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  1. #166
    alexandrubenza's Avatar Member
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    [QUOTE=Evozer;2999532][*]This program uses SlimDX to render so you need to install the End User Runtime for .NET v4.0 x86 from this page.


    I'm getting an error that's likely definitely not due to your tool but is SlimDX x86 what i want even if I'm running Win 8.1 x64? The error I'm getting is "There is a problem with this Windows Installer package. A program required for this install to complete could not be run. Contact..." etc etc etc.


    Any ideas or has anyone run into this before? I'm fairly certain it's some Microsoft sorcery, but googling the error message hasn't turned up much in the way of solutions.


    Thanks in advance

    ExileHUD - External overlay for Path of Exile (work in progress)
  2. #167
    Evozer's Avatar Contributor
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    [QUOTE=alexandrubenza;3011574]
    Originally Posted by Evozer View Post
    [*]This program uses SlimDX to render so you need to install the End User Runtime for .NET v4.0 x86 from this page.


    I'm getting an error that's likely definitely not due to your tool but is SlimDX x86 what i want even if I'm running Win 8.1 x64? The error I'm getting is "There is a problem with this Windows Installer package. A program required for this install to complete could not be run. Contact..." etc etc etc.


    Any ideas or has anyone run into this before? I'm fairly certain it's some Microsoft sorcery, but googling the error message hasn't turned up much in the way of solutions.


    Thanks in advance
    Yes you need the x86 version since ExileHUD is an x86 program. Haven't seen that error before, could you try putting these files in the same directory as ExileHUD.exe instead of using their installer? I think it should work.

  3. #168
    alexandrubenza's Avatar Member
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    update

    [QUOTE=Evozer;3011595]
    Originally Posted by alexandrubenza View Post

    Yes you need the x86 version since ExileHUD is an x86 program. Haven't seen that error before, could you try putting these files in the same directory as ExileHUD.exe instead of using their installer? I think it should work.

    Thanks for your quick response! I ran a bunch of stuff including sfc /scannow and that turned up a little something. Did a clean boot with nothing but miscrosoft services and the installer still didn't work. THEN I tried your old version and it works... and that's just too cool right now.

    So I'm gonna use that for a bit and then try your suggestion.

    PS this tool is so damn awesome. Donation's on its way.

    -edit: I'm sure this has already been asked but any plans on putting those features on the actual full-screen map or is that just not possible? And also, would it be possible to maybe have it only notify of maps/items/etc of a minimum level? Like if I'm in a map and only looking for ilvl 80 stuff.
    Last edited by alexandrubenza; 04-02-2014 at 04:46 PM. Reason: forgot to add

  4. #169
    PerfectMiscreation's Avatar Master Sergeant
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    Have got one hell of a memory leak somewhere. Started at 17MB.

    ExileHUD - External overlay for Path of Exile (work in progress)-image1-jpg
    Last edited by PerfectMiscreation; 04-02-2014 at 05:22 PM.

  5. #170
    fabcard's Avatar Member
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    Hello friends,

    Evozer, your new ExileHUD release (SlimDX version) has the same old black screen issue. I've installed that SlimDX x86 on my system. As soon I open your tool, I can only see the menu, the XP calculator and the HP bars on a total black screen. I close it on taskbar and I can see the game with no problem. Then I opened your previous release and all working good.
    I'm afraid that I'll not be able to use your awesome tool anymore because your moving to that SlimDX, as you said, since you don't know yet what is causing the black screen. I'm not saying that the SlimDX is the reason of this annoying issue or if it's good or bad. For me, I was OK with the old version because was working and specially because I don't have to install extra programs on my system... In my opinion, if you can make possible see mobs, chests, etc also on full map (TAB), add a way to change border color on specific dropped items that we want, will be enough... Maybe add some "X" (or any sign) on map where the drops we want are on ground so we can spot them easy also on map (mini or full). Close tool when game is closed?
    Thanks in advance.

  6. #171
    addihul's Avatar Member
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    Your latest addition of color coated health bars is absolutely genius!

  7. #172
    alexandrubenza's Avatar Member
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    [QUOTE=Evozer;3011595]
    Originally Posted by alexandrubenza View Post

    Yes you need the x86 version since ExileHUD is an x86 program. Haven't seen that error before, could you try putting these files in the same directory as ExileHUD.exe instead of using their installer? I think it should work.


    Worked. Thanks for the files!

    Just a quick question, I opened the config file for crafting bases and followed your lead (using something like Corsair Sword,80) and then also added Scroll of Wisdom and Portal Scroll to the currency file, and then the HUD no longer worked. Is there a readme or something like that where I can learn to add stuff I'm looking out for or is that a language/script specific thing that I need to learn?

  8. #173
    addihul's Avatar Member
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    Originally Posted by PerfectMiscreation View Post
    Have got one hell of a memory leak somewhere. Started at 17MB.

    ExileHUD - External overlay for Path of Exile (work in progress)-image1-jpg
    I actually saw the same thing running it tonight. Crashed 10x in a group map and then memory leaked out a couple times to where my computer turned to sludge. This is from upgrading to the new Slim. Still kicks butt though

  9. #174
    datz's Avatar Active Member
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    this new version crashes every so often.. really annoying

  10. #175
    bewbtube's Avatar Member
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    Yup new version is memory leaking and crashing with the following:

    ExileHUD - External overlay for Path of Exile (work in progress)-gmf7shd-png

  11. #176
    alexandrubenza's Avatar Member
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    Originally Posted by bewbtube View Post
    Yup new version is memory leaking and crashing with the following:

    ExileHUD - External overlay for Path of Exile (work in progress)-gmf7shd-png


    can confirm that error here too.

    ---------------------------

    ---------------------------
    Program exited with message:
    System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.

    at System.Collections.Generic.Dictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)

    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

    at SlimDX.ObjectTable.Add(ComObject comObject, ComObject owner)

    at SlimDX.ComObject.Construct(IUnknown* pointer)

    at SlimDX.Direct3D9.VertexDeclaration..ctor(Device device, VertexElement[] elements)

    at ExileHUD.TextureRenderer.ColoredTexturedVertex.GetDeclaration(Device dx)

    at ExileHUD.TextureRenderer.DrawTexture(Texture texture, Rect rect, Color color)

    at ExileHUD.TextureRenderer.DrawTexture(String fileName, Rect position, Color color)

    at ExileHUD.HealthBarRenderer.DrawEntityHealthbar(Color color, Color outline, Rect bg, Single hpWidth, Single esWidth, RenderingContext rc)

    at ExileHUD.HealthBarRenderer.Render(RenderingContext rc)

    at ExileHUD.OverlayRenderer.rc_OnRender(RenderingContext rc)

    at ExileHUD.RenderingContext.RenderFrame()

    at ExileHUD.TransparentDXOverlay.dxLoop()

    at System.Threading.ThreadHelper.ThreadStart_Context(Object state)

    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

    at System.Threading.ThreadHelper.ThreadStart()
    ---------------------------
    OK
    ---------------------------



    as someone stated above... still kicks ass til it crashes!

  12. #177
    Evozer's Avatar Contributor
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    Think I fixed the memory leak, memory usage doesn't constantly increase for me anymore atleast.

    Originally Posted by alexandrubenza View Post
    Worked. Thanks for the files!

    Just a quick question, I opened the config file for crafting bases and followed your lead (using something like Corsair Sword,80) and then also added Scroll of Wisdom and Portal Scroll to the currency file, and then the HUD no longer worked. Is there a readme or something like that where I can learn to add stuff I'm looking out for or is that a language/script specific thing that I need to learn?
    Tried to reproduce and could only get it to crash when I had 2 entries for Corsair Sword in crafting_bases.txt. So if you had duplicate entries (even if item level is different) then that is the problem. If not, could you send me the files that doesn't work or tell me exactly what you changed?

  13. #178
    zdonfrank90's Avatar Banned
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    hi evozer can you work one for garena version, i will be really happy to donate

    you can download the client here, thanks

    http://edge.cdn.starhub.com/games/po...2014011301.zip

  14. #179
    a1234q's Avatar Private
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    Is it possible to fix the zoom hack? It is causing rapid cycling of zoom when Flicker Strike is used. been using Gurud's CE script for maphack/zoomhack/fullbright, zoom works fine on that script and would prefer to just use exileHUD for all my cheating purposes...

    also a question regarding the xp/hr overlay. I have overlays set to enable only when poe is in the foreground. is it just me or does the xp/hr calculation reset/stop calculating when poe is in the background?

  15. #180
    alexandrubenza's Avatar Member
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    Originally Posted by Evozer View Post
    Think I fixed the memory leak, memory usage doesn't constantly increase for me anymore atleast.



    Tried to reproduce and could only get it to crash when I had 2 entries for Corsair Sword in crafting_bases.txt. So if you had duplicate entries (even if item level is different) then that is the problem. If not, could you send me the files that doesn't work or tell me exactly what you changed?


    No I had duplicates so that explains it. In the beginning I just put in whatever item names I could remember off hand so corsair sword was probably the one.

    Thanks for the response!

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