Enigma.D3.MapHack menu

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View Poll Results: Does it work with latest patch for you?

Voters
261. This poll is closed
  • Yes

    121 46.36%
  • Yes, but need to restart MapHack sometimes

    31 11.88%
  • Yes, but need to restart D3 sometimes

    5 1.92%
  • No, says it's attached but nothing is visible in game

    64 24.52%
  • No, stuck on waiting for process

    40 15.33%
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Results 436 to 450 of 916
  1. #436
    Nerpius's Avatar Member
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    @Enigma: Big thx for your work!!

    Enigma.D3.MapHack
  2. #437
    scirocco72's Avatar Member
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    The warming is from enigma , ANY 3rd program is bannable.

    Ty for last version !
    Last edited by scirocco72; 03-10-2018 at 06:03 AM.

  3. #438
    bnny's Avatar Member
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    seems like it is not working at the moment.

    anyone else got that problem?

    log:

    16:55:42.479185: Could not find any process.
    16:55:43.559904: Found a process.
    16:55:43.638456: Could not update symbol table, optimized for patch 49508, running 49508: Nur ein Teil der ReadProcessMemory- oder WriteProcessMemory-Anforderung wurde abgeschlossen
    16:55:49.089741: Plan B: RActors
    16:55:49.241843: Could not update symbol table, optimized for patch 49508, running 49508: F064FB82-0DE9-4AA2-B50D-034600D64265
    16:55:55.013823: Symbol table updated.
    16:55:55.014824: Attached to process.
    16:56:03.738263: Local Actor Ready
    16:56:03.778288: Local Actor Not Ready
    16:57:03.759074: Local Actor Ready
    16:57:04.291448: Local Actor Not Ready
    16:57:13.022929: Local Actor Ready
    16:57:13.062956: Local Actor Not Ready

  4. #439
    PapYruS's Avatar Member
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    first of all big thx for your work dude!!

    but is it possible to just display the chests? and not all dead bodys, loose stones etc `?

    brgds papy

  5. #440
    Sascan's Avatar Member
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    I had issues with R6, tried R5 and it attached again no problem (windows 10 xx64)

  6. #441
    crosiss's Avatar Member
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    since THUD isnt available im trying this out.
    It seems to be working fine but i causes tiny lagspikes the whole time? is that normal or?
    you need to drag stuff out of the map like thud or just run it from inside the map location etc ?

    greetzzz

  7. #442
    EL_tio's Avatar Member
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    Hello, the first thing is to thank the work you are doing

    I apologize for my English, I'm using google translate

    I would like to ask you, if possible, since I see it as vitally important, that you will incorporate in the next version, the names of the characters, so that we can see at every moment where we are on the map.

    If you could put an accountant to see the loads of afflicted lash, it would be wonderful.

    Thank you for your contribution, I hope you have it for the next version

  8. #443
    EL_tio's Avatar Member
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    Hello, the first thing is to thank the work you are doing

    I apologize for my English, I'm using google translate

    I would like to ask you, if possible, since I see it as vitally important, that you will incorporate in the next version, the names of the characters, so that we can see at every moment where we are on the map.

    If you could put an accountant to see the loads of afflicted lash, it would be wonderful.

    Thank you for your contribution, I hope you have it for the next version

    PD: Sorry for the duplicate, if any moderator can delete it, I would appreciate it
    Last edited by EL_tio; 03-11-2018 at 03:07 AM. Reason: Delete

  9. #444
    Ajja's Avatar Member
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    Minimap again started to shaking and doublin in these versions. Rerun helping but not for long time. In r1-4 all working fine.

  10. #445
    enigma32's Avatar Legendary
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    Originally Posted by Ajja View Post
    Minimap again started to shaking and doublin in these versions. Rerun helping but not for long time. In r1-4 all working fine.
    I guess the extra collection for inventory and ancient markers is the cause. I'll see if I can optimize, or disable collection when not needed (so user can disable it).

  11. Thanks Skeeh (1 members gave Thanks to enigma32 for this useful post)
  12. #446
    kirkiant's Avatar Member
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    hihi Enigma

    is it possible to make circles on the screen for elites and blues to can see easy on big mob groups maybe??

  13. #447
    Dronox's Avatar Member
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    Originally Posted by kirkiant View Post
    hihi Enigma

    is it possible to make circles on the screen for elites and blues to can see easy on big mob groups maybe??
    Or at least mark somehow Juggernaut elite

  14. #448
    SeaDragon's Avatar Contributor
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    TurboHUD's very useful plugins, if you can add it, it's very helpful for the player
    Display the HPbar and affixes for the elites
    It's very difficult to see them in the GRift
    Of course,do not need to display for EliteMinion and illusionist

  15. Thanks kirkiant, b0ob1ik, xblade2k7 (3 members gave Thanks to SeaDragon for this useful post)
  16. #449
    xblade2k7's Avatar Active Member
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    remove elite minions and remove illusionist is crutial!, can you make this?

  17. Thanks d2k2 (1 members gave Thanks to xblade2k7 for this useful post)
  18. #450
    enigma32's Avatar Legendary
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    Originally Posted by SeaDragon View Post


    TurboHUD's very useful plugins, if you can add it, it's very helpful for the player
    Display the HPbar and affixes for the elites
    It's very difficult to see them in the GRift
    Of course,do not need to display for EliteMinion and illusionist
    So much visual noise

    Originally Posted by xblade2k7 View Post
    remove elite minions and remove illusionist is crutial!, can you make this?
    I can, but I don't think I will. I don't know if we have the same game, because for me, this is a non-issue :confused:.

  19. Thanks xblade2k7 (1 members gave Thanks to enigma32 for this useful post)
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