x64 version link?
x64 version link?
look like granite doesnt work
How would I get this to work with DX11 version of poe? Like what should I put in the "ifwinactive" bit?
StartTime := A_TickCount
Return
Space::
ElapsedTime := A_TickCount - StartTime
IfWinActive Path of Exile ahk_class Direct3DWindowClass
{
If ElapsedTime > 4800
{
SendInput 1
RandSleep(30,50)
SendInput 2
RandSleep(30,50)
SendInput 3
RandSleep(30,50)
SendInput 4
RandSleep(30,50)
StartTime := A_TickCount
RandSleep(50,100)
}
Return
}
Return
F10::
Suspend
Pause,,1
return
RandSleep(x,y) {
Random, rand, %x%, %y%
Sleep %rand%
}
It finds Base Pointer for me, but doesn't do anything (Debug Window shows 'not in game or broken'), what can i try to do? Installed correct one autohotkey (tho same problem with script or .exe), run the script as administrator, using steam DX9 version in borderless window mode
is the blade flurry part put into the main .exe? I can not run the ahk so can not edit it myself.
+1 for the x64 request if anyone's up for it.
Perfomance of the normal client has been getting or worse and I'm jealous of how people keep saying x64 is great.
Thats right, directx 11 performance a lot better. Directx9 nor works good anymore..
^ that only applies to shitty pcs. I never had issue with dx9![]()
x32 is obsolete, shitty performence, cpu throttling in breaches/high crowded areas on low single Core performence cpus like AMD. Absolutly no reason to use it when there is x64 available.
So is noone willing to add the x64 offsets ?