DeadWalker feature like as warbuddy will be nice.
DeadWalker feature like as warbuddy will be nice.
Yeah, what is that?
if i remember right activate it while alive and you die but can move around while dead
You were able to do that before this patch. Go get killed and use s4lly warper to warp/float around... but I'm not sure if you can go through a portal.
Just a heads up, the .dll link is broken.
O.K. noob question now. Dose the on click teleporter works? I mean after 1.3 becose I kind of have a problem to get it started.
not rlly into war hammer
http://villagetechsupport.com/HackPa.../warextdll.dllJust a heads up, the .dll link is broken.
DLL link updated on first post. Thank you.
It works. Make sure you've injected the DLL.O.K. noob question now. Dose the on click teleporter works? I mean after 1.3 becose I kind of have a problem to get it started.
Click this:
It should now be turned on. At the moment, certain areas with odd sized maps aren't working.Code:HackPack->Teleporter->Map Click Teleporting (OFF)
Wrong thread - but is 'infinite' really working on war radar? seems to just do the 1000 foot range - is there a way to get a true picture of where players are on an entire map?
Also - for teleport - is it possible to make it so you can't teleport to that location as a toggle if there is someone in watching distance? Last but not least - how is watching distance defined and can that be adjusted? And oh lord another one - is there any way to detect if a CSR or GM is watching or nearby?
Great program! I'm actually enjoying the game again.
Oh - is there a way to tie in the quests to mob finder? And can a sort button be added to the mob finder list to scroll through them better and/or can the mob finder window be resized? I love it but it's clunky in terms of size and being able to open/close it quickly...possibly just an X button on top right to close it? Thanks!
If anyone needs help using this, refer to:
http://www.mmowned.com/forums/warham...-hackpack.html
I added a Multi Jump ON/OFF menu to it. You should do the same.
Last edited by Herleybob; 07-04-2009 at 02:53 AM.
Nom Nom Nom :P
All of the npc, player, and object information available in warhammer is subject to a radius around you. This is to try to avoid lag as much as possible. So no, the max range in radar is the furthest you'll ever see unless Mythic increases the distance.
Even if you teleport out your characters body will remain where you teleported from so everyone that comes near you will see you there until the 3d model of your character fades out in 20 seconds or so. Watcher detects everything max range, though I could change this. Who knows, Watcher might pick them up, it might not. I doubt it.Also - for teleport - is it possible to make it so you can't teleport to that location as a toggle if there is someone in watching distance? Last but not least - how is watching distance defined and can that be adjusted? And oh lord another one - is there any way to detect if a CSR or GM is watching or nearby?
If you have mobfinder open you can use the ESC key to close it. Yes, linking quest objectives into it is on my list of things to do I've just not gotten into it.Great program! I'm actually enjoying the game again.
Oh - is there a way to tie in the quests to mob finder? And can a sort button be added to the mob finder list to scroll through them better and/or can the mob finder window be resized? I love it but it's clunky in terms of size and being able to open/close it quickly...possibly just an X button on top right to close it? Thanks!
Thanks very much for the feedback. :wave:
lol. SetGravity seems a little buggy. not sure what is normal. need to do a little research.
would love to know the hravity offset and for HansW to imput a GetGravity() function.
Last edited by Herleybob; 07-04-2009 at 03:11 AM.
Nom Nom Nom :P
normal is 800. whats buggy about it ? i will put a GetGravity in there if you need that. the offset available in the thread netvortex started for the client 1.3. its in the image he posted. There are two offsets, i only checked out one. don't know what the other is about. maybe you'll find and let us know ?