/reffer it to this plugin..
I should recompile all the plugins and set "Copy local = false" in references.
Edit: yes, everything works fine. This will be a good lesson for me :3
Last edited by Stridemann; 06-13-2017 at 05:56 AM.
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Member
The PoEHUD version for Beta doesn't work when you're in a party.
Just wanted to bug report might be useful.
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Originally Posted by
LaFlame
The PoEHUD version for Beta doesn't work when you're in a party.
Just wanted to bug report might be useful.
Are you using donation version or non donation version.
Poe beta requires donation version, which ( as the name say ) requires donation.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
zaafar
Are you using donation version or non donation version.
Poe beta requires donation version, which ( as the name say ) requires donation.

Yes I am using the Donation version. If you enter a party it stops working and when you leave it starts working again.
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★ Elder ★
Originally Posted by
LaFlame
The PoEHUD version for Beta doesn't work when you're in a party.
Just wanted to bug report might be useful.
Like doesn't work at all? Or is it specifically something like item alerts? Because item alerts has an option for 'hide others' and if that's enabled, there's probably an offset wrong that makes it think all loot is 'others'. I'll look into it when I get home.
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Post Thanks / Like - 1 Thanks
gui788 (1 members gave Thanks to TehCheat for this useful post)
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Member
Sent you a PM concerning beta access.