little lagget with this program
Tested latest version.
- new graph -> cool
- legendary ping -> now ok
- escape correctly pauses the timers
12.12.21.1 beta
- added: monster power readout and logging
- added: directions on floor showing legendaries, strong monsters, and goblins
- fixed: area changes was not visible on gold graph
- fixed: gold graph was bugged when the entire graph was already filled with data
- added: new option: "utility.auto_hide_hud" (default 1) - you can turn off/on the autohide feature (you can always hide the HUD with the corresponding hotkey)
Thank you! Now you can start again ^^
Collection (=memory read) and overlay update (=draw HUD) rate is constant at about 32 / second. Did you checked your CPU usage for TurboHUD.exe?
Such a perfect first post!Thank you!
Nah, for real... what do you mean?
Last edited by KillerJohn; 12-21-2012 at 06:37 AM.
i think he mean the following:Such a perfect first post! Thank you! Nah, for real... what do you mean?
"diablo 3 is lagging while using turboHUD"
TurboHUD really don't take much CPU usage (only 0.5% to me) but that's depending on CPU as well (e.g. old AMD Athlon oder newer Intel i7 3770K).
Diablo 3 is always laggy to me, not matter what's running in the background (and that is really annoying!).
If you're going to stream any game, I would recommend dxtory so that your CPU can be used mostly to your game + xsplit. It captures directly GPU feed instead of making the CPU capturing your window. I would assume your FPS would be higher then
Anyways, I love this already![]()
maybe this is only for my turboHUD off / on
your program can catch higher priority than D3, and therefore the game laging
Last edited by KillerJohn; 12-21-2012 at 07:33 AM.
The game works well as setting your (turboHUD) program priority "Below Normal" and D3 "Hight" then game work perfect
my fps meter is overwolf
What exactly shows that graph?
it has something to do with paragon lvl, dosnt it?
Thank you this, based on your info, I already added an option ("utility.low_priority") which will make the HUD to automatically set itself into below_normal
It is showing the TOTAL experience needed for levels.
You can see that the total experience that character collected ever is 97% of plvl 93 and I need ~6 hours to reach it,
and you can see that I'm at 78% of plvl 100, and I need 62.5 hours to reach it.
Again: this shows total progression, not the progression in the current level.
Last edited by KillerJohn; 12-21-2012 at 09:54 AM.