HackPack: WAR Add-On for Warextdll menu

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  1. #121
    floodman's Avatar Member
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    Just an FYI that the Fly function toggle is reversed on the install I am using, e.g., it says its off when it's on and on when it's off. It's the reverse of how all the others work. Fantastic job for those of you working on this project!

    HackPack: WAR Add-On for Warextdll
  2. #122
    PharmerPhale's Avatar Member
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    Yes, some hacks including FlyMode are external function calls, some including FlyMode are even external to the DLL. There is no easy way to determin wether they're on or not so sometimes it will say it's on, sometimes off.

  3. #123
    floodman's Avatar Member
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    Gotcha, thanks for the quick response.

    Ok maybe this is waaaay too much to ask, but currently in mob finder you get target, walk and teleport - is there a way to tie it to war radar or something to show you where on the map those mobs, objects or people are?

  4. #124
    PharmerPhale's Avatar Member
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    Yah that's no problem I'll put it in the next release.

  5. #125
    sp0rff's Avatar Member
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    Hey PP, you think there will ever be a "damage reduction" hack? Like those OP LotD absorb talismans - absorb 3K melee damage in 10s.

  6. #126
    PharmerPhale's Avatar Member
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    One way or the other there are always some crazy way to modify damage sent or received. I myself am not interested in them and am not actively looking for ways to exploit them.

    Obvious hacking is least interesting to me. Things like speed hack, teleporting, damage mods/reductions etc. My focus right now is shifted towards hacking information and automating actions to use it in a way that won't get you banned in the long run. I look forward to the reaction of my next release which features some Scenario, and RvR, automation.

  7. #127
    HiddenFear's Avatar Member
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    Originally Posted by PharmerPhale View Post
    I look forward to the reaction of my next release which features some Scenario, and RvR, automation.
    Can't wait, I'd be more than willing to help test with said project

  8. #128
    heislegend's Avatar Member
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    This is absolutely awesome. Looking forward to what you are talking about Pharmer!

    For some reason I just cant get the button to move -_-

  9. #129
    PharmerPhale's Avatar Member
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    Common problem that I've yet to fix heis, just click above or below it to move it, the window it sits inside is actualy invisible.

  10. #130
    jereath's Avatar Member
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    This may be a bit much to ask, but is there any way at all you can make the map teleporter work even if you aren't in the same zone? Like teleporting to Land of The Dead from The Badland as destro if order has it locked? Whenever I try to do this, I get ported somewhere randomly in the zone I'm in.

  11. #131
    rockman319's Avatar Member
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    Don't think so, jereath.

  12. #132
    Herleybob's Avatar Contributor
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    Bam. Downloaded, and repped.

    Nom Nom Nom :P

  13. #133
    sp0rff's Avatar Member
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    Originally Posted by jereath View Post
    This may be a bit much to ask, but is there any way at all you can make the map teleporter work even if you aren't in the same zone? Like teleporting to Land of The Dead from The Badland as destro if order has it locked? Whenever I try to do this, I get ported somewhere randomly in the zone I'm in.
    LOL, that would be insane if you could do that! 6):

  14. #134
    jereath's Avatar Member
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    Ah alright. Was worth shot anyway ^.^.

  15. #135
    sp0rff's Avatar Member
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    EDIT: Nevermind.
    Last edited by sp0rff; 07-03-2009 at 11:31 AM.

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