HackPack: WAR Add-On for Warextdll menu

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  1. #196
    biinky's Avatar Contributor
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    How do you move the "HackPack" icon?

    HackPack: WAR Add-On for Warextdll
  2. #197
    PharmerPhale's Avatar Member
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    Originally Posted by biinky View Post
    How do you move the "HackPack" icon?
    I've answered this question a million times in this thread. Probably once per thread page. I'll give you a hint... go back one page!

  3. #198
    biinky's Avatar Contributor
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    I hadn't refreshed the page since he posted asking about it so it didn't show up until after I posted.

  4. #199
    PharmerPhale's Avatar Member
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    Posting HackPack 3.7b to be up to date with the new DLL. There are some features such as Zeabot that are beta. It was created around and for a Zealot but can be adapted to other classes for now. I will not go into detail about these at this time so play around with it at your own risk.

    You can expect to see a regular release in the next 24-48 hours.

    New Features:
    Zeabot - combat decision making and autocaster (you walk)
    Scenario Alert - Plays a sound when a scenario is available to join.

    Updates/Fixes:
    Autoloot - Fixed repeat loot loop, added support for scavange and butcher.
    Watcher - Added "Warn on visual" option, this will spam an alert sound when players are within visual range of you.

    Download:
    http://villagetechsupport.com/HackPa...Pack-v3.7b.zip

  5. #200
    Luithicca's Avatar Member
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    Oh nice double release from both you and Hans!

  6. #201
    hibbies's Avatar Member
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    Thank you so much! I missed this

  7. #202
    neo2121's Avatar Member
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    Code:
    function HackPack.clusterf.uck(oldfuc.k)
    ROFL!! I think i pooped my pants a little ))
    Last edited by neo2121; 07-13-2009 at 07:57 PM.

  8. #203
    PharmerPhale's Avatar Member
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    Originally Posted by neo2121 View Post
    Code:
    function HackPack.clusterf.uck(oldfuc.k)
    ROFL!! I think i pooped my pants a little ))
    Oops, forgot I left that in there. Well, that's what happens when you're scripting or programming for 12 hours straight and you're too tired to think of a decent function name. Lol.

    Thanks for making me Lol in return, I totaly forgot about that. :wave:

  9. #204
    TheDipper's Avatar Member
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    Heh, I noticed that too when I was going through the code looking for a simple way to make the ZeaBot work well with a witch hunter.

    No luck though, I'm decent at reading code and figuring out what it does especially LUA, but no idea how to write it myself. The bot could totally be used for spamming Razor Strike, though - it did a fantastic job at that. It would only use the finisher if the mob ran away.

  10. #205
    PharmerPhale's Avatar Member
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    The OnUpdate and CheckForZeabot functions give you a pretty clear idea of what the decision making process is. (keep in mind I'm still reworking and tweaking things)

    When selecting abilities to use there's a couple of things to consider right now.
    You want spells with cooldowns on the top.
    You want ONLY one HoT or DoT on the entire list as zeabot currently only supports one.
    If you're a melee class then you want any ranged attacks to be at the bottom of the list.

    When Zeabot selects things it checks skill #1 and if it doesn't find any targets that it can use that skill on it moves to the next one. It's great for dotting or hotting as many targets as possible. With my sorting function it should most of the time choose the target with the lowest health first.

    Edit: Please note you can use this on NPCs in a stationary position. I left this running on my Witch Elf for about 2 hours today. My ability setup was slice/throw/flee/flee and that's all it did. Came back to bags full of sellables and talisman stuff.
    Last edited by PharmerPhale; 07-13-2009 at 09:31 PM.

  11. #206
    nazeki's Avatar Member
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    Seems like the teleport option doesn't work, everytime i click on the world map i teleported back to my starting area or place where i bind my waypoint. Howevwer the mobfinder work perfectly, Any idea what i did wrong?

  12. #207
    PharmerPhale's Avatar Member
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    You may have downloaded the one from the main post on the first page. That's not the new beta I released, that's the last fully working HackPack version. The new one is 3.7b which there is a link to on the previous page.

  13. #208
    nazeki's Avatar Member
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    Ah! thank you for the fast reply, its working now

  14. #209
    xxxlovetripxxx's Avatar Member
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    thx Pharmer

    u are GOD!!!!!

  15. #210
    KoolShen's Avatar Member
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    Hack Pack button for WarBoard will be nice.

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