PoE Autoflask & AutoScript, Improvements and updates. menu

User Tag List

Page 150 of 182 FirstFirst ... 50100146147148149150151152153154 ... LastLast
Results 2,236 to 2,250 of 2721
  1. #2236
    jumpcloned's Avatar Member
    Reputation
    2
    Join Date
    Dec 2013
    Posts
    33
    Thanks G/R
    2/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    This works, But, screen freezes sometimes when visiting peoples hideouts, or someone visiting mine, crashes poe, so its not perfect yet

    PoE Autoflask & AutoScript, Improvements and updates.
  2. #2237
    Jaerin's Avatar Former Staff
    Reputation
    641
    Join Date
    Sep 2008
    Posts
    1,289
    Thanks G/R
    29/126
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gulba View Post
    x32 is obsolete, shitty performence, cpu throttling in breaches/high crowded areas on low single Core performence cpus like AMD. Absolutly no reason to use it when there is x64 available.

    So is noone willing to add the x64 offsets ?
    Keep acting like this and no, no one will update them. Stop acting like entitled brats and maybe someone will care about what you do.

    No one pays anything for this so be a little grateful for what is done for you or it will likely stop altogether and then you're ****ed.

  3. Thanks TehCheat, datz, tsm-evo, WorkingPour, MiddleMan (5 members gave Thanks to Jaerin for this useful post)
  4. #2238
    TehCheat's Avatar ★ Elder ★
    Reputation
    2564
    Join Date
    Oct 2013
    Posts
    1,900
    Thanks G/R
    349/2266
    Trade Feedback
    5 (100%)
    Mentioned
    32 Post(s)
    Tagged
    1 Thread(s)
    Originally Posted by Jaerin View Post
    Keep acting like this and no, no one will update them. Stop acting like entitled brats and maybe someone will care about what you do.

    No one pays anything for this so be a little grateful for what is done for you or it will likely stop altogether and then you're ****ed.
    I've gotten some nice donations in the past, so I can't complain too much, but after working my tail off the last 2 weeks to get x64 HUD ready, I've gotten zero donations. makes it pretty hard to be motivated to work on an autoflasker for x64.

  5. Thanks jumpcloned, tsm-evo, adelexi, Crackjack, jetty, Kronix (6 members gave Thanks to TehCheat for this useful post)
  6. #2239
    jumpcloned's Avatar Member
    Reputation
    2
    Join Date
    Dec 2013
    Posts
    33
    Thanks G/R
    2/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    one persons feelings does not reflect the rest, just ignore it

  7. #2240
    datz's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2013
    Posts
    538
    Thanks G/R
    170/19
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    think i dropped some $ on ya.. i appreciate your work

  8. #2241
    tsm-evo's Avatar Member
    Reputation
    6
    Join Date
    Dec 2016
    Posts
    37
    Thanks G/R
    70/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    I've gotten some nice donations in the past, so I can't complain too much, but after working my tail off the last 2 weeks to get x64 HUD ready, I've gotten zero donations. makes it pretty hard to be motivated to work on an autoflasker for x64.
    TehCheat, thank you for your work getting your x64 HUD working and all the work that's gone into it, and thank you for contributing to the forum community as well. .

    I really think that developing third party tools such as these is one of the hardest things to stay motivated to do, not least of all because of the low quality of the most vocal part of the community of users. Every time you go to a thread and you read someone saying " omg why don't u just update ". It annoys the crap out of me, I can only imagine how it must feel to the people developing the tools. I hope it doesn't ruin your enjoyment of the game or what you do. Keep up the great work.

  9. Thanks TehCheat (1 members gave Thanks to tsm-evo for this useful post)
  10. #2242
    adelexi's Avatar Member
    Reputation
    1
    Join Date
    Mar 2007
    Posts
    1
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ReadyToKill View Post
    If you are playing the blade furry build and want to set it so that blade furry goes off when it's max aps at 6/7 search for this line "loop, %BuffAmount%" in the Autopot.ahk script.

    Then copy/paste the code below over the "loop, %BuffAmount%". Credit goes to dlr5668 or whoever wrote it.

    loop, %BuffAmount%
    {
    If InStr(playerstats.BuffName[A_Index], "charged_attack")
    {
    BuffCharges:=PlayerStats.BuffCharges[A_Index]
    If (BuffCharges = 6)
    {
    GetKeyState, state, RButton
    Sendinput, {RButton Up}
    if state = D
    Sendinput, {RButton Down}
    }
    }


    should look something like this https://lh3.googleusercontent.com/-Y...7_20-54-22.png
    While this does work for me when i add it i seem to be having a small problem with it.
    The first time it works fine and it releases at 6 stacks but the times after that i keeps releasing at 1 stack everytime.

    I tried adding a small sleep timer after it but with around 100MS is makes no difference, with 1 sec it does fix it but the break becomes to big then so its a huge dps waste.

    any idea on how to fix it?

  11. #2243
    dlr5668's Avatar Contributor
    Reputation
    279
    Join Date
    May 2012
    Posts
    543
    Thanks G/R
    129/226
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by adelexi View Post
    While this does work for me when i add it i seem to be having a small problem with it.
    The first time it works fine and it releases at 6 stacks but the times after that i keeps releasing at 1 stack everytime.

    I tried adding a small sleep timer after it but with around 100MS is makes no difference, with 1 sec it does fix it but the break becomes to big then so its a huge dps waste.

    any idea on how to fix it?
    Correct code
    Code:
    			If InStr(playerstats.BuffName[A_Index], "charged_attack") { ;BF autorelease at 6 stacks
    				BuffCharges := PlayerStats.BuffCharges[A_Index]
    				If (BuffCharges == 6) {
    					If GetKeyState("RButton", "P") {
    						Sendinput, {RButton Up}
    						Sendinput, {RButton Down}
    					} else {
    						Sendinput, {RButton Up}
    					}
    				}
    			}
    full edited scripterino http://pastebin.com/raw/xv8EXBKw I loaded x86 dx9 and tested it in lake run
    Last edited by dlr5668; 12-05-2016 at 07:38 PM.

  12. Thanks toadskin, marvix, WorkingPour, UselessTip (4 members gave Thanks to dlr5668 for this useful post)
  13. #2244
    stfufag's Avatar Active Member
    Reputation
    22
    Join Date
    Jun 2012
    Posts
    294
    Thanks G/R
    46/20
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    how can we get granite flask back to work?

  14. #2245
    gulba's Avatar Member
    Reputation
    8
    Join Date
    Mar 2012
    Posts
    36
    Thanks G/R
    4/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Jaerin View Post
    Keep acting like this and no, no one will update them. Stop acting like entitled brats and maybe someone will care about what you do.

    No one pays anything for this so be a little grateful for what is done for you or it will likely stop altogether and then you're ****ed.
    Oh im sorry I hurt your feelings by pointing out facts about x32.

    If I was into finding offsets I would have added it already, I am not sure how much work it is to add/find all the offsets, but writing a C# App that does what the Script does is not much work.

  15. #2246
    poetesttt's Avatar Active Member
    Reputation
    64
    Join Date
    Mar 2016
    Posts
    46
    Thanks G/R
    135/48
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by stfufag View Post
    how can we get granite flask back to work?
    Just test the granite flask. It's seems work fine.
    Do you update your autopot to newest one already, or what's the problem you encounter?

    The code use basalt flask first, If you don't have basalt flask or don't have enough charge to use basalt flask.
    Then use granite flask sec

  16. Thanks toadskin, WorkingPour (2 members gave Thanks to poetesttt for this useful post)
  17. #2247
    Jaerin's Avatar Former Staff
    Reputation
    641
    Join Date
    Sep 2008
    Posts
    1,289
    Thanks G/R
    29/126
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gulba View Post
    oh im sorry i hurt your feelings by pointing out facts about x32.

    If i was into finding offsets i would have added it already, i am not sure how much work it is to add/find all the offsets, but writing a c# app that does what the script does is not much work.
    hahahahahahhahahahahahha....

  18. Thanks tsm-evo, TehCheat (2 members gave Thanks to Jaerin for this useful post)
  19. #2248
    criticz's Avatar Member
    Reputation
    9
    Join Date
    Dec 2016
    Posts
    29
    Thanks G/R
    25/8
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gulba View Post
    Oh im sorry I hurt your feelings by pointing out facts about x32.

    If I was into finding offsets I would have added it already, I am not sure how much work it is to add/find all the offsets, but writing a C# App that does what the Script does is not much work.
    If it's not too much work why don't u try fix it and release? You don't pay them for the script. You have to wait until they fix 64 bit issue and show some respect. Showing disrespect wont make em release 64 bit faster and if people keep being salty about script writers maybe they will never release. Yes my game works terrible in 32 bit while 64 bit super stable but i must to wait with patience. You should do same.

  20. Thanks tsm-evo, TehCheat (2 members gave Thanks to criticz for this useful post)
  21. #2249
    stfufag's Avatar Active Member
    Reputation
    22
    Join Date
    Jun 2012
    Posts
    294
    Thanks G/R
    46/20
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by poetesttt View Post
    Just test the granite flask. It's seems work fine.
    Do you update your autopot to newest one already, or what's the problem you encounter?

    The code use basalt flask first, If you don't have basalt flask or don't have enough charge to use basalt flask.
    Then use granite flask sec
    It's not using granite at all for me.

    Originally Posted by stfufag View Post
    I started to get random crashes, the game freezes and then this comes up?

    Anyone else getting this random crashes?

  22. #2250
    WorkingPour's Avatar Member
    Reputation
    7
    Join Date
    Oct 2014
    Posts
    37
    Thanks G/R
    23/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    I've gotten some nice donations in the past, so I can't complain too much, but after working my tail off the last 2 weeks to get x64 HUD ready, I've gotten zero donations. makes it pretty hard to be motivated to work on an autoflasker for x64.
    I know it's not a lot, but, if you got an autoflasker up and running for x64 I'd personally throw $20 in the hat. Bonus points if you include the blade flurry auto release at 6 stacks bit.

  23. Thanks toadskin (1 members gave Thanks to WorkingPour for this useful post)

Similar Threads

  1. How to download and update addons when curse is down, with wowmatrix
    By Stans Dad in forum World of Warcraft Guides
    Replies: 27
    Last Post: 06-22-2011, 06:56 PM
  2. [Show off] look at my new and updated sig.
    By shadowste in forum Art & Graphic Design
    Replies: 7
    Last Post: 03-31-2008, 12:56 PM
All times are GMT -5. The time now is 02:27 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search