Thx Swisstrade. i tried my best. lol my coding experience is pretty much nothing
Thx Swisstrade. i tried my best. lol my coding experience is pretty much nothing
update on github.
oops shit didnt update. didnt mean to double post.
Thank you swisstrade
Hi, Serlev, i have tried copying and pasting the code you linked above and am unable to get it to work, when i try to run ItemAlertPoE.py after updating it with your code the app just closes right away. I alrady have a RGB.wav file in the sounds folder. and i have tried both the code you linked and tried changing the parts that say
sertel = PlaySoundRGB()
sertel.start()
to
sound = PlaySoundRGB()
sound.start()
and neither that works. Any idea what i could be doing wrong? the only code so far i was able to get working was adding in the chromatic notice and i was able to change the payback.wav sound to sixsockets sound, but the audio was so low and quick, i quickly went back to what swiss had setup. I would really like to get the RGB notice working and if anyone can give a bit of direction on getting maps to give alerts that would be great. Thx!
I have tried both methods, though the open with method, doesn't seem to do shit and if i load up idle first, and than open the ItemAlertPoE.py file, it just opens up a blank file, i will try with notepad++ like swiss suggested.
I am finding this very baffling, if i enter in the code into the file in it's proper location using copy/paste in notepad, when i run ItemAlertPoE.py file it will work, however if i enter in the same code using copy/paste or manually typing it using NotePad++, than try running the ItemAlertPoE.py file, it will fail to remain open.
SOUND_chrom = True
if itemId == 0x1C1E192B and SOUND_chrom == True: # Chromatic
crafting_drop = PlaySoundCraftingItem()
crafting_drop.start()
For the offsetfinder, I am getting an error when compiling. 23 that look like this: [Linker error] undefined reference to `memproc_new'
Can anyone explain how to make it work? My C class was ages ago. I did manage to figure out I needed a bunch of extra files (BbQueue, MemChunk, etc...)
Did u add this too? :
and add :
class PlaySoundRGB(threading.Thread):
def run(self):
winsound.PlaySound(r'sounds\RGB.wav', winsound.SND_FILENAME)
at the beginning of the program among the other sound lines..
If you did it should work.. np on me at all..
Though we wait for Swiss for the new offsets.. Program doesnt work with new Patch 1.1
Yes i added in that line as well. I tried editing it in notepad, wordpad and notepad++, but never got it working, i am unable to open up the file to edit in IDLE. I am unsure what else i am doing wrong.
But like you said, it isn't working no more since new patch, so will have to wait till swiss or someone updates with the latest info.
new version for 1.0.1b on github
Hey Swiss, thanks for the quick update! Also in notepad++, did i edit this part correctly? Go to the Preferences menu under Settings and select Tab Settings. Click the Replace with Space check box. Set the size to 4?
Hi everyone,
I am getting an error at line 73 trying to build offsetfinder
73. memproc_dump_details(mp, start_text, end_text, poe_cond, NULL);
error: too many arguments to function 'memproc_dump_details'
what could be the problem? sorry for being a programming illiterate. :c
It'd be great if swisstrade can upload new code for offsetfinder!
Last edited by exxzie; 11-13-2013 at 10:35 AM.
OK, i got RGB working, thx for all who helped! Not really sure what i did wrong last time, but i did the same thing this time, using notepad++ with the space tab fixing and the RGB code seems to be working, however it does not seem to detect my rgb combination on my unique gear, it worked on my rare, haven't tested on normal or magic yet.