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  1. #2206
    ReadyToKill's Avatar Banned
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    Originally Posted by abadjpyo View Post
    Hi there, unfortunately, when using notepad ++, there are two headers with:

    "loop, %BuffAmount%"

    and, replacing either one (haven't tried both yet) with what you pasted, breaks the ahk.


    Originally it should look something like this

    loop, %BuffAmount%
    {
    BuffTimer:=PlayerStats.BuffTimer[A_Index]

    If InStr(playerstats.BuffName[A_Index], "aura")
    {
    continue
    }

    Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")



    It should look like this after you add in the new changes.


    loop, %BuffAmount%
    {
    If InStr(playerstats.BuffName[A_Index], "charged_attack")
    {
    BuffCharges:=PlayerStats.BuffCharges[A_Index]
    If (BuffCharges = 6)
    {
    GetKeyState, state, RButton
    Sendinput, {RButton Up}
    if state = D
    Sendinput, {RButton Down}
    }
    }

    Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")


    PoE Autoflask & AutoScript, Improvements and updates.-capture-gif
    Last edited by ReadyToKill; 12-03-2016 at 11:24 PM.

    PoE Autoflask & AutoScript, Improvements and updates.
  2. Thanks abadjpyo, toadskin (2 members gave Thanks to ReadyToKill for this useful post)
  3. #2207
    abadjpyo's Avatar Member
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    Thanks very much. I found out that the problem was, I was trying to modify the compiled EXE instead of the AHK file downloaded from Github. It works even by copying and pasting what you pasted right there, without even having to copy the same exact indentation structure in the pic. Thanks!

  4. #2208
    mayainverse's Avatar Member
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    pootting is kind of buggy. it will do it when i first get to threshold. but if i am almost dead or almost oom it wont use anything. thoughts?

  5. #2209
    bcz's Avatar Contributor
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    Originally Posted by mayainverse View Post
    pootting is kind of buggy. it will do it when i first get to threshold. but if i am almost dead or almost oom it wont use anything. thoughts?
    Same, am surprised that you are the only other person to mention this issue. So in that case I'll spend some time and see if I can figure it out in case no one else is already.

  6. Thanks toadskin (1 members gave Thanks to bcz for this useful post)
  7. #2210
    andreribeiro's Avatar Member
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    anyone else having problems with quicksilver? mine isnt working

  8. #2211
    gfnparty's Avatar Member
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    Originally Posted by andreribeiro View Post
    anyone else having problems with quicksilver? mine isnt working
    look here Yandex.Disk is fixed version

    or look on page 145 and fix it self

  9. Thanks toadskin (1 members gave Thanks to gfnparty for this useful post)
  10. #2212
    Indig0's Avatar Member
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    Originally Posted by gfnparty View Post
    look here Yandex.Disk is fixed version

    or look on page 145 and fix it self
    that just for 32 bit version =(

  11. #2213
    bujinkai's Avatar Member
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    Originally Posted by ReadyToKill View Post
    Originally it should look something like this

    loop, %BuffAmount%
    {
    BuffTimer:=PlayerStats.BuffTimer[A_Index]

    If InStr(playerstats.BuffName[A_Index], "aura")
    {
    continue
    }

    Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")



    It should look like this after you add in the new changes.


    loop, %BuffAmount%
    {
    If InStr(playerstats.BuffName[A_Index], "charged_attack")
    {
    BuffCharges:=PlayerStats.BuffCharges[A_Index]
    If (BuffCharges = 6)
    {
    GetKeyState, state, RButton
    Sendinput, {RButton Up}
    if state = D
    Sendinput, {RButton Down}
    }
    }

    Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")


    PoE Autoflask & AutoScript, Improvements and updates.-capture-gif
    i tried editing the .ahk file but once i try to compiled it, it says error at line 1420 missing quotes no matter what i did. i dont know why.
    Last edited by bujinkai; 12-04-2016 at 06:13 AM.

  12. #2214
    poetesttt's Avatar Active Member
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    The code below will solve problems about reusing life, mana, and quicksilver flask. Just edit it in autopot.ahk before badplayerr notice it.

    original code: FlaskLocalstatsPtr:=GetMultilevelPointer(ph,[currFlaskPtr,4,0x18,0x1c,0xC])
    Fixed code: FlaskLocalstatsPtr:=GetMultilevelPointer(ph,[currFlaskPtr,4,0x18,0x14,0xC])



    Indeed, this effects all flasks. There are timers set by flask effect duration.
    If you have any problems with using flasks, try to fix this first.
    Last edited by poetesttt; 12-04-2016 at 07:23 AM.

  13. Thanks toadskin, bcz, WorkingPour (3 members gave Thanks to poetesttt for this useful post)
  14. #2215
    Indig0's Avatar Member
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    lol please just add link for download please

  15. #2216
    WorkingPour's Avatar Member
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    Thanks to all the people in this thread helping one another I've "fixed" my autopot. The flask usage is fine. I've also inserted the code for the blade flurry auto release, 99% of the time it works fine, occasionally I'll get stuck channeling non stop and the only way I've found to get it to stop channeling is to window out of the game, or swap to a different window, basically anything so that the game isn't the focus, then it will stop channeling.

    Anyone else using the blade flurry auto release experiencing this behavior?

  16. #2217
    noattitude's Avatar Member
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    Originally Posted by ReadyToKill View Post
    Originally it should look something like this

    loop, %BuffAmount%
    {
    BuffTimer:=PlayerStats.BuffTimer[A_Index]

    If InStr(playerstats.BuffName[A_Index], "aura")
    {
    continue
    }

    Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")



    It should look like this after you add in the new changes.


    loop, %BuffAmount%
    {
    If InStr(playerstats.BuffName[A_Index], "charged_attack")
    {
    BuffCharges:=PlayerStats.BuffCharges[A_Index]
    If (BuffCharges = 6)
    {
    GetKeyState, state, RButton
    Sendinput, {RButton Up}
    if state = D
    Sendinput, {RButton Down}
    }
    }

    Else If InStr(playerstats.BuffName[A_Index], "flask_utility_sprint")


    PoE Autoflask & AutoScript, Improvements and updates.-capture-gif

    When i Put this in and it is the same it says Error at line 1116
    line text: readflasksdata(hwnd, by red fkasjsdata
    Errir: functions cannot contain functions.
    the program will exit
    what do i doo

  17. #2218
    badplayer's Avatar Contributor
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    K so merged the pull to fix FlaskLocalstatsPtr.
    Sorry, didn't even realize that was broken. I haven't been playing lol.

    GitHub - badplayerr/beta-autopot
    exe
    Releases * badplayerr/beta-autopot * GitHub

  18. Thanks toadskin, hokuto78, UselessTip (3 members gave Thanks to badplayer for this useful post)
  19. #2219
    noattitude's Avatar Member
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    hey can you copy the hole code so i can CTRL V it in so i can try it out Thx agian for grat work

  20. #2220
    noattitude's Avatar Member
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    Originally Posted by WorkingPour View Post
    Thanks to all the people in this thread helping one another I've "fixed" my autopot. The flask usage is fine. I've also inserted the code for the blade flurry auto release, 99% of the time it works fine, occasionally I'll get stuck channeling non stop and the only way I've found to get it to stop channeling is to window out of the game, or swap to a different window, basically anything so that the game isn't the focus, then it will stop channeling.

    Anyone else using the blade flurry auto release experiencing this behavior?
    hey can you copy the hole code so i can CTRL V it in so i can try it out Thx agian for grat work

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