I have a request that is somewhat complicated.
As far as I understand how maps are generated is something like puzzle pieces, and the only thing that is randomly generated is how these pieces are connected and in which order so the server sends that info into the client so you can draw the map(you probably know how it works).
- Kuule - Lunaris 2
- Kuule - Lunaris 2
- Large Chest - Lunaris 2
So my point is, these "unique puzzle pieces" give us information about large chests, boss locations, etc.
My suggestion is adding these red circles as PoI(Points of Interest) on the pathfinding so you could draw paths into it aswell. This would be important if you want to farm these(or for future when you want to have the bot farm these for you). Also adding an auto-draw path these for example on places there is a possible chest you would have, or for unique bosses on each location.
If you were on Lunaris 2, you would have 2 Checkboxes:
Auto Draw Path for Chests
Auto Draw Path for Kuule
If you were on Twilight Strand:
Auto Draw Path for Hillock ( not that we really need it)