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Banned
Originally Posted by
abadjpyo
Hi there, unfortunately, when using notepad ++, there are two headers with:
"loop, %BuffAmount%"
and, replacing either one (haven't tried both yet) with what you pasted, breaks the ahk.
Originally it should look something like this
loop, %BuffAmount%
{
BuffTimer:=PlayerStats.BuffTimer[A_Index]
If InStr(playerstats.BuffName[A_Index], "aura")
{
continue
}
Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")
It should look like this after you add in the new changes.
loop, %BuffAmount%
{
If InStr(playerstats.BuffName[A_Index], "charged_attack")
{
BuffCharges:=PlayerStats.BuffCharges[A_Index]
If (BuffCharges = 6)
{
GetKeyState, state, RButton
Sendinput, {RButton Up}
if state = D
Sendinput, {RButton Down}
}
}
Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")
Last edited by ReadyToKill; 12-03-2016 at 11:24 PM.
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Post Thanks / Like - 2 Thanks
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Member
Thanks very much. I found out that the problem was, I was trying to modify the compiled EXE instead of the AHK file downloaded from Github. It works even by copying and pasting what you pasted right there, without even having to copy the same exact indentation structure in the pic. Thanks!
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Member
pootting is kind of buggy. it will do it when i first get to threshold. but if i am almost dead or almost oom it wont use anything. thoughts?
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Contributor
Originally Posted by
mayainverse
pootting is kind of buggy. it will do it when i first get to threshold. but if i am almost dead or almost oom it wont use anything. thoughts?
Same, am surprised that you are the only other person to mention this issue. So in that case I'll spend some time and see if I can figure it out in case no one else is already.
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to bcz for this useful post)
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Member
anyone else having problems with quicksilver? mine isnt working
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Member
Originally Posted by
andreribeiro
anyone else having problems with quicksilver? mine isnt working
look here Yandex.Disk is fixed version
or look on page 145 and fix it self
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to gfnparty for this useful post)
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Member
Originally Posted by
gfnparty
look here
Yandex.Disk is fixed version
or look on page 145 and fix it self

that just for 32 bit version =(
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Member
Originally Posted by
ReadyToKill
Originally it should look something like this
loop, %BuffAmount%
{
BuffTimer:=PlayerStats.BuffTimer[A_Index]
If InStr(playerstats.BuffName[A_Index], "aura")
{
continue
}
Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")
It should look like this after you add in the new changes.
loop, %BuffAmount%
{
If InStr(playerstats.BuffName[A_Index], "charged_attack")
{
BuffCharges:=PlayerStats.BuffCharges[A_Index]
If (BuffCharges = 6)
{
GetKeyState, state, RButton
Sendinput, {RButton Up}
if state = D
Sendinput, {RButton Down}
}
}
Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")

i tried editing the .ahk file but once i try to compiled it, it says error at line 1420 missing quotes no matter what i did. i dont know why.
Last edited by bujinkai; 12-04-2016 at 06:13 AM.
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Active Member
The code below will solve problems about reusing life, mana, and quicksilver flask. Just edit it in autopot.ahk before badplayerr notice it.
original code: FlaskLocalstatsPtr:=GetMultilevelPointer(ph,[currFlaskPtr,4,0x18,0x1c,0xC])
Fixed code: FlaskLocalstatsPtr:=GetMultilevelPointer(ph,[currFlaskPtr,4,0x18,0x14,0xC])
Indeed, this effects all flasks. There are timers set by flask effect duration.
If you have any problems with using flasks, try to fix this first.
Last edited by poetesttt; 12-04-2016 at 07:23 AM.
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Post Thanks / Like - 3 Thanks
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Member
lol please just add link for download please
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Member
Thanks to all the people in this thread helping one another I've "fixed" my autopot. The flask usage is fine. I've also inserted the code for the blade flurry auto release, 99% of the time it works fine, occasionally I'll get stuck channeling non stop and the only way I've found to get it to stop channeling is to window out of the game, or swap to a different window, basically anything so that the game isn't the focus, then it will stop channeling.
Anyone else using the blade flurry auto release experiencing this behavior?
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Member
Originally Posted by
ReadyToKill
Originally it should look something like this
loop, %BuffAmount%
{
BuffTimer:=PlayerStats.BuffTimer[A_Index]
If InStr(playerstats.BuffName[A_Index], "aura")
{
continue
}
Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")
It should look like this after you add in the new changes.
loop, %BuffAmount%
{
If InStr(playerstats.BuffName[A_Index], "charged_attack")
{
BuffCharges:=PlayerStats.BuffCharges[A_Index]
If (BuffCharges = 6)
{
GetKeyState, state, RButton
Sendinput, {RButton Up}
if state = D
Sendinput, {RButton Down}
}
}
Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")

When i Put this in and it is the same it says Error at line 1116
line text: readflasksdata(hwnd, by red fkasjsdata
Errir: functions cannot contain functions.
the program will exit
what do i doo
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Contributor
K so merged the pull to fix FlaskLocalstatsPtr.
Sorry, didn't even realize that was broken. I haven't been playing lol.
GitHub - badplayerr/beta-autopot
exe
Releases * badplayerr/beta-autopot * GitHub
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Post Thanks / Like - 3 Thanks
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Member
hey can you copy the hole code so i can CTRL V it in so i can try it out
Thx agian for grat work
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Member
Originally Posted by
WorkingPour
Thanks to all the people in this thread helping one another I've "fixed" my autopot. The flask usage is fine. I've also inserted the code for the blade flurry auto release, 99% of the time it works fine, occasionally I'll get stuck channeling non stop and the only way I've found to get it to stop channeling is to window out of the game, or swap to a different window, basically anything so that the game isn't the focus, then it will stop channeling.
Anyone else using the blade flurry auto release experiencing this behavior?
hey can you copy the hole code so i can CTRL V it in so i can try it out Thx agian for grat work