[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt] menu

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  1. #1366
    scar87's Avatar Member
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    Hello, I have a problem. I followed all the instructions and I did the upgrade to 1.3.6 ... but don0t work :|
    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-error-jpg
    Normally I have a 1680 resolution, I changed the resolution of the game and win in 1600, I tried using the icons in the zip file of the guide and nothing, I tried to recreate them and nothing, always the same error.
    can anyone help me pls

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
  2. #1367
    theavalonman's Avatar Master Sergeant
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    Originally Posted by chaosad1 View Post
    I use sharpshooter/grenadier/tactical. 42k with sharpshooter.
    So you don't use Hot Pursuit? whats your GF and Movespeed now? 450k gph is really high

  3. #1368
    chaosad1's Avatar Member
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    Originally Posted by theavalonman View Post
    So you don't use Hot Pursuit? whats your GF and Movespeed now? 450k gph is really high
    I have 302gf, 12% ms. The biggest gains come from using cluster arrow in the cellar, as per my post on the previous page. Grenadier is needed cause it allows 3 cluster arrows to be thrown nearly instantly. I use smokescreen with the displacement rune, which allows me to still use the script at full 25% movement speed settings.

  4. #1369
    theavalonman's Avatar Master Sergeant
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    Originally Posted by chaosad1 View Post
    I have 302gf, 12% ms. The biggest gains come from using cluster arrow in the cellar, as per my post on the previous page. Grenadier is needed cause it allows 3 cluster arrows to be thrown nearly instantly. I use smokescreen with the displacement rune, which allows me to still use the script at full 25% movement speed settings.
    I have 289% GF, 25% Movement & following your advice for using cluster arrows, but I am still not getting anywhere near your 450k. I am averaging about 300-350k GPH. would you mind sharing your custom configuration?

  5. #1370
    D3lite's Avatar Corporal
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    Originally Posted by fizzfang View Post
    HOWTO FIX WALKING INTO WALL ISSUE
    Attachment 8515

    You need to adjust the location the script attempts to click to enter the cellar. Look for this line, somewhere around line 205 give or take depending on the version you're running.
    Code:
    RandClick("left", Round(300*$x_ratio), Round(80*$y_ratio), 5*$x_ratio, 5*$y_ratio) ;Entrance to cellar
    On my 1280x720 (16:9) laptop I use
    Code:
    RandClick("left", Round(300*$x_ratio), Round(107*$y_ratio), 5*$x_ratio, 5*$y_ratio) ;Entrance to cellar
    The top edge of your screen is 0, as you lower the position of the cursor the pixel location increases, so the bottom edge of my screen would be location 720. (seems upside down, I know, just trust me).

    So, if you're walking directly into the wall, try INCREASING the Y value by increments of 5 until you start entering the cellar more often. You may find that you still miss it sometimes, so try lowering or raising your new value by increments of 2.

    Goodluck!
    thanks man this really works on me

  6. #1371
    qu9ke's Avatar Master Sergeant
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    Originally Posted by chaosad1 View Post
    So i thought Id share one of my tweaks. This requires the grenadier passive(instead of hot pursuit), sharpshooter and tactical. I use SS displacement to make up for dropping hot pursuit. Also requires cluster arrow - loaded for bear - on right click and devouring arrow on left. This snippit is for the attack sequence inside the cellar. It uses SS to the doorway in front of sark, then spams cluster arrow for instant sarkoth kill (I have 42k dps with sharpshooter). Then a quick SS to the looting area. I have 40disc, will probably work with less, but I have no idea.

    This dropped my cellar run time by about 5 seconds. If you dont know where this goes, you are probably better off not messing with the script. *This snippit is for the attack sequence inside the cellar.*
    Code:
    If CheckFor("DankCellar", 1560*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 40*$y_ratio, 5) Then
                                                $cellarCount += 1
                                                UpdateTooltip()
    MouseClick("left",Round(531 *$x_ratio),Round(769 * $y_ratio))
    Sleep(10)
    Send($skillSmokeScreen)
    Sleep(500)
    MouseClick("left",Round(547 *$x_ratio),Round(490 * $y_ratio)) ;moves to doorway leading to rare inside cellar
    Sleep(500)
    MouseMove(Round(579 * $x_ratio),Round(209 * $y_ratio),1) ;hovers over the rare Sarkoth
    Send($skillCompanion)
    Sleep(100)
    Send("{SHIFTDOWN}")
    MouseDown("right") ;attack middle   
    Sleep(1600)
    MouseUP("right")
    Sleep(50)
    MouseDown("left")  
    Sleep(2200)
    MouseUP("left")
    Sleep(50)
    Send("{SHIFTUP}")
    Sleep(50)
    Send($skillSmokeScreen)
    Sleep(50)
    MouseClick("middle",Round(579 *$x_ratio),Round(209 * $y_ratio)) ;location of sarkoth after death
    Sleep(1000)
    Call("Loot")
    I know where the general area is to put all this coding, but parts of your code seems like it should go in other parts of the script when I compare it to what is already there :\. It kind of confuses me.

  7. #1372
    chaosad1's Avatar Member
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    Originally Posted by theavalonman View Post
    I have 289% GF, 25% Movement & following your advice for using cluster arrows, but I am still not getting anywhere near your 450k. I am averaging about 300-350k GPH. would you mind sharing your custom configuration?
    I went through everything in a previous post. I dont plan on supporting any of these changes as its not my thread and it requires tweaking based upon your system. It is just theorycrafting.

    I dont plan on sharing my script as it is has other changes that I have wrote for my specific resolution (login, error message handling, etc.)

    If you are getting only 300-350k gph with cluster arrow, you must have been getting very low gph before. Considering that code snip should drop your cellar time by many seconds (5+), from the default.

  8. #1373
    chaosad1's Avatar Member
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    Originally Posted by qu9ke View Post
    I know where the general area is to put all this coding, but parts of your code seems like it should go in other parts of the script when I compare it to what is already there :\. It kind of confuses me.
    Thats why I added the disclaimer. :P

    That is the complete sequence i use from the time I enter the cellar, to the time I call the loot function. The first and last line are there for reference.

  9. #1374
    qu9ke's Avatar Master Sergeant
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    Hey chaosad1, what is your gf/mf anyways?

  10. #1375
    chaosad1's Avatar Member
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    Originally Posted by qu9ke View Post
    Hey chaosad1, what is your gf/mf anyways?
    302/109 - I just post this cause it would be nice to start seeing these autoit bots get closer to the gph that DB can do. I know au3 will never beat an injected bot, but I know we can get much closer.

  11. #1376
    hotbuns's Avatar Private
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    I've been running about 330gph at 250% GF using default settings - script works like gravy. I've been curious, however, as to how the script would work with magic find. Are any of you guys running with magic find gear? If so, please post your MF percentage and let us know about how many legendaries you're getting per night.

  12. #1377
    theavalonman's Avatar Master Sergeant
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    Originally Posted by hotbuns View Post
    I've been running about 330gph at 250% GF using default settings - script works like gravy. I've been curious, however, as to how the script would work with magic find. Are any of you guys running with magic find gear? If so, please post your MF percentage and let us know about how many legendaries you're getting per night.
    I am running at 289% GF, 140% MF, Some nights I get 1-2 Legendaries, some nights i get nothing. I don't really know, because everytime my stash gets full with all the crappy rares. So there could be some that the script doesnt pick up because the bag is full
    Last edited by theavalonman; 06-25-2012 at 02:59 PM.

  13. #1378
    duder's Avatar Sergeant
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    Originally Posted by chaosad1 View Post
    So i thought Id share one of my tweaks. This requires the grenadier passive(instead of hot pursuit), sharpshooter and tactical. I use SS displacement to make up for dropping hot pursuit. Also requires cluster arrow - loaded for bear - on right click and devouring arrow on left. This snippit is for the attack sequence inside the cellar. It uses SS to the doorway in front of sark, then spams cluster arrow for instant sarkoth kill (I have 42k dps with sharpshooter). Then a quick SS to the looting area. I have 40disc, will probably work with less, but I have no idea.

    This dropped my cellar run time by about 5 seconds. If you dont know where this goes, you are probably better off not messing with the script. *This snippit is for the attack sequence inside the cellar.*
    Code:
    If CheckFor("DankCellar", 1560*$x_ratio, 0*$y_ratio, 1920*$x_ratio, 40*$y_ratio, 5) Then
                                                $cellarCount += 1
                                                UpdateTooltip()
    MouseClick("left",Round(531 *$x_ratio),Round(769 * $y_ratio))
    Sleep(10)
    Send($skillSmokeScreen)
    Sleep(500)
    MouseClick("left",Round(547 *$x_ratio),Round(490 * $y_ratio)) ;moves to doorway leading to rare inside cellar
    Sleep(500)
    MouseMove(Round(579 * $x_ratio),Round(209 * $y_ratio),1) ;hovers over the rare Sarkoth
    Send($skillCompanion)
    Sleep(100)
    Send("{SHIFTDOWN}")
    MouseDown("right") ;attack middle   
    Sleep(1600)
    MouseUP("right")
    Sleep(50)
    MouseDown("left")  
    Sleep(2200)
    MouseUP("left")
    Sleep(50)
    Send("{SHIFTUP}")
    Sleep(50)
    Send($skillSmokeScreen)
    Sleep(50)
    MouseClick("middle",Round(579 *$x_ratio),Round(209 * $y_ratio)) ;location of sarkoth after death
    Sleep(1000)
    Call("Loot")
    oh thanks man, that seriously speeded (sped?) up killingtime, worked great for me with just above 20k dps with ss
    noticed once that it missed killing one mob though, he was standing too far away, but the templar dealt with him before i died ;D
    also sometimes it tries to loot the fire from cluster arrow hehe

  14. #1379
    tekister's Avatar Private
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    I'm still having the issue with autoit crashing once it loads into the Old Ruins (Same problem as with qu9ke and hotbuns). I've read through the posting and have not been able to figure out why. I'm running on x64 and have installed autoit to default in x64 mode. I've also double and triple check that Tesseract is installed, new include files placed in the autoit include folder and changed line 120 with the path to tesseract.exe. I have attached screenshots with my setup with my .ini file below. Please help. Thank you.

    [Options]
    AutoUpdate=True
    Physical Log=True
    [Skills]
    Caltrops=3
    Companion=4
    Preperation=2
    SmokeScreen=1
    [Looting]
    Sets=True
    Legendaries=True
    Rares=True
    Magic=True
    Gems=True
    Tomes=False
    Custom=False
    [Custom Loot]
    PNG Location=C:\Your Path\ <- Yes, this is the location of where I put my PNG ;-)
    [ManageLoot]
    How Often=5
    [Stashing]
    Loot=True
    Legendaries=True
    Rares=True
    Magic=False
    Tomes=False
    [Vendoring]
    Loot=True
    Rares=False
    Magic=False
    [Variability]
    Timer=False
    Secondary Attack=8.5
    Primary Attack=4.5
    Adds Attack=5
    Using NT=False
    [Additional]
    Movement Speed=10
    Pickup Radius=7
    [Beta]
    Area=True
    Rows=4
    Cols=10

    Edit: I've also created new PNGs for the resolution I'm running on.

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-autoit-error-jpg[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-screenshot011-jpg[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-screenshot012-jpg[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-screenshot013-jpg
    Last edited by tekister; 06-25-2012 at 03:11 PM. Reason: More details

  15. #1380
    chaosad1's Avatar Member
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    Originally Posted by duder View Post
    oh thanks man, that seriously speeded (sped?) up killingtime, worked great for me with just above 20k dps with ss
    noticed once that it missed killing one mob though, he was standing too far away, but the templar dealt with him before i died ;D
    also sometimes it tries to loot the fire from cluster arrow hehe
    I am experimenting with grenades on left mouse button. Should help clear up any stragglers that have a sliver of life left. Hard to test as Sark and his buddies are almost always dead after the cluster hits, lol

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