ExileHUD - External overlay for Path of Exile (work in progress) menu

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  1. #151
    grecian's Avatar Member
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    idd the client hacks are not working anymore

    ExileHUD - External overlay for Path of Exile (work in progress)
  2. #152
    Evozer's Avatar Contributor
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    New version will be up in a few minutes

  3. #153
    Evozer's Avatar Contributor
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    Fixed clienthacks for latest patch, also fixed a bug that caused XPh display to remain at zero.

  4. #154
    fabcard's Avatar Member
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    Originally Posted by Evozer View Post
    Fixed clienthacks for latest patch, also fixed a bug that caused XPh display to remain at zero.
    Thank you, Evozer. You are the BEST!

  5. #155
    SirPuFFaLoT's Avatar Member
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    Excellent work!!!

    Your next beer is on me.

  6. #156
    dtmajors's Avatar Member
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    Originally Posted by Evozer View Post
    Fixed clienthacks for latest patch, also fixed a bug that caused XPh display to remain at zero.
    I don't usually post here but i just wanted to thank you so much for your hard work.

    Soon as i get my paycheck im going to be donating

  7. #157
    visitor77's Avatar Member
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    thank you, awesome tool keep up the good work

  8. #158
    Venomdeath's Avatar Member
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    rlly nice work man thanks
    makes the game so much more enjoyable
    btw is it possible to add a function to scan for certain invader bossed on visible monsters ? like for that rape apparatus he is rlly hard to see and can just oneshot u
    prob just a function so we could add the names on our own

  9. #159
    Cholik's Avatar Member
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    Okay just tried to run your App using Win8 x64 / Win 8.1 x64 - both fresh installed. Doesn't work, just nothing happens, not even an error message. The only info i can get is via Windows' Error Reporting:

    94519391406
    5
    CLR20r3
    Nicht verfügbar
    0
    ExileHUD.exe
    1.0.0.0
    53398527
    ExileHUD
    1.0.0.0
    53398527
    13b
    61
    System.IO.FileNotFoundException

    EventData

    ExileHUD.exe
    1.0.0.0
    53398527
    KERNELBASE.dll
    6.3.9600.16496
    52b3e015
    e0434352
    00012eec
    15d4
    01cf4d1b327e8419
    C:\Users\*******\Desktop\ExileHUD\ExileHUD.exe
    C:\WINDOWS\SYSTEM32\KERNELBASE.dll
    Anwendung: ExileHUD.exe Frameworkversion: v4.0.30319 Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet. Ausnahmeinformationen: System.IO.FileNotFoundException Stapel: bei ExileHUD.TransparentDXOverlay..ctor(BotFramework.GameWindow) bei ExileHUD.Program.Main(System.String[])
    Uncaught System.IO.FileNotFoundException somewhere inside ExileHUD.TransparentDXOverlay..ctor(BotFramework.GameWindow). Maybe it helps you to fix this issue!

    //Edit: Okay thats strange, the error is gone, just restarted, didn't install anything else oO da ****, kkk I love that tool
    Last edited by Cholik; 03-31-2014 at 03:54 PM.

  10. #160
    lexbian's Avatar Member
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    Im still not getting maphack to work with the newest version. Zoomhack and fullbright work again, and the XPh display is spot on, just maphack doesnt work fully. I get all the minimap icons, but when i hit tab to see the full map, I only see what ive walked through.

    <edit> reloaded the area and all is well. No problems. Thanks for this!

  11. #161
    corz's Avatar Member
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    Hey! might be good to add for it to say if its rare, magic, normal or unique strongbox? aswell i dont know if it is in, but for it to say if albino rhoa is the zone aswell?

  12. #162
    An7hrax's Avatar Active Member
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    I know you have the different colors on minions, players and enemies.
    In the atziri instance it gets really hard to find the boss (on the triplets) when they spawn a lot of mobs. so my question is if its possible to add different colors for bosses healthbar?

  13. #163
    cricocrico's Avatar Private
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    Hi, in the new version, when i double click ExileHUD.exe, nothing happens.

  14. #164
    DesperadoJay's Avatar Member
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    Hi,

    I'm running 2 instances of POE and I can't seem to make PoEHud work on both instances... any suggestions?

  15. #165
    Evozer's Avatar Contributor
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    New version!
    I am now using SlimDX instead of Managed DirectX for rendering. The main reason for this is that Managed DirectX is deprecated. This means that you will need to install the SlimDX End User Runtime for .NET 4.0 x86 from this page, also linked in the first post. I will keep the old version for a while in case people are having trouble with the new one.
    • Added Albino Rhoa to preload alert
    • You can now edit Width, Height and Color for white, magic, rare and unique monsters separately.
    • Added depth priority for healthbars, this means that unique and rare healthbars will always render on top of magic and white monster healthbars for example. The full hierarchy is: Players > Uniques > Rares > Magics > Minions > Whites.
    • Added outlines for healthbars. You can change the colors in settings if you want and set the color to '0' if you want no outline. Default is blue for magic monsters, yellow for rare monsters and orange for unique monsters.



    Originally Posted by DesperadoJay View Post
    Hi,

    I'm running 2 instances of POE and I can't seem to make PoEHud work on both instances... any suggestions?
    Not really, there is no functionality for multiple instances of poe.

    Originally Posted by corz View Post
    Hey! might be good to add for it to say if its rare, magic, normal or unique strongbox? aswell i dont know if it is in, but for it to say if albino rhoa is the zone aswell?
    Not possible to add rarity colors to the preload alert, I'll add albino rhoa though.

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